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authorTom Stellard <thomas.stellard@amd.com>2013-08-14 23:24:32 +0000
committerTom Stellard <thomas.stellard@amd.com>2013-08-14 23:24:32 +0000
commit38d5e1c36d954f1ff6489f58efd1d4865217cf9b (patch)
tree451454dd8bf6ea5ec2f3ea021da2c7f6de4a928a /test
parent636298ba64fd07d4ddcae6005e7fc1db43eb5335 (diff)
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R600/SI: Lower BUILD_VECTOR to REG_SEQUENCE v2
Using REG_SEQUENCE for BUILD_VECTOR rather than a series of INSERT_SUBREG instructions should make it easier for the register allocator to coalasce unnecessary copies. v2: - Use an SGPR register class if all the operands of BUILD_VECTOR are SGPRs. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@188427 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test')
-rw-r--r--test/CodeGen/R600/si-lod-bias.ll50
-rw-r--r--test/CodeGen/R600/store.ll2
2 files changed, 51 insertions, 1 deletions
diff --git a/test/CodeGen/R600/si-lod-bias.ll b/test/CodeGen/R600/si-lod-bias.ll
new file mode 100644
index 0000000000..9b58f2ab4f
--- /dev/null
+++ b/test/CodeGen/R600/si-lod-bias.ll
@@ -0,0 +1,50 @@
+;RUN: llc < %s -march=r600 -mcpu=verde | FileCheck %s
+
+; This shader has the potential to generated illeagal VGPR to SGPR copies if
+; the wrong register class is used for the REG_SEQUENCE instructions.
+
+; CHECK: @main
+; CHECK: IMAGE_SAMPLE_B VGPR{{[0-9]}}_VGPR{{[0-9]}}_VGPR{{[0-9]}}_VGPR{{[0-9]}}, 15, 0, 0, 0, 0, 0, 0, 0, VGPR{{[0-9]}}_VGPR{{[0-9]}}_VGPR{{[0-9]}}_VGPR{{[0-9]}}
+
+define void @main(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg, <2 x i32>, <2 x i32>, <2 x i32>, <3 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, float, float, float, float, float, float, float, float, float) #0 {
+main_body:
+ %20 = getelementptr <16 x i8> addrspace(2)* %0, i32 0
+ %21 = load <16 x i8> addrspace(2)* %20, !tbaa !0
+ %22 = call float @llvm.SI.load.const(<16 x i8> %21, i32 16)
+ %23 = getelementptr <32 x i8> addrspace(2)* %2, i32 0
+ %24 = load <32 x i8> addrspace(2)* %23, !tbaa !0
+ %25 = getelementptr <16 x i8> addrspace(2)* %1, i32 0
+ %26 = load <16 x i8> addrspace(2)* %25, !tbaa !0
+ %27 = call float @llvm.SI.fs.interp(i32 0, i32 0, i32 %3, <2 x i32> %5)
+ %28 = call float @llvm.SI.fs.interp(i32 1, i32 0, i32 %3, <2 x i32> %5)
+ %29 = bitcast float %22 to i32
+ %30 = bitcast float %27 to i32
+ %31 = bitcast float %28 to i32
+ %32 = insertelement <4 x i32> undef, i32 %29, i32 0
+ %33 = insertelement <4 x i32> %32, i32 %30, i32 1
+ %34 = insertelement <4 x i32> %33, i32 %31, i32 2
+ %35 = insertelement <4 x i32> %34, i32 undef, i32 3
+ %36 = call <4 x float> @llvm.SI.sampleb.v4i32(<4 x i32> %35, <32 x i8> %24, <16 x i8> %26, i32 2)
+ %37 = extractelement <4 x float> %36, i32 0
+ %38 = extractelement <4 x float> %36, i32 1
+ %39 = extractelement <4 x float> %36, i32 2
+ %40 = extractelement <4 x float> %36, i32 3
+ call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 0, float %37, float %38, float %39, float %40)
+ ret void
+}
+
+; Function Attrs: nounwind readnone
+declare float @llvm.SI.load.const(<16 x i8>, i32) #1
+
+; Function Attrs: nounwind readnone
+declare float @llvm.SI.fs.interp(i32, i32, i32, <2 x i32>) #1
+
+; Function Attrs: nounwind readnone
+declare <4 x float> @llvm.SI.sampleb.v4i32(<4 x i32>, <32 x i8>, <16 x i8>, i32) #1
+
+declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
+
+attributes #0 = { "ShaderType"="0" }
+attributes #1 = { nounwind readnone }
+
+!0 = metadata !{metadata !"const", null, i32 1}
diff --git a/test/CodeGen/R600/store.ll b/test/CodeGen/R600/store.ll
index 1bda5e6d61..506f0b0fb1 100644
--- a/test/CodeGen/R600/store.ll
+++ b/test/CodeGen/R600/store.ll
@@ -26,7 +26,7 @@ define void @store_f32(float addrspace(1)* %out, float %in) {
define void @store_v2f32(<2 x float> addrspace(1)* %out, float %a, float %b) {
entry:
%0 = insertelement <2 x float> <float 0.0, float 0.0>, float %a, i32 0
- %1 = insertelement <2 x float> %0, float %b, i32 0
+ %1 = insertelement <2 x float> %0, float %b, i32 1
store <2 x float> %1, <2 x float> addrspace(1)* %out
ret void
}