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authorDan Gohman <gohman@apple.com>2008-06-24 20:44:42 +0000
committerDan Gohman <gohman@apple.com>2008-06-24 20:44:42 +0000
commit8dbe7f832e9ab38114c1b668bf5147aac62ecd24 (patch)
treee77ef335c29a76e1e2fed123727540cc4cebef30 /lib/Transforms/Utils/UnrollLoop.cpp
parent2864ce6065a0252a398caf323189c627f9cf28e1 (diff)
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Revert 52645, the loop unroller changes. It caused a regression in 252.eon.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@52688 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Transforms/Utils/UnrollLoop.cpp')
-rw-r--r--lib/Transforms/Utils/UnrollLoop.cpp223
1 files changed, 103 insertions, 120 deletions
diff --git a/lib/Transforms/Utils/UnrollLoop.cpp b/lib/Transforms/Utils/UnrollLoop.cpp
index c9c0ccd41e..a86306c9e4 100644
--- a/lib/Transforms/Utils/UnrollLoop.cpp
+++ b/lib/Transforms/Utils/UnrollLoop.cpp
@@ -22,7 +22,6 @@
#include "llvm/Transforms/Utils/UnrollLoop.h"
#include "llvm/BasicBlock.h"
#include "llvm/ADT/Statistic.h"
-#include "llvm/ADT/STLExtras.h"
#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/Analysis/LoopPass.h"
#include "llvm/Support/Debug.h"
@@ -107,17 +106,13 @@ static BasicBlock *FoldBlockIntoPredecessor(BasicBlock *BB, LoopInfo* LI) {
///
/// If a LoopPassManager is passed in, and the loop is fully removed, it will be
/// removed from the LoopPassManager as well. LPM can also be NULL.
-bool llvm::UnrollLoop(Loop *L, unsigned Count, LoopInfo* LI,
- LPPassManager* LPM) {
+bool llvm::UnrollLoop(Loop *L, unsigned Count, LoopInfo* LI, LPPassManager* LPM) {
assert(L->isLCSSAForm());
BasicBlock *Header = L->getHeader();
BasicBlock *LatchBlock = L->getLoopLatch();
BranchInst *BI = dyn_cast<BranchInst>(LatchBlock->getTerminator());
-
- Function *Func = Header->getParent();
- Function::iterator BBInsertPt = next(Function::iterator(LatchBlock));
-
+
if (!BI || BI->isUnconditional()) {
// The loop-rotate pass can be helpful to avoid this in many cases.
DOUT << " Can't unroll; loop not terminated by a conditional branch.\n";
@@ -173,148 +168,162 @@ bool llvm::UnrollLoop(Loop *L, unsigned Count, LoopInfo* LI,
DOUT << "!\n";
}
- // Make a copy of the original LoopBlocks list so we can keep referring
- // to it while hacking on the loop.
std::vector<BasicBlock*> LoopBlocks = L->getBlocks();
- bool ContinueOnTrue = BI->getSuccessor(0) == Header;
+ bool ContinueOnTrue = L->contains(BI->getSuccessor(0));
BasicBlock *LoopExit = BI->getSuccessor(ContinueOnTrue);
// For the first iteration of the loop, we should use the precloned values for
// PHI nodes. Insert associations now.
typedef DenseMap<const Value*, Value*> ValueMapTy;
ValueMapTy LastValueMap;
+ std::vector<PHINode*> OrigPHINode;
for (BasicBlock::iterator I = Header->begin(); isa<PHINode>(I); ++I) {
PHINode *PN = cast<PHINode>(I);
+ OrigPHINode.push_back(PN);
if (Instruction *I =
dyn_cast<Instruction>(PN->getIncomingValueForBlock(LatchBlock)))
if (L->contains(I->getParent()))
LastValueMap[I] = I;
}
- // Keep track of all the headers and latches that we create. These are
- // needed by the logic that inserts the branches to connect all the
- // new blocks.
std::vector<BasicBlock*> Headers;
std::vector<BasicBlock*> Latches;
- Headers.reserve(Count);
- Latches.reserve(Count);
Headers.push_back(Header);
Latches.push_back(LatchBlock);
- // Iterate through all but the first iterations, cloning blocks from
- // the first iteration to populate the subsequent iterations.
for (unsigned It = 1; It != Count; ++It) {
char SuffixBuffer[100];
sprintf(SuffixBuffer, ".%d", It);
std::vector<BasicBlock*> NewBlocks;
- NewBlocks.reserve(LoopBlocks.size());
- // Iterate through all the blocks in the original loop.
