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authorChris Lattner <sabre@nondot.org>2001-09-14 16:56:32 +0000
committerChris Lattner <sabre@nondot.org>2001-09-14 16:56:32 +0000
commit46cbff625eb9593cf9ddac415c39311a54aa27fa (patch)
treefce30542e012b16622bbb07c396c9c6c9d3cd5b3 /lib/Target/SparcV9/InstrSched/SchedPriorities.h
parent78a81a24e148ec0e24b9c3253af0126f7b1f0c8b (diff)
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Chris seems fond of #include <vector>. Fix these. Also convert use list in
Value to a vector instead of a list. Move SchedGraph.h & SchedPriorities.h into lib/CodeGen/InstrScheduling git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@572 91177308-0d34-0410-b5e6-96231b3b80d8
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diff --git a/lib/Target/SparcV9/InstrSched/SchedPriorities.h b/lib/Target/SparcV9/InstrSched/SchedPriorities.h
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+/* -*-C++-*-
+ ****************************************************************************
+ * File:
+ * SchedPriorities.h
+ *
+ * Purpose:
+ * Encapsulate heuristics for instruction scheduling.
+ *
+ * Strategy:
+ * Priority ordering rules:
+ * (1) Max delay, which is the order of the heap S.candsAsHeap.
+ * (2) Instruction that frees up a register.
+ * (3) Instruction that has the maximum number of dependent instructions.
+ * Note that rules 2 and 3 are only used if issue conflicts prevent
+ * choosing a higher priority instruction by rule 1.
+ *
+ * History:
+ * 7/30/01 - Vikram Adve - Created
+ ***************************************************************************/
+
+#ifndef LLVM_CODEGEN_SCHEDPRIORITIES_H
+#define LLVM_CODEGEN_SCHEDPRIORITIES_H
+
+#include "SchedGraph.h"
+#include "llvm/CodeGen/InstrScheduling.h"
+#include "llvm/Analysis/LiveVar/MethodLiveVarInfo.h"
+#include "llvm/Target/SchedInfo.h"
+
+class Method;
+class MachineInstr;
+class SchedulingManager;
+
+
+struct NodeDelayPair {
+ const SchedGraphNode* node;
+ cycles_t delay;
+ NodeDelayPair(const SchedGraphNode* n, cycles_t d) : node(n), delay(d) {}
+ inline bool operator< (const NodeDelayPair& np) { return delay < np.delay; }
+};
+
+inline bool
+NDPLessThan(const NodeDelayPair* np1, const NodeDelayPair* np2)
+{
+ return (np1->delay < np2->delay);
+}
+
+class NodeHeap: public list<NodeDelayPair*>, public NonCopyable {
+public:
+ typedef list<NodeDelayPair*>::iterator iterator;
+ typedef list<NodeDelayPair*>::const_iterator const_iterator;
+
+public:
+ /*ctor*/ NodeHeap () : list<NodeDelayPair*>(), _size(0) {}
+ /*dtor*/ ~NodeHeap () {}
+
+ inline unsigned int size () const { return _size; }
+
+ const SchedGraphNode* getNode (const_iterator i) const { return (*i)->node; }
+ cycles_t getDelay(const_iterator i) const { return (*i)->delay;}
+
+ inline void makeHeap() {
+ // make_heap(begin(), end(), NDPLessThan);
+ }
+
+ inline iterator findNode(const SchedGraphNode* node) {
+ for (iterator I=begin(); I != end(); ++I)
+ if (getNode(I) == node)
+ return I;
+ return end();
+ }
+
+ inline void removeNode (const SchedGraphNode* node) {
+ iterator ndpPtr = findNode(node);
+ if (ndpPtr != end())
+ {
+ delete *ndpPtr;
+ erase(ndpPtr);
+ --_size;
+ }
+ };
+
+ void insert(const SchedGraphNode* node, cycles_t delay) {
+ NodeDelayPair* ndp = new NodeDelayPair(node, delay);
+ if (_size == 0 || front()->delay < delay)
+ push_front(ndp);
+ else
+ {
+ iterator I=begin();
+ for ( ; I != end() && getDelay(I) >= delay; ++I)
+ ;
+ list<NodeDelayPair*>::insert(I, ndp);
+ }
+ _size++;
+ }
+private:
+ unsigned int _size;
+};
+
+
+class SchedPriorities: public NonCopyable {
+public:
+ /*ctor*/ SchedPriorities (const Method* method,
+ const SchedGraph* _graph);
+
+ // This must be called before scheduling begins.
