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authorBob Wilson <bob.wilson@apple.com>2009-08-21 20:54:19 +0000
committerBob Wilson <bob.wilson@apple.com>2009-08-21 20:54:19 +0000
commitc692cb77aaa8b16bcc7fe0c70d47adce94c43911 (patch)
treecc601451c796ca2a04612dad4fc42408a0b578a7 /test
parent162da3c7b4764e7f685e3ef51798879b31e881c6 (diff)
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Match VTRN, VZIP, and VUZP shuffles. Restore the tests for these operations,
now using shuffles instead of intrinsics. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@79673 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test')
-rw-r--r--test/CodeGen/ARM/vtrn.ll99
-rw-r--r--test/CodeGen/ARM/vuzp.ll79
-rw-r--r--test/CodeGen/ARM/vzip.ll79
3 files changed, 257 insertions, 0 deletions
diff --git a/test/CodeGen/ARM/vtrn.ll b/test/CodeGen/ARM/vtrn.ll
new file mode 100644
index 0000000000..96dfb3ede4
--- /dev/null
+++ b/test/CodeGen/ARM/vtrn.ll
@@ -0,0 +1,99 @@
+; RUN: llvm-as < %s | llc -march=arm -mattr=+neon | FileCheck %s
+
+%struct.__builtin_neon_v8qi2 = type { <8 x i8>, <8 x i8> }
+%struct.__builtin_neon_v4hi2 = type { <4 x i16>, <4 x i16> }
+%struct.__builtin_neon_v2si2 = type { <2 x i32>, <2 x i32> }
+%struct.__builtin_neon_v2sf2 = type { <2 x float>, <2 x float> }
+
+%struct.__builtin_neon_v16qi2 = type { <16 x i8>, <16 x i8> }
+%struct.__builtin_neon_v8hi2 = type { <8 x i16>, <8 x i16> }
+%struct.__builtin_neon_v4si2 = type { <4 x i32>, <4 x i32> }
+%struct.__builtin_neon_v4sf2 = type { <4 x float>, <4 x float> }
+
+define <8 x i8> @vtrni8(<8 x i8>* %A, <8 x i8>* %B) nounwind {
+;CHECK: vtrni8:
+;CHECK: vtrn.8
+ %tmp1 = load <8 x i8>* %A
+ %tmp2 = load <8 x i8>* %B
+ %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14>
+ %tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15>
+ %tmp5 = add <8 x i8> %tmp3, %tmp4
+ ret <8 x i8> %tmp5
+}
+
+define <4 x i16> @vtrni16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
+;CHECK: vtrni16:
+;CHECK: vtrn.16
+ %tmp1 = load <4 x i16>* %A
+ %tmp2 = load <4 x i16>* %B
+ %tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
+ %tmp4 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
+ %tmp5 = add <4 x i16> %tmp3, %tmp4
+ ret <4 x i16> %tmp5
+}
+
+define <2 x i32> @vtrni32(<2 x i32>* %A, <2 x i32>* %B) nounwind {
+;CHECK: vtrni32:
+;CHECK: vtrn.32
+ %tmp1 = load <2 x i32>* %A
+ %tmp2 = load <2 x i32>* %B
+ %tmp3 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <2 x i32> <i32 0, i32 2>
+ %tmp4 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <2 x i32> <i32 1, i32 3>
+ %tmp5 = add <2 x i32> %tmp3, %tmp4
+ ret <2 x i32> %tmp5
+}
+
+define <2 x float> @vtrnf(<2 x float>* %A, <2 x float>* %B) nounwind {
+;CHECK: vtrnf:
+;CHECK: vtrn.32
+ %tmp1 = load <2 x float>* %A
+ %tmp2 = load <2 x float>* %B
+ %tmp3 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <2 x i32> <i32 0, i32 2>
+ %tmp4 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <2 x i32> <i32 1, i32 3>
+ %tmp5 = add <2 x float> %tmp3, %tmp4
+ ret <2 x float> %tmp5
+}
+
+define <16 x i8> @vtrnQi8(<16 x i8>* %A, <16 x i8>* %B) nounwind {
+;CHECK: vtrnQi8:
+;CHECK: vtrn.8
+ %tmp1 = load <16 x i8>* %A
+ %tmp2 = load <16 x i8>* %B
+ %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 16, i32 2, i32 18, i32 4, i32 20, i32 6, i32 22, i32 8, i32 24, i32 10, i32 26, i32 12, i32 28, i32 14, i32 30>
+ %tmp4 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 1, i32 17, i32 3, i32 19, i32 5, i32 21, i32 7, i32 23, i32 9, i32 25, i32 11, i32 27, i32 13, i32 29, i32 15, i32 31>
+ %tmp5 = add <16 x i8> %tmp3, %tmp4
+ ret <16 x i8> %tmp5
+}
+
