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authorJustin Holewinski <jholewinski@nvidia.com>2012-05-04 20:18:50 +0000
committerJustin Holewinski <jholewinski@nvidia.com>2012-05-04 20:18:50 +0000
commit49683f3c961379fbc088871a5d6304950f1f1cbc (patch)
tree830fa1ee9c992ef4645863d128be912ce2bfc987 /lib/Target/NVPTX/NVPTXSplitBBatBar.cpp
parent2c7e5c714c8675f757c4936a3a2132c2466a626c (diff)
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This patch adds a new NVPTX back-end to LLVM which supports code generation for NVIDIA PTX 3.0. This back-end will (eventually) replace the current PTX back-end, while maintaining compatibility with it.
The new target machines are: nvptx (old ptx32) => 32-bit PTX nvptx64 (old ptx64) => 64-bit PTX The sources are based on the internal NVIDIA NVPTX back-end, and contain more functionality than the current PTX back-end currently provides. NV_CONTRIB git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@156196 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target/NVPTX/NVPTXSplitBBatBar.cpp')
-rw-r--r--lib/Target/NVPTX/NVPTXSplitBBatBar.cpp77
1 files changed, 77 insertions, 0 deletions
diff --git a/lib/Target/NVPTX/NVPTXSplitBBatBar.cpp b/lib/Target/NVPTX/NVPTXSplitBBatBar.cpp
new file mode 100644
index 0000000000..2836cad4f0
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+++ b/lib/Target/NVPTX/NVPTXSplitBBatBar.cpp
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+//===- NVPTXSplitBBatBar.cpp - Split BB at Barrier --*- C++ -*--===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+// Split basic blocks so that a basic block that contains a barrier instruction
+// only contains the barrier instruction.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Function.h"
+#include "llvm/Instructions.h"
+#include "llvm/Intrinsics.h"
+#include "llvm/IntrinsicInst.h"
+#include "llvm/Support/InstIterator.h"
+#include "NVPTXUtilities.h"
+#include "NVPTXSplitBBatBar.h"
+
+using namespace llvm;
+
+namespace llvm {
+FunctionPass *createSplitBBatBarPass();
+}
+
+char NVPTXSplitBBatBar::ID = 0;
+
+bool NVPTXSplitBBatBar::runOnFunction(Function &F) {
+
+ SmallVector<Instruction *, 4> SplitPoints;
+ bool changed = false;
+
+ // Collect all the split points in SplitPoints
+ for (Function::iterator BI = F.begin(), BE = F.end(); BI != BE; ++BI) {
+ BasicBlock::iterator IB = BI->begin();
+ BasicBlock::iterator II = IB;
+ BasicBlock::iterator IE = BI->end();
+
+ // Skit the first intruction. No splitting is needed at this
+ // point even if this is a bar.
+ while (II != IE) {
+ if (IntrinsicInst *inst = dyn_cast<IntrinsicInst>(II)) {
+ Intrinsic::ID id = inst->getIntrinsicID();
+ // If this is a barrier, split at this instruction
+ // and the next instruction.
+ if (llvm::isBarrierIntrinsic(id)) {
+ if (II != IB)
+ SplitPoints.push_back(II);
+ II++;
+ if ((II != IE) && (!II->isTerminator())) {
+ SplitPoints.push_back(II);
+ II++;
+ }
+ continue;
+ }
+ }
+ II++;
+ }
+ }
+
+ for (unsigned i = 0; i != SplitPoints.size(); i++) {
+ changed = true;
+ Instruction *inst = SplitPoints[i];
+ inst->getParent()->splitBasicBlock(inst, "bar_split");
+ }
+
+ return changed;
+}
+
+// This interface will most likely not be necessary, because this pass will
+// not be invoked by the driver, but will be used as a prerequisite to
+// another pass.
+FunctionPass *llvm::createSplitBBatBarPass() {
+ return new NVPTXSplitBBatBar();
+}