+ void initialize ();
+
+ cycles_t getTime () const { return curTime; }
+ cycles_t getEarliestReadyTime () const { return earliestReadyTime; }
+ unsigned getNumReady () const { return candsAsHeap.size(); }
+ bool nodeIsReady (const SchedGraphNode* node) const {
+ return (candsAsSet.find(node) != candsAsSet.end());
+ }
+
+ void issuedReadyNodeAt (cycles_t curTime,
+ const SchedGraphNode* node);
+
+ void insertReady (const SchedGraphNode* node);
+
+ void updateTime (cycles_t /*unused*/);
+
+ const SchedGraphNode* getNextHighest (const SchedulingManager& S,
+ cycles_t curTime);
+ // choose next highest priority instr
+
+private:
+ typedef NodeHeap::iterator candIndex;
+
+private:
+ cycles_t curTime;
+ const SchedGraph* graph;
+ MethodLiveVarInfo methodLiveVarInfo;
+ hash_map<const MachineInstr*, bool> lastUseMap;
+ vector<cycles_t> nodeDelayVec;
+ vector<cycles_t> earliestForNode;
+ cycles_t earliestReadyTime;
+ NodeHeap candsAsHeap; // candidate nodes, ready to go
+ hash_set<const SchedGraphNode*> candsAsSet; // same entries as candsAsHeap,
+ // but as set for fast lookup
+ vector<candIndex> mcands; // holds pointers into cands
+ candIndex nextToTry; // next cand after the last
+ // one tried in this cycle
+
+ int chooseByRule1 (vector<candIndex>& mcands);
+ int chooseByRule2 (vector<candIndex>& mcands);
+ int chooseByRule3 (vector<candIndex>& mcands);
+
+ void findSetWithMaxDelay (vector<candIndex>& mcands,
+ const SchedulingManager& S);
+
+ void computeDelays (const SchedGraph* graph);
+
+ void initializeReadyHeap (const SchedGraph* graph);
+
+ bool instructionHasLastUse (MethodLiveVarInfo& methodLiveVarInfo,
+ const SchedGraphNode* graphNode);
+
+ // NOTE: The next two return references to the actual vector entries.
+ // Use with care.
+ cycles_t& getNodeDelayRef (const SchedGraphNode* node) {
+ assert(node->getNodeId() < nodeDelayVec.size());
+ return nodeDelayVec[node->getNodeId()];
+ }
+ cycles_t& getEarliestForNodeRef (const SchedGraphNode* node) {
+ assert(node->getNodeId() < earliestForNode.size());
+ return earliestForNode[node->getNodeId()];
+ }
+};
+
+
+inline void
+SchedPriorities::insertReady(const SchedGraphNode* node)
+{
+ candsAsHeap.insert(node, nodeDelayVec[node->getNodeId()]);
+ candsAsSet.insert(node);
+ mcands.clear(); // ensure reset choices is called before any more choices
+ earliestReadyTime = min(earliestReadyTime,
+ earliestForNode[node->getNodeId()]);
+
+ if (SchedDebugLevel >= Sched_PrintSchedTrace)
+ {
+ cout << " Cycle " << this->getTime() << ": "
+ << " Node " << node->getNodeId() << " is ready; "
+ << " Delay = " << this->getNodeDelayRef(node) << "; Instruction: "
+ << endl;
+ cout << " " << *node->getMachineInstr() << endl;
+ }
+}
+
+inline void SchedPriorities::updateTime(cycles_t c) {
+ curTime = c;
+ nextToTry = candsAsHeap.begin();
+ mcands.clear();
+}
+
+inline ostream& operator<< (ostream& os, const NodeDelayPair* nd) {
+ return os << "Delay for node " << nd->node->getNodeId()
+ << " = " << nd->delay << endl;
+}
+
+/***************************************************************************/
+
+#endif