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authorHao Liu <Hao.Liu@arm.com>2013-11-25 01:53:26 +0000
committerHao Liu <Hao.Liu@arm.com>2013-11-25 01:53:26 +0000
commite04ed6b8b1b03933cfc73c8c0b5c3d5df2b618fd (patch)
tree7d7172e2c200cd2d936ab7c3088e14a6372b99a3 /lib/Target/AArch64
parentda99801ab4081f14c58081770772f65777b34c05 (diff)
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Fixed a bug about disassembling AArch64 post-index load/store single element instructions.
ie. echo "0x00 0x04 0x80 0x0d" | ../bin/llvm-mc -triple=aarch64 -mattr=+neon -disassemble echo "0x00 0x00 0x80 0x0d" | ../bin/llvm-mc -triple=aarch64 -mattr=+neon -disassemble will be disassembled into the same instruction st1 {v0b}[0], [x0], x0. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@195591 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target/AArch64')
-rw-r--r--lib/Target/AArch64/Disassembler/AArch64Disassembler.cpp23
1 files changed, 14 insertions, 9 deletions
diff --git a/lib/Target/AArch64/Disassembler/AArch64Disassembler.cpp b/lib/Target/AArch64/Disassembler/AArch64Disassembler.cpp
index f003d8c04b..65f477642d 100644
--- a/lib/Target/AArch64/Disassembler/AArch64Disassembler.cpp
+++ b/lib/Target/AArch64/Disassembler/AArch64Disassembler.cpp
@@ -1117,7 +1117,9 @@ static DecodeStatus DecodeVLDSTLanePostInstruction(MCInst &Inst, unsigned Insn,
bool Is64bitVec = false;
bool IsLoadDup = false;
bool IsLoad = false;
- unsigned TransferBytes = 0; // The total number of bytes transferred.
+ // The total number of bytes transferred.
+ // TransferBytes = NumVecs * OneLaneBytes
+ unsigned TransferBytes = 0;
unsigned NumVecs = 0;
unsigned Opc = Inst.getOpcode();
switch (Opc) {
@@ -1511,17 +1513,20 @@ static DecodeStatus DecodeVLDSTLanePostInstruction(MCInst &Inst, unsigned Insn,
unsigned Q = fieldFromInstruction(Insn, 30, 1);
unsigned S = fieldFromInstruction(Insn, 10, 3);
unsigned lane = 0;
- switch (NumVecs) {
- case 1:
- lane = (Q << 3) & S;
+ // Calculate the number of lanes by number of vectors and transfered bytes.
+ // NumLanes = 16 bytes / bytes of each lane
+ unsigned NumLanes = 16 / (TransferBytes / NumVecs);
+ switch (NumLanes) {
+ case 16: // A vector has 16 lanes, each lane is 1 bytes.
+ lane = (Q << 3) | S;
break;
- case 2:
- lane = (Q << 2) & (S >> 1);
- break;
- case 3:
- lane = (Q << 1) & (S >> 2);
+ case 8:
+ lane = (Q << 2) | (S >> 1);
break;
case 4:
+ lane = (Q << 1) | (S >> 2);
+ break;
+ case 2:
lane = Q;
break;
}