- for (std::vector<BasicBlock*>::const_iterator BBI = LoopBlocks.begin(),
- E = LoopBlocks.end(); BBI != E; ++BBI) {
- bool SuppressExitEdges = false;
- BasicBlock *BB = *BBI;
+ for (std::vector<BasicBlock*>::iterator BB = LoopBlocks.begin(),
+ E = LoopBlocks.end(); BB != E; ++BB) {
ValueMapTy ValueMap;
- BasicBlock *New = CloneBasicBlock(BB, ValueMap, SuffixBuffer);
- NewBlocks.push_back(New);
- Func->getBasicBlockList().insert(BBInsertPt, New);
- L->addBasicBlockToLoop(New, LI->getBase());
-
- // Special handling for the loop header block.
- if (BB == Header) {
- // Keep track of new headers as we create them, so that we can insert
- // the proper branches later.
- Headers[It] = New;
-
- // Loop over all of the PHI nodes in the block, changing them to use
- // the incoming values from the previous block.
- for (BasicBlock::iterator I = Header->begin(); isa<PHINode>(I); ++I) {
- PHINode *NewPHI = cast<PHINode>(ValueMap[I]);
+ BasicBlock *New = CloneBasicBlock(*BB, ValueMap, SuffixBuffer);
+ Header->getParent()->getBasicBlockList().push_back(New);
+
+ // Loop over all of the PHI nodes in the block, changing them to use the
+ // incoming values from the previous block.
+ if (*BB == Header)
+ for (unsigned i = 0, e = OrigPHINode.size(); i != e; ++i) {
+ PHINode *NewPHI = cast<PHINode>(ValueMap[OrigPHINode[i]]);
Value *InVal = NewPHI->getIncomingValueForBlock(LatchBlock);
if (Instruction *InValI = dyn_cast<Instruction>(InVal))
if (It > 1 && L->contains(InValI->getParent()))
InVal = LastValueMap[InValI];
- ValueMap[I] = InVal;
+ ValueMap[OrigPHINode[i]] = InVal;
New->getInstList().erase(NewPHI);
}
- }
-
- // Special handling for the loop latch block.
- if (BB == LatchBlock) {
- // Keep track of new latches as we create them, so that we can insert
- // the proper branches later.
- Latches[It] = New;
-
- // If knowledge of the trip count and/or multiple will allow us
- // to emit unconditional branches in some of the new latch blocks,
- // those blocks shouldn't be referenced by PHIs that reference
- // the original latch.
- unsigned NextIt = (It + 1) % Count;
- SuppressExitEdges =
- NextIt != BreakoutTrip &&
- (TripMultiple == 0 || NextIt % TripMultiple != 0);
- }
// Update our running map of newest clones
- LastValueMap[BB] = New;
+ LastValueMap[*BB] = New;
for (ValueMapTy::iterator VI = ValueMap.begin(), VE = ValueMap.end();
VI != VE; ++VI)
LastValueMap[VI->first] = VI->second;
- // Add incoming values to phi nodes that reference this block. The last
- // latch block may need to be referenced by the first header, and any
- // block with an exit edge may be referenced from outside the loop.
- for (Value::use_iterator UI = BB->use_begin(), UE = BB->use_end();
- UI != UE; ) {
- PHINode *PN = dyn_cast<PHINode>(*UI++);
- if (PN &&
- ((BB == LatchBlock && It == Count - 1 && !CompletelyUnroll) ||
- (!SuppressExitEdges && !L->contains(PN->getParent())))) {
- Value *InVal = PN->getIncomingValueForBlock(BB);
- // If this value was defined in the loop, take the value defined
- // by the last iteration of the loop.
