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authorChris Lattner <sabre@nondot.org>2010-08-28 17:28:30 +0000
committerChris Lattner <sabre@nondot.org>2010-08-28 17:28:30 +0000
commit3ddcc430401f0d16bee17b2afb52dcaa2f480f8b (patch)
tree6c54ae71c126676a345bd7549d6892b17a4df676 /test/CodeGen/X86/vec_insert-9.ll
parent6e80e449261e259d41a247603228be7802c112d1 (diff)
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fix the BuildVector -> unpcklps logic to not do pointless shuffles
when the top elements of a vector are undefined. This happens all the time for X86-64 ABI stuff because only the low 2 elements of a 4 element vector are defined. For example, on: _Complex float f32(_Complex float A, _Complex float B) { return A+B; } We used to produce (with SSE2, SSE4.1+ uses insertps): _f32: ## @f32 movdqa %xmm0, %xmm2 addss %xmm1, %xmm2 pshufd $16, %xmm2, %xmm2 pshufd $1, %xmm1, %xmm1 pshufd $1, %xmm0, %xmm0 addss %xmm1, %xmm0 pshufd $16, %xmm0, %xmm1 movdqa %xmm2, %xmm0 unpcklps %xmm1, %xmm0 ret We now produce: _f32: ## @f32 movdqa %xmm0, %xmm2 addss %xmm1, %xmm2 pshufd $1, %xmm1, %xmm1 pshufd $1, %xmm0, %xmm3 addss %xmm1, %xmm3 movaps %xmm2, %xmm0 unpcklps %xmm3, %xmm0 ret This implements rdar://8368414 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@112378 91177308-0d34-0410-b5e6-96231b3b80d8
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