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authorChris Lattner <sabre@nondot.org>2001-12-03 22:26:30 +0000
committerChris Lattner <sabre@nondot.org>2001-12-03 22:26:30 +0000
commite9bb2df410f7a22decad9a883f7139d5857c1520 (patch)
treef6ca07fb5f5de1df8a2572142a707f56bf25c6e6 /lib/VMCore/SlotCalculator.cpp
parent9ef18310beaabe7abfa712a3c761036ea2d17caa (diff)
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Rename ConstPoolVal -> Constant
Rename ConstPool* -> Constant* Rename ConstPoolVals.h -> ConstantVals.h git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@1407 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/VMCore/SlotCalculator.cpp')
-rw-r--r--lib/VMCore/SlotCalculator.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/lib/VMCore/SlotCalculator.cpp b/lib/VMCore/SlotCalculator.cpp
index 6fed526bd6..9c5d97a588 100644
--- a/lib/VMCore/SlotCalculator.cpp
+++ b/lib/VMCore/SlotCalculator.cpp
@@ -15,7 +15,7 @@
#include "llvm/GlobalVariable.h"
#include "llvm/Module.h"
#include "llvm/BasicBlock.h"
-#include "llvm/ConstPoolVals.h"
+#include "llvm/ConstantVals.h"
#include "llvm/iOther.h"
#include "llvm/DerivedTypes.h"
#include "llvm/SymbolTable.h"
@@ -114,7 +114,7 @@ void SlotCalculator::processSymbolTableConstants(const SymbolTable *ST) {
for (SymbolTable::const_iterator I = ST->begin(), E = ST->end(); I != E; ++I)
for (SymbolTable::type_const_iterator TI = I->second.begin(),
TE = I->second.end(); TI != TE; ++TI)
- if (isa<ConstPoolVal>(TI->second))
+ if (isa<Constant>(TI->second))
insertValue(TI->second);
}
@@ -231,7 +231,7 @@ int SlotCalculator::getValSlot(const Value *D) const {
int SlotCalculator::insertValue(const Value *D) {
- if (isa<ConstPoolVal>(D) || isa<GlobalVariable>(D)) {
+ if (isa<Constant>(D) || isa<GlobalVariable>(D)) {
const User *U = cast<const User>(D);
// This makes sure that if a constant has uses (for example an array
// of const ints), that they are inserted also. Same for global variable
@@ -259,7 +259,7 @@ int SlotCalculator::insertVal(const Value *D, bool dontIgnore = false) {
if (!dontIgnore) // Don't ignore nonignorables!
if (D->getType() == Type::VoidTy || // Ignore void type nodes
(IgnoreNamedNodes && // Ignore named and constants
- (D->hasName() || isa<ConstPoolVal>(D)) && !isa<Type>(D))) {
+ (D->hasName() || isa<Constant>(D)) && !isa<Type>(D))) {
SC_DEBUG("ignored value " << D << endl);
return -1; // We do need types unconditionally though
}
@@ -336,8 +336,8 @@ int SlotCalculator::doInsertVal(const Value *D) {
SC_DEBUG(" Inserting value [" << Ty << "] = " << D << " slot=" <<
DestSlot << " [");
- // G = Global, C = ConstPoolVal, T = Type, M = Method, o = other
- SC_DEBUG((isa<GlobalVariable>(D) ? "G" : (isa<ConstPoolVal>(D) ? "C" :
+ // G = Global, C = Constant, T = Type, M = Method, o = other
+ SC_DEBUG((isa<GlobalVariable>(D) ? "G" : (isa<Constant>(D) ? "C" :
(isa<Type>(D) ? "T" : (isa<Method>(D) ? "M" : "o")))));
SC_DEBUG("]\n");
return (int)DestSlot;