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authorAndrew Lenharth <andrewl@lenharth.org>2006-04-02 20:13:57 +0000
committerAndrew Lenharth <andrewl@lenharth.org>2006-04-02 20:13:57 +0000
commited5d1afffb08bc389a0ae4e5c7382dee4d6f6f10 (patch)
tree1921a25bf012695d1905bd6aee93a221906a1dc2 /lib/Target/Alpha/AlphaISelLowering.cpp
parent0c5f7931d936bfebda65e0d3b4834c8d73b37496 (diff)
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This will be needed soon
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@27362 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target/Alpha/AlphaISelLowering.cpp')
-rw-r--r--lib/Target/Alpha/AlphaISelLowering.cpp147
1 files changed, 146 insertions, 1 deletions
diff --git a/lib/Target/Alpha/AlphaISelLowering.cpp b/lib/Target/Alpha/AlphaISelLowering.cpp
index b0d5be3e78..3eb38e6451 100644
--- a/lib/Target/Alpha/AlphaISelLowering.cpp
+++ b/lib/Target/Alpha/AlphaISelLowering.cpp
@@ -25,6 +25,151 @@
#include <iostream>
using namespace llvm;
+//Shamelessly adapted from PPC32
+// Structure used to return the necessary information to codegen an SDIV as
+// a multiply.
+struct ms {
+ int64_t m; // magic number
+ int64_t s; // shift amount
+};
+
+struct mu {
+ uint64_t m; // magic number
+ int64_t a; // add indicator
+ int64_t s; // shift amount
+};
+
+/// magic - calculate the magic numbers required to codegen an integer sdiv as
+/// a sequence of multiply and shifts. Requires that the divisor not be 0, 1,
+/// or -1.
+static struct ms magic(int64_t d) {
+ int64_t p;
+ uint64_t ad, anc, delta, q1, r1, q2, r2, t;
+ const uint64_t two63 = 9223372036854775808ULL; // 2^63
+ struct ms mag;
+
+ ad = llabs(d);
+ t = two63 + ((uint64_t)d >> 63);
+ anc = t - 1 - t%ad; // absolute value of nc
+ p = 63; // initialize p
+ q1 = two63/anc; // initialize q1 = 2p/abs(nc)
+ r1 = two63 - q1*anc; // initialize r1 = rem(2p,abs(nc))
+ q2 = two63/ad; // initialize q2 = 2p/abs(d)
+ r2 = two63 - q2*ad; // initialize r2 = rem(2p,abs(d))
+ do {
+ p = p + 1;
+ q1 = 2*q1; // update q1 = 2p/abs(nc)
+ r1 = 2*r1; // update r1 = rem(2p/abs(nc))
+ if (r1 >= anc) { // must be unsigned comparison
+ q1 = q1 + 1;
+ r1 = r1 - anc;
+ }
+ q2 = 2*q2; // update q2 = 2p/abs(d)
+ r2 = 2*r2; // update r2 = rem(2p/abs(d))
+ if (r2 >= ad) { // must be unsigned comparison
+ q2 = q2 + 1;
+ r2 = r2 - ad;
+ }
+ delta = ad - r2;
+ } while (q1 < delta || (q1 == delta && r1 == 0));
+
+ mag.m = q2 + 1;
+ if (d < 0) mag.m = -mag.m; // resulting magic number
+ mag.s = p - 64; // resulting shift
+ return mag;
+}
+
+/// magicu - calculate the magic numbers required to codegen an integer udiv as
+/// a sequence of multiply, add and shifts. Requires that the divisor not be 0.
