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authorBill Wendling <isanbard@gmail.com>2011-07-27 21:44:28 +0000
committerBill Wendling <isanbard@gmail.com>2011-07-27 21:44:28 +0000
commit91c56a8d8dfb0bebfcd68b5ae3d504a1dc19aa0b (patch)
tree78360668a5f544067ab2e2822fd6773c6d9f46eb /lib/Transforms/Utils
parentf36b0a2ee4fe1e67778b60daf6020574e62ca672 (diff)
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Refuse to inline two functions which use different personality functions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@136269 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Transforms/Utils')
-rw-r--r--lib/Transforms/Utils/InlineFunction.cpp34
1 files changed, 34 insertions, 0 deletions
diff --git a/lib/Transforms/Utils/InlineFunction.cpp b/lib/Transforms/Utils/InlineFunction.cpp
index 714b12c7d2..b2e603354f 100644
--- a/lib/Transforms/Utils/InlineFunction.cpp
+++ b/lib/Transforms/Utils/InlineFunction.cpp
@@ -829,6 +829,40 @@ bool llvm::InlineFunction(CallSite CS, InlineFunctionInfo &IFI) {
return false;
}
+ // Find the personality function used by the landing pads of the caller. If it
+ // exists, then check to see that it matches the personality function used in
+ // the callee.
+ for (Function::const_iterator
+ I = Caller->begin(), E = Caller->end(); I != E; ++I)
+ if (const InvokeInst *II = dyn_cast<InvokeInst>(I->getTerminator())) {
+ const BasicBlock *BB = II->getUnwindDest();
+ // FIXME: This 'isa' here should become go away once the new EH system is
+ // in place.
+ if (!isa<LandingPadInst>(BB->getFirstNonPHI()))
+ continue;
+ const LandingPadInst *LP = cast<LandingPadInst>(BB->getFirstNonPHI());
+ const Value *CallerPersFn = LP->getPersonalityFn();
+
+ // If the personality functions match, then we can perform the
+ // inlining. Otherwise, we can't inline.
+ // TODO: This isn't 100% true. Some personality functions are proper
+ // supersets of others and can be used in place of the other.
+ for (Function::const_iterator
+ I = CalledFunc->begin(), E = CalledFunc->end(); I != E; ++I)
+ if (const InvokeInst *II = dyn_cast<InvokeInst>(I->getTerminator())) {
+ const BasicBlock *BB = II->getUnwindDest();
+ // FIXME: This 'if/dyn_cast' here should become a normal 'cast' once
+ // the new EH system is in place.
+ if (const LandingPadInst *LP =
+ dyn_cast<LandingPadInst>(BB->getFirstNonPHI()))
+ if (CallerPersFn != LP->getPersonalityFn())
+ return false;
+ break;
+ }
+
+ break;
+ }
+
// Get an iterator to the last basic block in the function, which will have
// the new function inlined after it.
//