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authorAndrew Kaylor <andrew.kaylor@intel.com>2013-10-21 17:42:06 +0000
committerAndrew Kaylor <andrew.kaylor@intel.com>2013-10-21 17:42:06 +0000
commit6169453ba37ac353655f2475f336e66f31276752 (patch)
tree41bbad7ba9a1eb1b2afbc0157de173b7ab893733 /lib
parent770530babc78e444bb6d0aadc87702ef138293fd (diff)
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Improving MCJIT/RuntimeDyld thread safety
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@193094 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib')
-rw-r--r--lib/ExecutionEngine/MCJIT/MCJIT.cpp29
-rw-r--r--lib/ExecutionEngine/MCJIT/MCJIT.h4
-rw-r--r--lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp6
-rw-r--r--lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h13
4 files changed, 40 insertions, 12 deletions
diff --git a/lib/ExecutionEngine/MCJIT/MCJIT.cpp b/lib/ExecutionEngine/MCJIT/MCJIT.cpp
index bcd0886976..5d7fd0c343 100644
--- a/lib/ExecutionEngine/MCJIT/MCJIT.cpp
+++ b/lib/ExecutionEngine/MCJIT/MCJIT.cpp
@@ -62,6 +62,7 @@ MCJIT::MCJIT(Module *m, TargetMachine *tm, RTDyldMemoryManager *MM,
}
MCJIT::~MCJIT() {
+ MutexGuard locked(lock);
Dyld.deregisterEHFrames();
LoadedObjectMap::iterator it, end = LoadedObjects.end();
@@ -77,22 +78,23 @@ MCJIT::~MCJIT() {
}
void MCJIT::addModule(Module *M) {
+ MutexGuard locked(lock);
Modules.push_back(M);
ModuleStates[M] = MCJITModuleState();
}
void MCJIT::setObjectCache(ObjectCache* NewCache) {
+ MutexGuard locked(lock);
ObjCache = NewCache;
}
ObjectBufferStream* MCJIT::emitObject(Module *M) {
+ MutexGuard locked(lock);
+
// This must be a module which has already been added to this MCJIT instance.
assert(std::find(Modules.begin(), Modules.end(), M) != Modules.end());
assert(ModuleStates.find(M) != ModuleStates.end());
- // Get a thread lock to make sure we aren't trying to compile multiple times
- MutexGuard locked(lock);
-
// Re-compilation is not supported
assert(!ModuleStates[M].hasBeenEmitted());
@@ -127,13 +129,13 @@ ObjectBufferStream* MCJIT::emitObject(Module *M) {
}
void MCJIT::generateCodeForModule(Module *M) {
+ // Get a thread lock to make sure we aren't trying to load multiple times
+ MutexGuard locked(lock);
+
// This must be a module which has already been added to this MCJIT instance.
assert(std::find(Modules.begin(), Modules.end(), M) != Modules.end());
assert(ModuleStates.find(M) != ModuleStates.end());
- // Get a thread lock to make sure we aren't trying to load multiple times
- MutexGuard locked(lock);
-
// Re-compilation is not supported
if (ModuleStates[M].hasBeenLoaded())
return;
@@ -168,6 +170,8 @@ void MCJIT::generateCodeForModule(Module *M) {
}
void MCJIT::finalizeLoadedModules() {
+ MutexGuard locked(lock);
+
// Resolve any outstanding relocations.
Dyld.resolveRelocations();
@@ -192,6 +196,8 @@ void MCJIT::finalizeLoadedModules() {
// FIXME: Rename this.
void MCJIT::finalizeObject() {
+ MutexGuard locked(lock);
+
// FIXME: This is a temporary hack to get around problems with calling
// finalize multiple times.
bool finalizeNeeded = false;
@@ -232,6 +238,8 @@ void MCJIT::finalizeObject() {
}
void MCJIT::finalizeModule(Module *M) {
+ MutexGuard locked(lock);
+
// This must be a module which has already been added to this MCJIT instance.
assert(std::find(Modules.begin(), Modules.end(), M) != Modules.end());
assert(ModuleStates.find(M) != ModuleStates.end());
@@ -268,6 +276,8 @@ uint64_t MCJIT::getExistingSymbolAddress(const std::string &Name) {
Module *MCJIT::findModuleForSymbol(const std::string &Name,
bool CheckFunctionsOnly) {
+ MutexGuard locked(lock);
+
// If it hasn't already been generated, see if it's in one of our modules.
SmallVector<Module *, 1>::iterator end = Modules.end();
SmallVector<Module *, 1>::iterator it;
@@ -290,6 +300,8 @@ Module *MCJIT::findModuleForSymbol(const std::string &Name,
uint64_t MCJIT::getSymbolAddress(const std::string &Name,
bool CheckFunctionsOnly)
{
+ MutexGuard locked(lock);
+
// First, check to see if we already have this symbol.
uint64_t Addr = getExistingSymbolAddress(Name);
if (Addr)
@@ -306,8 +318,6 @@ uint64_t MCJIT::getSymbolAddress(const std::string &Name,
if (ModuleStates[M].hasBeenLoaded())
return 0;
- // FIXME: We probably need to make sure we aren't in the process of
- // loading or finalizing this module.
generateCodeForModule(M);
// Check the RuntimeDyld table again, it should be there now.