+static struct mu magicu(uint64_t d)
+{
+ int64_t p;
+ uint64_t nc, delta, q1, r1, q2, r2;
+ struct mu magu;
+ magu.a = 0; // initialize "add" indicator
+ nc = - 1 - (-d)%d;
+ p = 63; // initialize p
+ q1 = 0x8000000000000000ull/nc; // initialize q1 = 2p/nc
+ r1 = 0x8000000000000000ull - q1*nc; // initialize r1 = rem(2p,nc)
+ q2 = 0x7FFFFFFFFFFFFFFFull/d; // initialize q2 = (2p-1)/d
+ r2 = 0x7FFFFFFFFFFFFFFFull - q2*d; // initialize r2 = rem((2p-1),d)
+ do {
+ p = p + 1;
+ if (r1 >= nc - r1 ) {
+ q1 = 2*q1 + 1; // update q1
+ r1 = 2*r1 - nc; // update r1
+ }
+ else {
+ q1 = 2*q1; // update q1
+ r1 = 2*r1; // update r1
+ }
+ if (r2 + 1 >= d - r2) {
+ if (q2 >= 0x7FFFFFFFFFFFFFFFull) magu.a = 1;
+ q2 = 2*q2 + 1; // update q2
+ r2 = 2*r2 + 1 - d; // update r2
+ }
+ else {
+ if (q2 >= 0x8000000000000000ull) magu.a = 1;
+ q2 = 2*q2; // update q2
+ r2 = 2*r2 + 1; // update r2
+ }
+ delta = d - 1 - r2;
+ } while (p < 64 && (q1 < delta || (q1 == delta && r1 == 0)));
+ magu.m = q2 + 1; // resulting magic number
+ magu.s = p - 64; // resulting shift
+ return magu;
+}
+
+/// BuildSDIVSequence - Given an ISD::SDIV node expressing a divide by constant,
+/// return a DAG expression to select that will generate the same value by
+/// multiplying by a magic number. See:
+/// <http://the.wall.riscom.net/books/proc/ppc/cwg/code2.html>
+static SDOperand BuildSDIVSequence(SDOperand N, SelectionDAG* ISelDAG) {
+ int64_t d = (int64_t)cast<ConstantSDNode>(N.getOperand(1))->getSignExtended();
+ ms magics = magic(d);
+ // Multiply the numerator (operand 0) by the magic value
+ SDOperand Q = ISelDAG->getNode(ISD::MULHS, MVT::i64, N.getOperand(0),
+ ISelDAG->getConstant(magics.m, MVT::i64));
+ // If d > 0 and m < 0, add the numerator
+ if (d > 0 && magics.m < 0)
+ Q = ISelDAG->getNode(ISD::ADD, MVT::i64, Q, N.getOperand(0));
+ // If d < 0 and m > 0, subtract the numerator.
+ if (d < 0 && magics.m > 0)
+ Q = ISelDAG->getNode(ISD::SUB, MVT::i64, Q, N.getOperand(0));
+ // Shift right algebraic if shift value is nonzero
+ if (magics.s > 0)
+ Q = ISelDAG->getNode(ISD::SRA, MVT::i64, Q,
+ ISelDAG->getConstant(magics.s, MVT::i64));
+ // Extract the sign bit and add it to the quotient
+ SDOperand T =
+ ISelDAG->getNode(ISD::SRL, MVT::i64, Q, ISelDAG->getConstant(63, MVT::i64));
+ return ISelDAG->getNode(ISD::ADD, MVT::i64, Q, T);
+}
+
+/// BuildUDIVSequence - Given an ISD::UDIV node expressing a divide by constant,
+/// return a DAG expression to select that will generate the same value by
+/// multiplying by a magic number. See:
+/// <http://the.wall.riscom.net/books/proc/ppc/cwg/code2.html>
+static SDOperand BuildUDIVSequence(SDOperand N, SelectionDAG* ISelDAG) {
+ unsigned d =
+ (unsigned)cast<ConstantSDNode>(N.getOperand(1))->getSignExtended();
+ mu magics = magicu(d);
+ // Multiply the numerator (operand 0) by the magic value
+ SDOperand Q = ISelDAG->getNode(ISD::MULHU, MVT::i64, N.getOperand(0),
+ ISelDAG->getConstant(magics.m, MVT::i64));
+ if (magics.a == 0) {
+ Q = ISelDAG->getNode(ISD::SRL, MVT::i64, Q,
+ ISelDAG->getConstant(magics.s, MVT::i64));
+ } else {
+ SDOperand NPQ = ISelDAG->getNode(ISD::SUB, MVT::i64, N.getOperand(0), Q);
+ NPQ = ISelDAG->getNode(ISD::SRL, MVT::i64, NPQ,
+ ISelDAG->getConstant(1, MVT::i64));
+ NPQ = ISelDAG->getNode(ISD::ADD, MVT::i64, NPQ, Q);
+ Q = ISelDAG->getNode(ISD::SRL, MVT::i64, NPQ,
+ ISelDAG->getConstant(magics.s-1, MVT::i64));
+ }
+ return Q;
+}
/// AddLiveIn - This helper function adds the specified physical register to the
/// MachineFunction as a live in value. It also creates a corresponding virtual
@@ -283,7 +428,7 @@ AlphaTargetLowering::LowerArguments(Function &F, SelectionDAG &DAG)
break;
}
- //return the arguments
+ //return the arguments+
return ArgValues;
}