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author | Chandler Carruth <chandlerc@gmail.com> | 2014-01-31 10:51:08 +0000 |
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committer | Chandler Carruth <chandlerc@gmail.com> | 2014-01-31 10:51:08 +0000 |
commit | 93228f6199694860fd824e765293718561f00136 (patch) | |
tree | d14ce9800910f99f41534aa7408572ede651dfea /lib | |
parent | f0b161d7743934936ada17c06c871bceacd5767f (diff) | |
download | llvm-93228f6199694860fd824e765293718561f00136.tar.gz llvm-93228f6199694860fd824e765293718561f00136.tar.bz2 llvm-93228f6199694860fd824e765293718561f00136.tar.xz |
[vectorizer] Tweak the way we do small loop runtime unrolling in the
loop vectorizer to not do so when runtime pointer checks are needed and
share code with the new (not yet enabled) load/store saturation runtime
unrolling. Also ensure that we only consider the runtime checks when the
loop hasn't already been vectorized. If it has, the runtime check cost
has already been paid.
I've fleshed out a test case to cover the scalar unrolling as well as
the vector unrolling and comment clearly why we are or aren't following
the pattern.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@200530 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib')
-rw-r--r-- | lib/Transforms/Vectorize/LoopVectorize.cpp | 37 |
1 files changed, 22 insertions, 15 deletions
diff --git a/lib/Transforms/Vectorize/LoopVectorize.cpp b/lib/Transforms/Vectorize/LoopVectorize.cpp index 1ffb4289cb..1f494922b3 100644 --- a/lib/Transforms/Vectorize/LoopVectorize.cpp +++ b/lib/Transforms/Vectorize/LoopVectorize.cpp @@ -5195,26 +5195,33 @@ LoopVectorizationCostModel::selectUnrollFactor(bool OptForSize, return UF; } - if (EnableLoadStoreRuntimeUnroll && - !Legal->getRuntimePointerCheck()->Need && + // Note that if we've already vectorized the loop we will have done the + // runtime check and so unrolling won't require further checks. + bool UnrollingRequiresRuntimePointerCheck = + (VF == 1 && Legal->getRuntimePointerCheck()->Need); + + // We want to unroll small loops in order to reduce the loop overhead and + // potentially expose ILP opportunities. + DEBUG(dbgs() << "LV: Loop cost is " << LoopCost << '\n'); + if (!UnrollingRequiresRuntimePointerCheck && LoopCost < SmallLoopCost) { + // We assume that the cost overhead is 1 and we use the cost model + // to estimate the cost of the loop and unroll until the cost of the + // loop overhead is about 5% of the cost of the loop. + unsigned SmallUF = std::min(UF, (unsigned)PowerOf2Floor(SmallLoopCost / LoopCost)); + // Unroll until store/load ports (estimated by max unroll factor) are // saturated. - unsigned UnrollStores = UF / (Legal->NumStores ? Legal->NumStores : 1); - unsigned UnrollLoads = UF / (Legal->NumLoads ? Legal->NumLoads : 1); - UF = std::max(std::min(UnrollStores, UnrollLoads), 1u); - return UF; - } + unsigned StoresUF = UF / (Legal->NumStores ? Legal->NumStores : 1); + unsigned LoadsUF = UF / (Legal->NumLoads ? Legal->NumLoads : 1); + + if (EnableLoadStoreRuntimeUnroll && std::max(StoresUF, LoadsUF) > SmallUF) { + DEBUG(dbgs() << "LV: Unrolling to saturate store or load ports.\n"); + return std::max(StoresUF, LoadsUF); + } - // We want to unroll tiny loops in order to reduce the loop overhead. - // We assume that the cost overhead is 1 and we use the cost model - // to estimate the cost of the loop and unroll until the cost of the - // loop overhead is about 5% of the cost of the loop. - DEBUG(dbgs() << "LV: Loop cost is " << LoopCost << '\n'); - if (LoopCost < SmallLoopCost) { DEBUG(dbgs() << "LV: Unrolling to reduce branch cost.\n"); - unsigned NewUF = PowerOf2Floor(SmallLoopCost / LoopCost); - return std::min(NewUF, UF); + return SmallUF; } DEBUG(dbgs() << "LV: Not Unrolling.\n"); |