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authorRobert Lougher <rob.lougher@gmail.com>2014-02-11 15:42:46 +0000
committerRobert Lougher <rob.lougher@gmail.com>2014-02-11 15:42:46 +0000
commita63585a8f5fab55a4cd412eec632a98392b640ea (patch)
treed834d3c267a85f7ccf4556a08fb08e4cf475f7bc /test
parent79ced8c5fa4e88394a9c4577537af4044d7a29f9 (diff)
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Teach the DAGCombiner how to fold concat_vector nodes when the input is two
BUILD_VECTOR nodes, e.g.: (concat_vectors (BUILD_VECTOR a1, a2, a3, a4), (BUILD_VECTOR b1, b2, b3, b4)) -> (BUILD_VECTOR a1, a2, a3, a4, b1, b2, b3, b4) This fixes an issue with AVX, where a sequence was not recognized as a 256-bit vbroadcast due to the concat_vectors. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@201158 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test')
-rw-r--r--test/CodeGen/X86/avx-vbroadcast.ll63
-rw-r--r--test/CodeGen/X86/avx2-vbroadcast.ll58
2 files changed, 121 insertions, 0 deletions
diff --git a/test/CodeGen/X86/avx-vbroadcast.ll b/test/CodeGen/X86/avx-vbroadcast.ll
index 0d403d4bb1..2ebe6fda37 100644
--- a/test/CodeGen/X86/avx-vbroadcast.ll
+++ b/test/CodeGen/X86/avx-vbroadcast.ll
@@ -141,3 +141,66 @@ entry:
ret <4 x float> %t
}
+
+; These tests check that a vbroadcast instruction is used when we have a splat
+; formed from a concat_vectors (via the shufflevector) of two BUILD_VECTORs
+; (via the insertelements).
+
+; CHECK-LABEL: splat_concat1
+; CHECK-NOT: vinsertf128
+; CHECK: vbroadcastss (%
+; CHECK-NEXT: ret
+define <8 x float> @splat_concat1(float* %p) {
+ %1 = load float* %p, align 4
+ %2 = insertelement <4 x float> undef, float %1, i32 0
+ %3 = insertelement <4 x float> %2, float %1, i32 1
+ %4 = insertelement <4 x float> %3, float %1, i32 2
+ %5 = insertelement <4 x float> %4, float %1, i32 3
+ %6 = shufflevector <4 x float> %5, <4 x float> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 0, i32 1, i32 2, i32 3>
+ ret <8 x float> %6
+}
+
+; CHECK-LABEL: splat_concat2
+; CHECK-NOT: vinsertf128
+; CHECK: vbroadcastss (%
+; CHECK-NEXT: ret
+define <8 x float> @splat_concat2(float* %p) {
+ %1 = load float* %p, align 4
+ %2 = insertelement <4 x float> undef, float %1, i32 0
+ %3 = insertelement <4 x float> %2, float %1, i32 1
+ %4 = insertelement <4 x float> %3, float %1, i32 2
+ %5 = insertelement <4 x float> %4, float %1, i32 3
+ %6 = insertelement <4 x float> undef, float %1, i32 0
+ %7 = insertelement <4 x float> %6, float %1, i32 1
+ %8 = insertelement <4 x float> %7, float %1, i32 2
+ %9 = insertelement <4 x float> %8, float %1, i32 3
+ %10 = shufflevector <4 x float> %5, <4 x float> %9, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+ ret <8 x float> %10
+}
+
+; CHECK-LABEL: splat_concat3
+; CHECK-NOT: vinsertf128
+; CHECK: vbroadcastsd (%
+; CHECK-NEXT: ret
+define <4 x double> @splat_concat3(double* %p) {
+ %1 = load double* %p, align 8
+ %2 = insertelement <2 x double> undef, double %1, i32 0
+ %3 = insertelement <2 x double> %2, double %1, i32 1
+ %4 = shufflevector <2 x double> %3, <2 x double> undef, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
+ ret <4 x double> %4
+}
+
+; CHECK-LABEL: splat_concat4