+define <8 x i16> @vtrnQi16(<8 x i16>* %A, <8 x i16>* %B) nounwind {
+;CHECK: vtrnQi16:
+;CHECK: vtrn.16
+ %tmp1 = load <8 x i16>* %A
+ %tmp2 = load <8 x i16>* %B
+ %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14>
+ %tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15>
+ %tmp5 = add <8 x i16> %tmp3, %tmp4
+ ret <8 x i16> %tmp5
+}
+
+define <4 x i32> @vtrnQi32(<4 x i32>* %A, <4 x i32>* %B) nounwind {
+;CHECK: vtrnQi32:
+;CHECK: vtrn.32
+ %tmp1 = load <4 x i32>* %A
+ %tmp2 = load <4 x i32>* %B
+ %tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
+ %tmp4 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
+ %tmp5 = add <4 x i32> %tmp3, %tmp4
+ ret <4 x i32> %tmp5
+}
+
+define <4 x float> @vtrnQf(<4 x float>* %A, <4 x float>* %B) nounwind {
+;CHECK: vtrnQf:
+;CHECK: vtrn.32
+ %tmp1 = load <4 x float>* %A
+ %tmp2 = load <4 x float>* %B
+ %tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
+ %tmp4 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
+ %tmp5 = add <4 x float> %tmp3, %tmp4
+ ret <4 x float> %tmp5
+}
diff --git a/test/CodeGen/ARM/vuzp.ll b/test/CodeGen/ARM/vuzp.ll
new file mode 100644
index 0000000000..35beae36fb
--- /dev/null
+++ b/test/CodeGen/ARM/vuzp.ll
@@ -0,0 +1,79 @@
+; RUN: llvm-as < %s | llc -march=arm -mattr=+neon | FileCheck %s
+
+%struct.__builtin_neon_v8qi2 = type { <8 x i8>, <8 x i8> }
+%struct.__builtin_neon_v4hi2 = type { <4 x i16>, <4 x i16> }
+%struct.__builtin_neon_v2si2 = type { <2 x i32>, <2 x i32> }
+%struct.__builtin_neon_v2sf2 = type { <2 x float>, <2 x float> }
+
+%struct.__builtin_neon_v16qi2 = type { <16 x i8>, <16 x i8> }
+%struct.__builtin_neon_v8hi2 = type { <8 x i16>, <8 x i16> }
+%struct.__builtin_neon_v4si2 = type { <4 x i32>, <4 x i32> }
+%struct.__builtin_neon_v4sf2 = type { <4 x float>, <4 x float> }
+
+define <8 x i8> @vuzpi8(<8 x i8>* %A, <8 x i8>* %B) nounwind {
+;CHECK: vuzpi8:
+;CHECK: vuzp.8
+ %tmp1 = load <8 x i8>* %A
+ %tmp2 = load <8 x i8>* %B
+ %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
+ %tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
+ %tmp5 = add <8 x i8> %tmp3, %tmp4
+ ret <8 x i8> %tmp5
+}
+
+define <4 x i16> @vuzpi16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
+;CHECK: vuzpi16:
+;CHECK: vuzp.16
+ %tmp1 = load <4 x i16>* %A
+ %tmp2 = load <4 x i16>* %B
+ %tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
+ %tmp4 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
+ %tmp5 = add <4 x i16> %tmp3, %tmp4
+ ret <4 x i16> %tmp5
+}
+
+; VUZP.32 is equivalent to VTRN.32 for 64-bit vectors.
+
+define <16 x i8> @vuzpQi8(<16 x i8>* %A, <16 x i8>* %B) nounwind {
+;CHECK: vuzpQi8:
+;CHECK: vuzp.8
+ %tmp1 = load <16 x i8>* %A
+ %tmp2 = load <16 x i8>* %B
+ %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30>
+ %tmp4 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15, i32 17, i32 19, i32 21, i32 23, i32 25, i32 27, i32 29, i32 31>
+ %tmp5 = add <16 x i8> %tmp3, %tmp4
+ ret <16 x i8> %tmp5
+}
+
+define <8 x i16> @vuzpQi16(<8 x i16>* %A, <8 x i16>* %B) nounwind {
+;CHECK: vuzpQi16:
+;CHECK: vuzp.16
+ %tmp1 = load <8 x i16>* %A
+ %tmp2 = load <8 x i16>* %B
+ %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
+ %tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
+ %tmp5 = add <8 x i16> %tmp3, %tmp4
+ ret <8 x i16> %tmp5
+}
+
+define <4 x i32> @vuzpQi32(<4 x i32>* %A, <4 x i32>* %B) nounwind {
+;CHECK: vuzpQi32:
+;CHECK: vuzp.32
+ %tmp1 = load <4 x i32>* %A
+ %tmp2 = load <4 x i32>* %B
+ %tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
+ %tmp4 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
+ %tmp5 = add <4 x i32> %tmp3, %tmp4
