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authorStepan Dyatkovskiy <stpworld@narod.ru>2012-03-08 07:06:20 +0000
committerStepan Dyatkovskiy <stpworld@narod.ru>2012-03-08 07:06:20 +0000
commitc10fa6c801e48771b5eade50afc2fe6abaf08227 (patch)
treeddccc8333a4f1bb205f99748a030ac34fd171f54 /lib/Transforms/Utils/Local.cpp
parent88d2fa438a5b9feb7da77e4beeaa00944ae4168e (diff)
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Taken into account Duncan's comments for r149481 dated by 2nd Feb 2012:
http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20120130/136146.html Implemented CaseIterator and it solves almost all described issues: we don't need to mix operand/case/successor indexing anymore. Base iterator class is implemented as a template since it may be initialized either from "const SwitchInst*" or from "SwitchInst*". ConstCaseIt is just a read-only iterator. CaseIt is read-write iterator; it allows to change case successor and case value. Usage of iterator allows totally remove resolveXXXX methods. All indexing convertions done automatically inside the iterator's getters. Main way of iterator usage looks like this: SwitchInst *SI = ... // intialize it somehow for (SwitchInst::CaseIt i = SI->caseBegin(), e = SI->caseEnd(); i != e; ++i) { BasicBlock *BB = i.getCaseSuccessor(); ConstantInt *V = i.getCaseValue(); // Do something. } If you want to convert case number to TerminatorInst successor index, just use getSuccessorIndex iterator's method. If you want initialize iterator from TerminatorInst successor index, use CaseIt::fromSuccessorIndex(...) method. There are also related changes in llvm-clients: klee and clang. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@152297 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Transforms/Utils/Local.cpp')
-rw-r--r--lib/Transforms/Utils/Local.cpp21
1 files changed, 12 insertions, 9 deletions
diff --git a/lib/Transforms/Utils/Local.cpp b/lib/Transforms/Utils/Local.cpp
index 336d8f63ec..6ea3b93575 100644
--- a/lib/Transforms/Utils/Local.cpp
+++ b/lib/Transforms/Utils/Local.cpp
@@ -106,31 +106,32 @@ bool llvm::ConstantFoldTerminator(BasicBlock *BB, bool DeleteDeadConditions) {
// If we are switching on a constant, we can convert the switch into a
// single branch instruction!
ConstantInt *CI = dyn_cast<ConstantInt>(SI->getCondition());
- BasicBlock *TheOnlyDest = SI->getDefaultDest(); // The default dest
+ BasicBlock *TheOnlyDest = SI->getDefaultDest();
BasicBlock *DefaultDest = TheOnlyDest;
// Figure out which case it goes to.
- for (unsigned i = 0, e = SI->getNumCases(); i != e; ++i) {
+ for (SwitchInst::CaseIt i = SI->caseBegin(), e = SI->caseEnd();
+ i != e; ++i) {
// Found case matching a constant operand?
- if (SI->getCaseValue(i) == CI) {
- TheOnlyDest = SI->getCaseSuccessor(i);
+ if (i.getCaseValue() == CI) {
+ TheOnlyDest = i.getCaseSuccessor();
break;
}
// Check to see if this branch is going to the same place as the default
// dest. If so, eliminate it as an explicit compare.
- if (SI->getCaseSuccessor(i) == DefaultDest) {
+ if (i.getCaseSuccessor() == DefaultDest) {
// Remove this entry.
DefaultDest->removePredecessor(SI->getParent());
SI->removeCase(i);
- --i; --e; // Don't skip an entry...
+ --i; --e;
continue;
}
// Otherwise, check to see if the switch only branches to one destination.
// We do this by reseting "TheOnlyDest" to null when we find two non-equal
// destinations.
- if (SI->getCaseSuccessor(i) != TheOnlyDest) TheOnlyDest = 0;
+ if (i.getCaseSuccessor() != TheOnlyDest) TheOnlyDest = 0;
}
if (CI && !TheOnlyDest) {
@@ -167,11 +168,13 @@ bool llvm::ConstantFoldTerminator(BasicBlock *BB, bool DeleteDeadConditions) {
if (SI->getNumCases() == 1) {
// Otherwise, we can fold this switch into a conditional branch
// instruction if it has only one non-default destination.
+ SwitchInst::CaseIt FirstCase = SI->caseBegin();
Value *Cond = Builder.CreateICmpEQ(SI->getCondition(),
- SI->getCaseValue(0), "cond");
+ FirstCase.getCaseValue(), "cond");
// Insert the new branch.
- Builder.CreateCondBr(Cond, SI->getCaseSuccessor(0), SI->getDefaultDest());
+ Builder.CreateCondBr(Cond, FirstCase.getCaseSuccessor(),
+ SI->getDefaultDest());
// Delete the old switch.
SI->eraseFromParent();