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authorChris Lattner <sabre@nondot.org>2008-08-17 04:17:45 +0000
committerChris Lattner <sabre@nondot.org>2008-08-17 04:17:45 +0000
commit45d4c73aa75fa9c6362b5c47ac520f2b2c2c1561 (patch)
tree6aacb9647cc9c7466509c77c4a052a8d8a9cd61c /lib/VMCore
parent07f51f788e1dff2982ff0aae7c2ea3d00e48cc61 (diff)
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random cleanups.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@54866 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/VMCore')
-rw-r--r--lib/VMCore/AsmWriter.cpp81
1 files changed, 28 insertions, 53 deletions
diff --git a/lib/VMCore/AsmWriter.cpp b/lib/VMCore/AsmWriter.cpp
index 1cb9993843..3b2dca22da 100644
--- a/lib/VMCore/AsmWriter.cpp
+++ b/lib/VMCore/AsmWriter.cpp
@@ -31,6 +31,7 @@
#include "llvm/Support/CFG.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/Streams.h"
+#include "llvm/Support/raw_ostream.h"
#include <algorithm>
#include <cctype>
using namespace llvm;
@@ -41,39 +42,39 @@ namespace llvm {
AssemblyAnnotationWriter::~AssemblyAnnotationWriter() {}
/// This class provides computation of slot numbers for LLVM Assembly writing.
-/// @brief LLVM Assembly Writing Slot Computation.
+///
class SlotMachine {
-
-/// @name Types
-/// @{
public:
-
- /// @brief A mapping of Values to slot numbers
- typedef std::map<const Value*,unsigned> ValueMap;
-
-/// @}
-/// @name Constructors
-/// @{
+ /// ValueMap - A mapping of Values to slot numbers
+ typedef std::map<const Value*, unsigned> ValueMap;
+
+private:
+ /// TheModule - The module for which we are holding slot numbers
+ const Module* TheModule;
+
+ /// TheFunction - The function for which we are holding slot numbers
+ const Function* TheFunction;
+ bool FunctionProcessed;
+
+ /// mMap - The TypePlanes map for the module level data
+ ValueMap mMap;
+ unsigned mNext;
+
+ /// fMap - The TypePlanes map for the function level data
+ ValueMap fMap;
+ unsigned fNext;
+
public:
- /// @brief Construct from a module
+ /// Construct from a module
explicit SlotMachine(const Module *M);
-
- /// @brief Construct from a function, starting out in incorp state.
+ /// Construct from a function, starting out in incorp state.
explicit SlotMachine(const Function *F);
-/// @}
-/// @name Accessors
-/// @{
-public:
/// Return the slot number of the specified value in it's type
/// plane. If something is not in the SlotMachine, return -1.
int getLocalSlot(const Value *V);
int getGlobalSlot(const GlobalValue *V);
-/// @}
-/// @name Mutators
-/// @{
-public:
/// If you'd like to deal with a function instead of just a module, use
/// this method to get its data into the SlotMachine.
void incorporateFunction(const Function *F) {
@@ -86,9 +87,7 @@ public:
/// will reset the state of the machine back to just the module contents.
void purgeFunction();
-/// @}
-/// @name Implementation Details
-/// @{
+ // Implementation Details
private:
/// This function does the actual initialization.
inline void initialize();
@@ -108,29 +107,6 @@ private:
SlotMachine(const SlotMachine &); // DO NOT IMPLEMENT
void operator=(const SlotMachine &); // DO NOT IMPLEMENT
-
-/// @}
-/// @name Data
-/// @{
-public:
-
- /// @brief The module for which we are holding slot numbers
- const Module* TheModule;
-
- /// @brief The function for which we are holding slot numbers
- const Function* TheFunction;
- bool FunctionProcessed;
-
- /// @brief The TypePlanes map for the module level data
- ValueMap mMap;
- unsigned mNext;
-
- /// @brief The TypePlanes map for the function level data
- ValueMap fMap;
- unsigned fNext;
-
-/// @}
-
};
} // end namespace llvm
@@ -461,7 +437,6 @@ static const char *getPredicateText(unsigned predicate) {
return pred;
}
-/// @brief Internal constant writer.
static void WriteConstantInt(std::ostream &Out, const Constant *CV,
std::map<const Type *, std::string> &TypeTable,
SlotMachine *Machine) {
@@ -1549,7 +1524,7 @@ SlotMachine::SlotMachine(const Module *M)
: TheModule(M) ///< Saved for lazy initialization.
, TheFunction(0)
, FunctionProcessed(false)
- , mMap(), mNext(0), fMap(), fNext(0)
+ , mNext(0), fMap(), fNext(0)
{
}
@@ -1559,7 +1534,7 @@ SlotMachine::SlotMachine(const Function *F)
: TheModule(F ? F->getParent() : 0) ///< Saved for lazy initialization
, TheFunction(F) ///< Saved for lazy initialization
, FunctionProcessed(false)
- , mMap(), mNext(0), fMap(), fNext(0)
+ , mNext(0), fMap(), fNext(0)
{
}
@@ -1672,8 +1647,8 @@ void SlotMachine::CreateModuleSlot(const GlobalValue *V) {
DestSlot << " [");
// G = Global, F = Function, A = Alias, o = other
SC_DEBUG((isa<GlobalVariable>(V) ? 'G' :
- (isa<Function> ? 'F' :
- (isa<GlobalAlias> ? 'A' : 'o'))) << "]\n");
+ (isa<Function>(V) ? 'F' :
+ (isa<GlobalAlias>(V) ? 'A' : 'o'))) << "]\n");
}