+ ret <4 x i32> %tmp5
+}
+
+define <4 x float> @vuzpQf(<4 x float>* %A, <4 x float>* %B) nounwind {
+;CHECK: vuzpQf:
+;CHECK: vuzp.32
+ %tmp1 = load <4 x float>* %A
+ %tmp2 = load <4 x float>* %B
+ %tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
+ %tmp4 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
+ %tmp5 = add <4 x float> %tmp3, %tmp4
+ ret <4 x float> %tmp5
+}
diff --git a/test/CodeGen/ARM/vzip.ll b/test/CodeGen/ARM/vzip.ll
new file mode 100644
index 0000000000..f8946558b4
--- /dev/null
+++ b/test/CodeGen/ARM/vzip.ll
@@ -0,0 +1,79 @@
+; RUN: llvm-as < %s | llc -march=arm -mattr=+neon | FileCheck %s
+
+%struct.__builtin_neon_v8qi2 = type { <8 x i8>, <8 x i8> }
+%struct.__builtin_neon_v4hi2 = type { <4 x i16>, <4 x i16> }
+%struct.__builtin_neon_v2si2 = type { <2 x i32>, <2 x i32> }
+%struct.__builtin_neon_v2sf2 = type { <2 x float>, <2 x float> }
+
+%struct.__builtin_neon_v16qi2 = type { <16 x i8>, <16 x i8> }
+%struct.__builtin_neon_v8hi2 = type { <8 x i16>, <8 x i16> }
+%struct.__builtin_neon_v4si2 = type { <4 x i32>, <4 x i32> }
+%struct.__builtin_neon_v4sf2 = type { <4 x float>, <4 x float> }
+
+define <8 x i8> @vzipi8(<8 x i8>* %A, <8 x i8>* %B) nounwind {
+;CHECK: vzipi8:
+;CHECK: vzip.8
+ %tmp1 = load <8 x i8>* %A
+ %tmp2 = load <8 x i8>* %B
+ %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11>
+ %tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15>
+ %tmp5 = add <8 x i8> %tmp3, %tmp4
+ ret <8 x i8> %tmp5
+}
+
+define <4 x i16> @vzipi16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
+;CHECK: vzipi16:
+;CHECK: vzip.16
+ %tmp1 = load <4 x i16>* %A
+ %tmp2 = load <4 x i16>* %B
+ %tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 0, i32 4, i32 1, i32 5>
+ %tmp4 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 2, i32 6, i32 3, i32 7>
+ %tmp5 = add <4 x i16> %tmp3, %tmp4
+ ret <4 x i16> %tmp5
+}
+
+; VZIP.32 is equivalent to VTRN.32 for 64-bit vectors.
+
+define <16 x i8> @vzipQi8(<16 x i8>* %A, <16 x i8>* %B) nounwind {
+;CHECK: vzipQi8:
+;CHECK: vzip.8
+ %tmp1 = load <16 x i8>* %A
+ %tmp2 = load <16 x i8>* %B
+ %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 16, i32 1, i32 17, i32 2, i32 18, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23>
+ %tmp4 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 8, i32 24, i32 9, i32 25, i32 10, i32 26, i32 11, i32 27, i32 12, i32 28, i32 13, i32 29, i32 14, i32 30, i32 15, i32 31>
+ %tmp5 = add <16 x i8> %tmp3, %tmp4
+ ret <16 x i8> %tmp5
+}
+
+define <8 x i16> @vzipQi16(<8 x i16>* %A, <8 x i16>* %B) nounwind {
+;CHECK: vzipQi16:
+;CHECK: vzip.16
+ %tmp1 = load <8 x i16>* %A
+ %tmp2 = load <8 x i16>* %B
+ %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11>
+ %tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15>
+ %tmp5 = add <8 x i16> %tmp3, %tmp4
+ ret <8 x i16> %tmp5
+}
+
+define <4 x i32> @vzipQi32(<4 x i32>* %A, <4 x i32>* %B) nounwind {
+;CHECK: vzipQi32:
+;CHECK: vzip.32
+ %tmp1 = load <4 x i32>* %A
+ %tmp2 = load <4 x i32>* %B
+ %tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 0, i32 4, i32 1, i32 5>
+ %tmp4 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 2, i32 6, i32 3, i32 7>
+ %tmp5 = add <4 x i32> %tmp3, %tmp4
+ ret <4 x i32> %tmp5
+}
+
+define <4 x float> @vzipQf(<4 x float>* %A, <4 x float>* %B) nounwind {
+;CHECK: vzipQf:
+;CHECK: vzip.32
+ %tmp1 = load <4 x float>* %A
+ %tmp2 = load <4 x float>* %B
+ %tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 0, i32 4, i32 1, i32 5>
+ %tmp4 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 2, i32 6, i32 3, i32 7>
+ %tmp5 = add <4 x float> %tmp3, %tmp4
+ ret <4 x float> %tmp5
+}