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authorJakob Stoklund Olesen <stoklund@2pi.dk>2011-09-15 17:54:28 +0000
committerJakob Stoklund Olesen <stoklund@2pi.dk>2011-09-15 17:54:28 +0000
commit79c40a011b15f59e5b128c870c04893c3f1eddf9 (patch)
tree15d6b360bd2a35ab15bed10fecf919b8b6c2893a /lib
parent34f864fd382156331c61fbb6b7ae4828108b9d69 (diff)
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Count inserted spills and reloads more accurately.
Adjust counters when removing spill and reload instructions. We still don't account for reloads being removed by eliminateDeadDefs(). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@139806 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib')
-rw-r--r--lib/CodeGen/InlineSpiller.cpp36
1 files changed, 22 insertions, 14 deletions
diff --git a/lib/CodeGen/InlineSpiller.cpp b/lib/CodeGen/InlineSpiller.cpp
index 0c46aeb6aa..5078f3a4bd 100644
--- a/lib/CodeGen/InlineSpiller.cpp
+++ b/lib/CodeGen/InlineSpiller.cpp
@@ -34,16 +34,16 @@
using namespace llvm;
STATISTIC(NumSpilledRanges, "Number of spilled live ranges");
-STATISTIC(NumSnippets, "Number of snippets included in spills");
+STATISTIC(NumSnippets, "Number of spilled snippets");
STATISTIC(NumSpills, "Number of spills inserted");
+STATISTIC(NumSpillsRemoved, "Number of spills removed");
STATISTIC(NumReloads, "Number of reloads inserted");
+STATISTIC(NumReloadsRemoved, "Number of reloads removed");
STATISTIC(NumFolded, "Number of folded stack accesses");
STATISTIC(NumFoldedLoads, "Number of folded loads");
STATISTIC(NumRemats, "Number of rematerialized defs for spilling");
-STATISTIC(NumOmitReloadSpill, "Number of omitted spills after reloads");
-STATISTIC(NumHoistLocal, "Number of locally hoisted spills");
-STATISTIC(NumHoistGlobal, "Number of globally hoisted spills");
-STATISTIC(NumRedundantSpills, "Number of redundant spills identified");
+STATISTIC(NumOmitReloadSpill, "Number of omitted spills of reloads");
+STATISTIC(NumHoists, "Number of hoisted spills");
namespace {
class InlineSpiller : public Spiller {
@@ -715,10 +715,8 @@ bool InlineSpiller::hoistSpill(LiveInterval &SpillLI, MachineInstr *CopyMI) {
VRM.addSpillSlotUse(StackSlot, MII);
DEBUG(dbgs() << "\thoisted: " << SVI.SpillVNI->def << '\t' << *MII);
- if (MBB == CopyMI->getParent())
- ++NumHoistLocal;
- else
- ++NumHoistGlobal;
+ ++NumSpills;
+ ++NumHoists;
return true;
}
@@ -773,7 +771,8 @@ void InlineSpiller::eliminateRedundantSpills(LiveInterval &SLI, VNInfo *VNI) {
// eliminateDeadDefs won't normally remove stores, so switch opcode.
MI->setDesc(TII.get(TargetOpcode::KILL));
DeadDefs.push_back(MI);
- ++NumRedundantSpills;
+ ++NumSpillsRemoved;
+ --NumSpills;
}
}
} while (!WorkList.empty());
@@ -971,10 +970,10 @@ void InlineSpiller::reMaterializeAll() {
/// If MI is a load or store of StackSlot, it can be removed.
bool InlineSpiller::coalesceStackAccess(MachineInstr *MI, unsigned Reg) {
int FI = 0;
- unsigned InstrReg;
- if (!(InstrReg = TII.isLoadFromStackSlot(MI, FI)) &&
- !(InstrReg = TII.isStoreToStackSlot(MI, FI)))
- return false;
+ unsigned InstrReg = TII.isLoadFromStackSlot(MI, FI);
+ bool IsLoad = InstrReg;
+ if (!IsLoad)
+ InstrReg = TII.isStoreToStackSlot(MI, FI);
// We have a stack access. Is it the right register and slot?
if (InstrReg != Reg || FI != StackSlot)
@@ -983,6 +982,15 @@ bool InlineSpiller::coalesceStackAccess(MachineInstr *MI, unsigned Reg) {
DEBUG(dbgs() << "Coalescing stack access: " << *MI);
LIS.RemoveMachineInstrFromMaps(MI);
MI->eraseFromParent();
+
+ if (IsLoad) {
+ ++NumReloadsRemoved;
+ --NumReloads;
+ } else {
+ ++NumSpillsRemoved;
+ --NumSpills;
+ }
+
return true;
}