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authorChris Lattner <sabre@nondot.org>2001-06-06 20:29:01 +0000
committerChris Lattner <sabre@nondot.org>2001-06-06 20:29:01 +0000
commit009505452b713ed2e3a8e99c5545a6e721c65495 (patch)
tree136a71c5b87bdf534d1f20a67558b49226b5a4d6 /lib/VMCore/Function.cpp
parent8d0afd3d32d1d67f9aa5df250a1d6955aa8f1ac9 (diff)
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Initial revision
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/VMCore/Function.cpp')
-rw-r--r--lib/VMCore/Function.cpp75
1 files changed, 75 insertions, 0 deletions
diff --git a/lib/VMCore/Function.cpp b/lib/VMCore/Function.cpp
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+++ b/lib/VMCore/Function.cpp
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+//===-- Method.cpp - Implement the Method class ------------------*- C++ -*--=//
+//
+// This file implements the Method class for the VMCore library.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/ValueHolderImpl.h"
+#include "llvm/DerivedTypes.h"
+#include "llvm/SymbolTable.h"
+#include "llvm/Module.h"
+#include "llvm/Method.h"
+#include "llvm/BasicBlock.h"
+#include "llvm/iOther.h"
+
+// Instantiate Templates - This ugliness is the price we have to pay
+// for having a ValueHolderImpl.h file seperate from ValueHolder.h! :(
+//
+template class ValueHolder<MethodArgument, Method>;
+template class ValueHolder<BasicBlock , Method>;
+
+Method::Method(const MethodType *Ty, const string &name)
+ : SymTabValue(Ty, Value::MethodVal, name), BasicBlocks(this),
+ ArgumentList(this, this) {
+ assert(Ty->isMethodType() && "Method signature must be of method type!");
+ Parent = 0;
+}
+
+Method::~Method() {
+ dropAllReferences(); // After this it is safe to delete instructions.
+
+ // TODO: Should remove from the end, not the beginning of vector!
+ BasicBlocksType::iterator BI = BasicBlocks.begin();
+ while ((BI = BasicBlocks.begin()) != BasicBlocks.end())
+ delete BasicBlocks.remove(BI);
+
+ // Delete all of the method arguments and unlink from symbol table...
+ ArgumentList.delete_all();
+ ArgumentList.setParent(0);
+}
+
+// Specialize setName to take care of symbol table majik
+void Method::setName(const string &name) {
+ Module *P;
+ if ((P = getParent()) && hasName()) P->getSymbolTable()->remove(this);
+ Value::setName(name);
+ if (P && getName() != "") P->getSymbolTableSure()->insert(this);
+}
+
+void Method::setParent(Module *parent) {
+ Parent = parent;
+
+ // Relink symbol tables together...
+ setParentSymTab(Parent ? Parent->getSymbolTableSure() : 0);
+}
+
+const Type *Method::getReturnType() const {
+ return ((const MethodType *)getType())->getReturnType();
+}
+
+const MethodType *Method::getMethodType() const {
+ return (const MethodType *)getType();
+}
+
+// dropAllReferences() - This function causes all the subinstructions to "let
+// go" of all references that they are maintaining. This allows one to
+// 'delete' a whole class at a time, even though there may be circular
+// references... first all references are dropped, and all use counts go to
+// zero. Then everything is delete'd for real. Note that no operations are
+// valid on an object that has "dropped all references", except operator
+// delete.
+//
+void Method::dropAllReferences() {
+ for_each(BasicBlocks.begin(), BasicBlocks.end(),
+ std::mem_fun(&BasicBlock::dropAllReferences));
+}