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author | Josh Magee <joshua_magee@playstation.sony.com> | 2013-09-27 21:58:43 +0000 |
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committer | Josh Magee <joshua_magee@playstation.sony.com> | 2013-09-27 21:58:43 +0000 |
commit | 18ebd48960afe9a4e694dac3ba0ee1002044d297 (patch) | |
tree | 93f8d84bb5b2d6c7a081baf2f117d07a71f3b51d /runtime | |
parent | 29552222c2e7cbeb37fcd15d247597467f7b8544 (diff) | |
download | llvm-18ebd48960afe9a4e694dac3ba0ee1002044d297.tar.gz llvm-18ebd48960afe9a4e694dac3ba0ee1002044d297.tar.bz2 llvm-18ebd48960afe9a4e694dac3ba0ee1002044d297.tar.xz |
[stackprotector] Refactor the StackProtector pass from a single .cpp file into StackProtector.h and StackProtector.cpp.
No functionality change. Future patches will add analysis which will be used
in other passes (PEI, StackSlot). The end goal is to support ssp-strong stack
layout rules.
WIP.
Differential Revision: http://llvm-reviews.chandlerc.com/D1521
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191570 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'runtime')
0 files changed, 0 insertions, 0 deletions