@@ -315,6 +325,7 @@ uint64_t MCJIT::getSymbolAddress(const std::string &Name,
}
uint64_t MCJIT::getGlobalValueAddress(const std::string &Name) {
+ MutexGuard locked(lock);
uint64_t Result = getSymbolAddress(Name, false);
if (Result != 0)
finalizeLoadedModules();
@@ -322,6 +333,7 @@ uint64_t MCJIT::getGlobalValueAddress(const std::string &Name) {
}
uint64_t MCJIT::getFunctionAddress(const std::string &Name) {
+ MutexGuard locked(lock);
uint64_t Result = getSymbolAddress(Name, true);
if (Result != 0)
finalizeLoadedModules();
@@ -330,6 +342,7 @@ uint64_t MCJIT::getFunctionAddress(const std::string &Name) {
// Deprecated. Use getFunctionAddress instead.
void *MCJIT::getPointerToFunction(Function *F) {
+ MutexGuard locked(lock);
if (F->isDeclaration() || F->hasAvailableExternallyLinkage()) {
bool AbortOnFailure = !F->hasExternalWeakLinkage();
diff --git a/lib/ExecutionEngine/MCJIT/MCJIT.h b/lib/ExecutionEngine/MCJIT/MCJIT.h
index ebf51d48bd..6cb8f0afc6 100644
--- a/lib/ExecutionEngine/MCJIT/MCJIT.h
+++ b/lib/ExecutionEngine/MCJIT/MCJIT.h
@@ -70,10 +70,6 @@ private:
OwningPtr<RTDyldMemoryManager> ClientMM;
};
-// FIXME: This makes all kinds of horrible assumptions for the time being,
-// like only having one module, not needing to worry about multi-threading,
-// blah blah. Purely in get-it-up-and-limping mode for now.
-
// About Module states:
//
// The purpose of the "added" state is having modules in standby. (added=known
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
index 07de4ba8cd..f40bed1b3f 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
@@ -19,6 +19,7 @@
#include "RuntimeDyldMachO.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/MathExtras.h"
+#include "llvm/Support/MutexGuard.h"
#include "llvm/Object/ELF.h"
using namespace llvm;
@@ -37,6 +38,8 @@ void RuntimeDyldImpl::deregisterEHFrames() {
// Resolve the relocations for all symbols we currently know about.
void RuntimeDyldImpl::resolveRelocations() {
+ MutexGuard locked(lock);
+
// First, resolve relocations associated with external symbols.
resolveExternalSymbols();
@@ -57,6 +60,7 @@ void RuntimeDyldImpl::resolveRelocations() {
void RuntimeDyldImpl::mapSectionAddress(const void *LocalAddress,
uint64_t TargetAddress) {
+ MutexGuard locked(lock);
for (unsigned i = 0, e = Sections.size(); i != e; ++i) {
if (Sections[i].Address == LocalAddress) {
reassignSectionAddress(i, TargetAddress);
@@ -73,6 +77,8 @@ ObjectImage *RuntimeDyldImpl::createObjectImage(ObjectBuffer *InputBuffer) {
}
ObjectImage *RuntimeDyldImpl::loadObject(ObjectBuffer *InputBuffer) {
+ MutexGuard locked(lock);
+
OwningPtr<ObjectImage> obj(createObjectImage(InputBuffer));
if (!obj)
report_fatal_error("Unable to create object image from memory buffer!");
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
index 465d05bf2c..3014b30773 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
@@ -25,6 +25,7 @@
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/Format.h"
#include "llvm/Support/Host.h"
+#include "llvm/Support/Mutex.h"
#include "llvm/Support/SwapByteOrder.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Support/system_error.h"
@@ -186,6 +187,18 @@ protected:
Triple::ArchType Arch;
bool IsTargetLittleEndian;
+ // This mutex prevents simultaneously loading objects from two different
+ // threads. This keeps us from having to protect individual data structures
+ // and guarantees that section allocation requests to the memory manager
+ // won't be interleaved between modules. It is also used in mapSectionAddress
+ // and resolveRelocations to protect write access to internal data structures.
+ //
+ // loadObject may be called on the same thread during the handling of of
+ // processRelocations, and that's OK. The handling of the relocation lists
+ // is written in such a way as to work correctly if new elements are added to
+ // the end of the list while the list is being processed.
+ sys::Mutex lock;
+
virtual unsigned getMaxStubSize() = 0;
virtual unsigned getStubAlignment() = 0;