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authorReid Kleckner <reid@kleckner.net>2013-06-13 15:27:17 +0000
committerReid Kleckner <reid@kleckner.net>2013-06-13 15:27:17 +0000
commit62d124a1fa8b212bae1d331f027c9eec06a45199 (patch)
treed54ab55c93830ef075514d681167fd86d9fd81e9 /lib/Support/Windows
parent0db5f0f07e6411fa25aefd464648ec8fc335a2d7 (diff)
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[Support] Fix handle and memory leak for processes that are not waited for
Execute's Data parameter is now optional, so we won't allocate memory for it on Windows and we'll close the process handle. The Unix code should probably do something similar to avoid accumulation of zombie children that haven't been waited on. Tested on Linux and Windows. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@183906 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Support/Windows')
-rw-r--r--lib/Support/Windows/Program.inc46
1 files changed, 18 insertions, 28 deletions
diff --git a/lib/Support/Windows/Program.inc b/lib/Support/Windows/Program.inc
index 0e8bbc80a4..90a5cdb78f 100644
--- a/lib/Support/Windows/Program.inc
+++ b/lib/Support/Windows/Program.inc
@@ -170,20 +170,13 @@ static unsigned int ArgLenWithQuotes(const char *Str) {
}
-static bool Execute(void *&Data,
+static bool Execute(void **Data,
const Path& path,
const char** args,
const char** envp,
const Path** redirects,
unsigned memoryLimit,
std::string* ErrMsg) {
- if (Data) {
- Win32ProcessInfo* wpi = reinterpret_cast<Win32ProcessInfo*>(Data);
- CloseHandle(wpi->hProcess);
- delete wpi;
- Data = 0;
- }
-
if (!path.canExecute()) {
if (ErrMsg)
*ErrMsg = "program not executable";
@@ -321,10 +314,12 @@ static bool Execute(void *&Data,
path.str() + "'");
return false;
}
- Win32ProcessInfo* wpi = new Win32ProcessInfo;
- wpi->hProcess = pi.hProcess;
- wpi->dwProcessId = pi.dwProcessId;
- Data = wpi;
+ if (Data) {
+ Win32ProcessInfo* wpi = new Win32ProcessInfo;
+ wpi->hProcess = pi.hProcess;
+ wpi->dwProcessId = pi.dwProcessId;
+ *Data = wpi;
+ }
// Make sure these get closed no matter what.
ScopedCommonHandle hThread(pi.hThread);
@@ -354,21 +349,17 @@ static bool Execute(void *&Data,
}
}
+ // Don't leak the handle if the caller doesn't want it.
+ if (!Data)
+ CloseHandle(pi.hProcess);
+
return true;
}
-static int WaitAux(void *&Data, const Path &path,
- unsigned secondsToWait,
- std::string* ErrMsg) {
- if (Data == 0) {
- MakeErrMsg(ErrMsg, "Process not started!");
- return -1;
- }
-
- Win32ProcessInfo* wpi = reinterpret_cast<Win32ProcessInfo*>(Data);
- HANDLE hProcess = wpi->hProcess;
-
+static int WaitAux(Win32ProcessInfo *wpi, const Path &path,
+ unsigned secondsToWait, std::string *ErrMsg) {
// Wait for the process to terminate.
+ HANDLE hProcess = wpi->hProcess;
DWORD millisecondsToWait = INFINITE;
if (secondsToWait > 0)
millisecondsToWait = secondsToWait * 1000;
@@ -407,12 +398,11 @@ static int WaitAux(void *&Data, const Path &path,
return 1;
}
-static int Wait(void *&Data, const Path &path,
- unsigned secondsToWait,
- std::string* ErrMsg) {
- int Ret = WaitAux(Data, path, secondsToWait, ErrMsg);
+static int Wait(void *&Data, const Path &path, unsigned secondsToWait,
+ std::string *ErrMsg) {
+ Win32ProcessInfo *wpi = reinterpret_cast<Win32ProcessInfo *>(Data);
+ int Ret = WaitAux(wpi, path, secondsToWait, ErrMsg);
- Win32ProcessInfo* wpi = reinterpret_cast<Win32ProcessInfo*>(Data);
CloseHandle(wpi->hProcess);
delete wpi;
Data = 0;