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authorChris Lattner <sabre@nondot.org>2007-04-20 22:33:47 +0000
committerChris Lattner <sabre@nondot.org>2007-04-20 22:33:47 +0000
commita5f5a9c8e27c4fc32ccca1bb2dad0fcd295a64b7 (patch)
tree14fd4a0cf5fd4c9f77829d1c127152bb407eb642 /lib/VMCore/Type.cpp
parent19b6dcdfa9832fbdcf69ec6db4c12d256bd709e7 (diff)
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Fix a problem where primitive types lose their name after llvm_shutdown is called.
This also reduces the amount of work done at static construction time. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@36285 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/VMCore/Type.cpp')
-rw-r--r--lib/VMCore/Type.cpp28
1 files changed, 16 insertions, 12 deletions
diff --git a/lib/VMCore/Type.cpp b/lib/VMCore/Type.cpp
index e4c89f182a..01232c41ba 100644
--- a/lib/VMCore/Type.cpp
+++ b/lib/VMCore/Type.cpp
@@ -63,13 +63,6 @@ static ManagedStatic<std::map<const Type*,
static ManagedStatic<std::map<const Type*,
std::string> > AbstractTypeDescriptions;
-Type::Type(const char *Name, TypeID id)
- : ID(id), Abstract(false), SubclassData(0), RefCount(0), ForwardType(0),
- NumContainedTys(0), ContainedTys(0) {
- assert(Name && Name[0] && "Should use other ctor if no name!");
- (*ConcreteTypeDescriptions)[this] = Name;
-}
-
/// Because of the way Type subclasses are allocated, this function is necessary
/// to use the correct kind of "delete" operator to deallocate the Type object.
/// Some type objects (FunctionTy, StructTy) allocate additional space after
@@ -250,7 +243,18 @@ static std::string getTypeDescription(const Type *Ty,
if (!Ty->isAbstract()) { // Base case for the recursion
std::map<const Type*, std::string>::iterator I =
ConcreteTypeDescriptions->find(Ty);
- if (I != ConcreteTypeDescriptions->end()) return I->second;
+ if (I != ConcreteTypeDescriptions->end())
+ return I->second;
+
+ if (Ty->isPrimitiveType()) {
+ switch (Ty->getTypeID()) {
+ default: assert(0 && "Unknown prim type!");
+ case Type::VoidTyID: return (*ConcreteTypeDescriptions)[Ty] = "void";
+ case Type::FloatTyID: return (*ConcreteTypeDescriptions)[Ty] = "float";
+ case Type::DoubleTyID: return (*ConcreteTypeDescriptions)[Ty] = "double";
+ case Type::LabelTyID: return (*ConcreteTypeDescriptions)[Ty] = "label";
+ }
+ }
}
// Check to see if the Type is already on the stack...
@@ -391,10 +395,10 @@ const Type *StructType::getTypeAtIndex(const Value *V) const {
// Primitive 'Type' data
//===----------------------------------------------------------------------===//
-const Type *Type::VoidTy = new Type("void", Type::VoidTyID);
-const Type *Type::FloatTy = new Type("float", Type::FloatTyID);
-const Type *Type::DoubleTy = new Type("double", Type::DoubleTyID);
-const Type *Type::LabelTy = new Type("label", Type::LabelTyID);
+const Type *Type::VoidTy = new Type(Type::VoidTyID);
+const Type *Type::FloatTy = new Type(Type::FloatTyID);
+const Type *Type::DoubleTy = new Type(Type::DoubleTyID);
+const Type *Type::LabelTy = new Type(Type::LabelTyID);
namespace {
struct BuiltinIntegerType : public IntegerType {