+; CHECK-NOT: vinsertf128
+; CHECK: vbroadcastsd (%
+; CHECK-NEXT: ret
+define <4 x double> @splat_concat4(double* %p) {
+ %1 = load double* %p, align 8
+ %2 = insertelement <2 x double> undef, double %1, i32 0
+ %3 = insertelement <2 x double> %2, double %1, i32 1
+ %4 = insertelement <2 x double> undef, double %1, i32 0
+ %5 = insertelement <2 x double> %2, double %1, i32 1
+ %6 = shufflevector <2 x double> %3, <2 x double> %5, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+ ret <4 x double> %6
+}
+
diff --git a/test/CodeGen/X86/avx2-vbroadcast.ll b/test/CodeGen/X86/avx2-vbroadcast.ll
index 5610416d39..16e676214c 100644
--- a/test/CodeGen/X86/avx2-vbroadcast.ll
+++ b/test/CodeGen/X86/avx2-vbroadcast.ll
@@ -355,3 +355,61 @@ define <16 x i8> @_inreg16xi8(<16 x i8> %a) {
%b = shufflevector <16 x i8> %a, <16 x i8> undef, <16 x i32> zeroinitializer
ret <16 x i8> %b
}
+
+; These tests check that a vbroadcast instruction is used when we have a splat
+; formed from a concat_vectors (via the shufflevector) of two BUILD_VECTORs
+; (via the insertelements).
+
+; CHECK-LABEL: splat_concat1
+; CHECK-NOT: vinsertf128
+; CHECK: vbroadcastss
+; CHECK-NEXT: ret
+define <8 x float> @splat_concat1(float %f) {
+ %1 = insertelement <4 x float> undef, float %f, i32 0
+ %2 = insertelement <4 x float> %1, float %f, i32 1
+ %3 = insertelement <4 x float> %2, float %f, i32 2
+ %4 = insertelement <4 x float> %3, float %f, i32 3
+ %5 = shufflevector <4 x float> %4, <4 x float> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 0, i32 1, i32 2, i32 3>
+ ret <8 x float> %5
+}
+
+; CHECK-LABEL: splat_concat2
+; CHECK-NOT: vinsertf128
+; CHECK: vbroadcastss
+; CHECK-NEXT: ret
+define <8 x float> @splat_concat2(float %f) {
+ %1 = insertelement <4 x float> undef, float %f, i32 0
+ %2 = insertelement <4 x float> %1, float %f, i32 1
+ %3 = insertelement <4 x float> %2, float %f, i32 2
+ %4 = insertelement <4 x float> %3, float %f, i32 3
+ %5 = insertelement <4 x float> undef, float %f, i32 0
+ %6 = insertelement <4 x float> %5, float %f, i32 1
+ %7 = insertelement <4 x float> %6, float %f, i32 2
+ %8 = insertelement <4 x float> %7, float %f, i32 3
+ %9 = shufflevector <4 x float> %4, <4 x float> %8, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+ ret <8 x float> %9
+}
+
+; CHECK-LABEL: splat_concat3
+; CHECK-NOT: vinsertf128
+; CHECK: vbroadcastsd
+; CHECK-NEXT: ret
+define <4 x double> @splat_concat3(double %d) {
+ %1 = insertelement <2 x double> undef, double %d, i32 0
+ %2 = insertelement <2 x double> %1, double %d, i32 1
+ %3 = shufflevector <2 x double> %2, <2 x double> undef, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
+ ret <4 x double> %3
+}
+
+; CHECK-LABEL: splat_concat4
+; CHECK-NOT: vinsertf128
+; CHECK: vbroadcastsd
+; CHECK-NEXT: ret
+define <4 x double> @splat_concat4(double %d) {
+ %1 = insertelement <2 x double> undef, double %d, i32 0
+ %2 = insertelement <2 x double> %1, double %d, i32 1
+ %3 = insertelement <2 x double> undef, double %d, i32 0
+ %4 = insertelement <2 x double> %3, double %d, i32 1
+ %5 = shufflevector <2 x double> %2, <2 x double> %4, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+ ret <4 x double> %5
+}