- ValueMapTy::iterator VI = LastValueMap.find(InVal);
- if (VI != LastValueMap.end())
- InVal = VI->second;
- PN->addIncoming(InVal, New);
+ L->addBasicBlockToLoop(New, LI->getBase());
+
+ // Add phi entries for newly created values to all exit blocks except
+ // the successor of the latch block. The successor of the exit block will
+ // be updated specially after unrolling all the way.
+ if (*BB != LatchBlock)
+ for (Value::use_iterator UI = (*BB)->use_begin(), UE = (*BB)->use_end();
+ UI != UE;) {
+ Instruction *UseInst = cast<Instruction>(*UI);
+ ++UI;
+ if (isa<PHINode>(UseInst) && !L->contains(UseInst->getParent())) {
+ PHINode *phi = cast<PHINode>(UseInst);
+ Value *Incoming = phi->getIncomingValueForBlock(*BB);
+ phi->addIncoming(Incoming, New);
+ }
}
+
+ // Keep track of new headers and latches as we create them, so that
+ // we can insert the proper branches later.
+ if (*BB == Header)
+ Headers.push_back(New);
+ if (*BB == LatchBlock) {
+ Latches.push_back(New);
+
+ // Also, clear out the new latch's back edge so that it doesn't look
+ // like a new loop, so that it's amenable to being merged with adjacent
+ // blocks later on.
+ TerminatorInst *Term = New->getTerminator();
+ assert(L->contains(Term->getSuccessor(!ContinueOnTrue)));
+ assert(Term->getSuccessor(ContinueOnTrue) == LoopExit);
+ Term->setSuccessor(!ContinueOnTrue, NULL);
}
+
+ NewBlocks.push_back(New);
}
// Remap all instructions in the most recent iteration
- for (unsigned i = 0, e = NewBlocks.size(); i != e; ++i)
+ for (unsigned i = 0; i < NewBlocks.size(); ++i)
for (BasicBlock::iterator I = NewBlocks[i]->begin(),
E = NewBlocks[i]->end(); I != E; ++I)
RemapInstruction(I, LastValueMap);
}
+
+ // The latch block exits the loop. If there are any PHI nodes in the
+ // successor blocks, update them to use the appropriate values computed as the
+ // last iteration of the loop.
+ if (Count != 1) {
+ SmallPtrSet<PHINode*, 8> Users;
+ for (Value::use_iterator UI = LatchBlock->use_begin(),
+ UE = LatchBlock->use_end(); UI != UE; ++UI)
+ if (PHINode *phi = dyn_cast<PHINode>(*UI))
+ Users.insert(phi);
+
+ BasicBlock *LastIterationBB = cast<BasicBlock>(LastValueMap[LatchBlock]);
+ for (SmallPtrSet<PHINode*,8>::iterator SI = Users.begin(), SE = Users.end();
+ SI != SE; ++SI) {
+ PHINode *PN = *SI;
+ Value *InVal = PN->removeIncomingValue(LatchBlock, false);
+ // If this value was defined in the loop, take the value defined by the
+ // last iteration of the loop.
+ if (Instruction *InValI = dyn_cast<Instruction>(InVal)) {
+ if (L->contains(InValI->getParent()))
+ InVal = LastValueMap[InVal];
+ }
+ PN->addIncoming(InVal, LastIterationBB);
+ }
+ }
+
+ // Now, if we're doing complete unrolling, loop over the PHI nodes in the
+ // original block, setting them to their incoming values.
+ if (CompletelyUnroll) {
+ BasicBlock *Preheader = L->getLoopPreheader();
+ for (unsigned i = 0, e = OrigPHINode.size(); i != e; ++i) {
+ PHINode *PN = OrigPHINode[i];
+ PN->replaceAllUsesWith(PN->getIncomingValueForBlock(Preheader));
+ Header->getInstList().erase(PN);
+ }
+ }
// Now that all the basic blocks for the unrolled iterations are in place,
// set up the branches to connect them.
