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authorChad Rosier <mcrosier@apple.com>2011-10-01 02:03:18 +0000
committerChad Rosier <mcrosier@apple.com>2011-10-01 02:03:18 +0000
commit52490411259ccc34b8c59f3532e78442a46fffd7 (patch)
tree5f5869382a763dcf72f2d4e10a5d21d14f2159b5 /lib/Target/ARM/Thumb1FrameLowering.cpp
parentb2ab2fa524f3f90376639037bd81924483cca0af (diff)
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Attempt to fix dynamic stack realignment for thumb1 functions. It is in fact
useful if an optimization assumes the stack has been realigned. Credit to Eli for his assistance. rdar://10043857 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@140924 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target/ARM/Thumb1FrameLowering.cpp')
-rw-r--r--lib/Target/ARM/Thumb1FrameLowering.cpp21
1 files changed, 21 insertions, 0 deletions
diff --git a/lib/Target/ARM/Thumb1FrameLowering.cpp b/lib/Target/ARM/Thumb1FrameLowering.cpp
index d4d59ea59d..9ff3ffcfa2 100644
--- a/lib/Target/ARM/Thumb1FrameLowering.cpp
+++ b/lib/Target/ARM/Thumb1FrameLowering.cpp
@@ -155,6 +155,27 @@ void Thumb1FrameLowering::emitPrologue(MachineFunction &MF) const {
AFI->setGPRCalleeSavedArea2Size(GPRCS2Size);
AFI->setDPRCalleeSavedAreaSize(DPRCSSize);
+ if (RegInfo->needsStackRealignment(MF)) {
+ // We cannot use sp as source/dest register here, thus we're emitting the
+ // following sequence:
+ // mov r4, sp
+ // lsrs r4, r4, Log2MaxAlign
+ // lsls r4, r4, Log2MaxAlign
+ // mov sp, r4
+ unsigned MaxAlign = MFI->getMaxAlignment();
+ unsigned Log2MaxAlign = Log2_32(MaxAlign);
+ AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), ARM::R4)
+ .addReg(ARM::SP, RegState::Kill));
+ AddDefaultPred(AddDefaultT1CC(BuildMI(MBB, MBBI, dl, TII.get(ARM::tLSRri), ARM::R4))
+ .addReg(ARM::R4, RegState::Kill)
+ .addImm(Log2MaxAlign));
+ AddDefaultPred(AddDefaultT1CC(BuildMI(MBB, MBBI, dl, TII.get(ARM::tLSLri), ARM::R4))
+ .addReg(ARM::R4, RegState::Kill)
+ .addImm(Log2MaxAlign));
+ AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), ARM::SP)
+ .addReg(ARM::R4, RegState::Kill));
+ }
+
// If we need a base pointer, set it up here. It's whatever the value
// of the stack pointer is at this point. Any variable size objects
// will be allocated after this, so we can still use the base pointer