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authorAndrea Di Biagio <Andrea_DiBiagio@sn.scee.net>2014-06-26 10:45:21 +0000
committerAndrea Di Biagio <Andrea_DiBiagio@sn.scee.net>2014-06-26 10:45:21 +0000
commit817812f61caa50ba3ce67ceb5a033cb69a3eea5c (patch)
tree3246ef4217ca3ed21a10573b856cc18a085035d4 /lib/Target
parentc2b11baf5fdb26c2bf2c9b02dae9f0f0f61e9f1b (diff)
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[X86] Improve the selection of SSE3/AVX addsub instructions.
This patch teaches the backend how to canonicalize a shuffle vectors according to the rule: - (shuffle (FADD A, B), (FSUB A, B), Mask) -> (shuffle (FSUB A, -B), (FADD A, -B), Mask) Where 'Mask' is: <0,5,2,7> ;; for v4f32 and v4f64 shuffles. <0,3> ;; for v2f64 shuffles. <0,9,2,11,4,13,6,15> ;; for v8f32 shuffles. In general, ISel only knows how to pattern-match a canonical 'fadd + fsub + blendi' dag node sequence into an ADDSUB instruction. This new rule allows to convert a non-canonical dag sequence into a canonical one that will be matched by a single ADDSUB at ISel stage. The idea of converting a non-canonical ADDSUB into a canonical one by swapping the first two operands of the shuffle, and then negating the second operand of the FADD and FSUB, was originally proposed by Hal Finkel. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211771 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target')
-rw-r--r--lib/Target/X86/X86ISelLowering.cpp43
1 files changed, 43 insertions, 0 deletions
diff --git a/lib/Target/X86/X86ISelLowering.cpp b/lib/Target/X86/X86ISelLowering.cpp
index cde413f455..ebacc425df 100644
--- a/lib/Target/X86/X86ISelLowering.cpp
+++ b/lib/Target/X86/X86ISelLowering.cpp
@@ -18014,6 +18014,49 @@ static SDValue PerformShuffleCombine(SDNode *N, SelectionDAG &DAG,
SDValue N1 = N->getOperand(1);
EVT VT = N->getValueType(0);
+ // Canonicalize shuffles that perform 'addsub' on packed float vectors
+ // according to the rule:
+ // (shuffle (FADD A, B), (FSUB A, B), Mask) ->
+ // (shuffle (FSUB A, -B), (FADD A, -B), Mask)
+ //
+ // Where 'Mask' is:
+ // <0,5,2,7> -- for v4f32 and v4f64 shuffles;
+ // <0,3> -- for v2f64 shuffles;
+ // <0,9,2,11,4,13,6,15> -- for v8f32 shuffles.
+ //
+ // This helps pattern-matching more SSE3/AVX ADDSUB instructions
+ // during ISel stage.
+ if (N->getOpcode() == ISD::VECTOR_SHUFFLE &&
+ ((Subtarget->hasSSE3() && (VT == MVT::v4f32 || VT == MVT::v2f64)) ||
+ (Subtarget->hasAVX() && (VT == MVT::v8f32 || VT == MVT::v4f64))) &&
+ N0->getOpcode() == ISD::FADD && N1->getOpcode() == ISD::FSUB &&
+ // Operands to the FADD and FSUB must be the same.
+ ((N0->getOperand(0) == N1->getOperand(0) &&
+ N0->getOperand(1) == N1->getOperand(1)) ||
+ // FADD is commutable. See if by commuting the operands of the FADD
+ // we would still be able to match the operands of the FSUB dag node.
+ (N0->getOperand(1) == N1->getOperand(0) &&
+ N0->getOperand(0) == N1->getOperand(1))) &&
+ N0->getOperand(0)->getOpcode() != ISD::UNDEF &&
+ N0->getOperand(1)->getOpcode() != ISD::UNDEF) {
+
+ ShuffleVectorSDNode *SV = cast<ShuffleVectorSDNode>(N);
+ unsigned NumElts = VT.getVectorNumElements();
+ ArrayRef<int> Mask = SV->getMask();
+ bool CanFold = true;
+
+ for (unsigned i = 0, e = NumElts; i != e && CanFold; ++i)
+ CanFold = Mask[i] == (i & 1) ? i + NumElts : i;
+
+ if (CanFold) {
+ SDValue Op0 = N1->getOperand(0);
+ SDValue Op1 = DAG.getNode(ISD::FNEG, dl, VT, N1->getOperand(1));
+ SDValue Sub = DAG.getNode(ISD::FSUB, dl, VT, Op0, Op1);
+ SDValue Add = DAG.getNode(ISD::FADD, dl, VT, Op0, Op1);
+ return DAG.getVectorShuffle(VT, dl, Sub, Add, Mask);
+ }
+ }
+
// Don't create instructions with illegal types after legalize types has run.
const TargetLowering &TLI = DAG.getTargetLoweringInfo();
if (!DCI.isBeforeLegalize() && !TLI.isTypeLegal(VT.getVectorElementType()))