- for (unsigned It = 0; It != Count; ++It) {
+ for (unsigned i = 0, e = Latches.size(); i != e; ++i) {
// The original branch was replicated in each unrolled iteration.
- BranchInst *Term = cast<BranchInst>(Latches[It]->getTerminator());
+ BranchInst *Term = cast<BranchInst>(Latches[i]->getTerminator());
// The branch destination.
- unsigned NextIt = (It + 1) % Count;
- BasicBlock *Dest = Headers[NextIt];
+ unsigned j = (i + 1) % e;
+ BasicBlock *Dest = Headers[j];
bool NeedConditional = true;
- bool HasExit = true;
- // For a complete unroll, make the last iteration end with an
- // unconditional branch to the exit block.
- if (CompletelyUnroll && NextIt == 0) {
+ // For a complete unroll, make the last iteration end with a branch
+ // to the exit block.
+ if (CompletelyUnroll && j == 0) {
Dest = LoopExit;
NeedConditional = false;
}
// If we know the trip count or a multiple of it, we can safely use an
// unconditional branch for some iterations.
- if (NextIt != BreakoutTrip &&
- (TripMultiple == 0 || NextIt % TripMultiple != 0)) {
+ if (j != BreakoutTrip && (TripMultiple == 0 || j % TripMultiple != 0)) {
NeedConditional = false;
- HasExit = false;
}
if (NeedConditional) {
@@ -329,50 +338,24 @@ bool llvm::UnrollLoop(Loop *L, unsigned Count, LoopInfo* LI,
std::replace(Headers.begin(), Headers.end(), Dest, Fold);
}
}
-
- // Special handling for the first iteration. If the first latch is
- // now unconditionally branching to the second header, then it is
- // no longer an exit node. Delete PHI references to it both from
- // the first header and from outsie the loop.
- if (It == 0)
- for (Value::use_iterator UI = LatchBlock->use_begin(),
- UE = LatchBlock->use_end(); UI != UE; ) {
- PHINode *PN = dyn_cast<PHINode>(*UI++);
- if (PN && (PN->getParent() == Header ? Count > 1 : !HasExit))
- PN->removeIncomingValue(LatchBlock);
- }
}
- // At this point, unrolling is complete and the code is well formed.
- // Now, do some simplifications.
-
- // If we're doing complete unrolling, loop over the PHI nodes in the
- // original block, setting them to their incoming values.
- if (CompletelyUnroll) {
- BasicBlock *Preheader = L->getLoopPreheader();
- for (BasicBlock::iterator I = Header->begin(); isa<PHINode>(I); ) {
- PHINode *PN = cast<PHINode>(I++);
- PN->replaceAllUsesWith(PN->getIncomingValueForBlock(Preheader));
- Header->getInstList().erase(PN);
- }
- }
-
- // We now do a quick sweep over the inserted code, doing constant
- // propagation and dead code elimination as we go.
- for (Loop::block_iterator BI = L->block_begin(), BBE = L->block_end();
- BI != BBE; ++BI) {
- BasicBlock *BB = *BI;
- for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) {
+ // At this point, the code is well formed. We now do a quick sweep over the
+ // inserted code, doing constant propagation and dead code elimination as we
+ // go.
+ const std::vector<BasicBlock*> &NewLoopBlocks = L->getBlocks();
+ for (std::vector<BasicBlock*>::const_iterator BB = NewLoopBlocks.begin(),
+ BBE = NewLoopBlocks.end(); BB != BBE; ++BB)
+ for (BasicBlock::iterator I = (*BB)->begin(), E = (*BB)->end(); I != E; ) {
Instruction *Inst = I++;
if (isInstructionTriviallyDead(Inst))
- BB->getInstList().erase(Inst);
+ (*BB)->getInstList().erase(Inst);
else if (Constant *C = ConstantFoldInstruction(Inst)) {
Inst->replaceAllUsesWith(C);
- BB->getInstList().erase(Inst);
+ (*BB)->getInstList().erase(Inst);
}
}
- }
NumCompletelyUnrolled += CompletelyUnroll;
++NumUnrolled;