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authorAdam Nemet <anemet@apple.com>2014-04-18 19:44:16 +0000
committerAdam Nemet <anemet@apple.com>2014-04-18 19:44:16 +0000
commitd290fa608fe090903f306c10d27a0e181fe6fb3b (patch)
tree0d6e0bb55db79ef042542587916798448223facf /test
parent842c27189a7a6c698d10da84d483627da1da0c1d (diff)
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[X86] Improve buildFromShuffleMostly for AVX
For a 256-bit BUILD_VECTOR consisting mostly of shuffles of 256-bit vectors, both the BUILD_VECTOR and its operands may need to be legalized in multiple steps. Consider: (v8f32 (BUILD_VECTOR (extract_vector_elt (v8f32 %vreg0,) Constant<1>), (extract_vector_elt %vreg0, Constant<2>), (extract_vector_elt %vreg0, Constant<3>), (extract_vector_elt %vreg0, Constant<4>), (extract_vector_elt %vreg0, Constant<5>), (extract_vector_elt %vreg0, Constant<6>), (extract_vector_elt %vreg0, Constant<7>), %vreg1)) a. We can't build a 256-bit vector efficiently so, we need to split it into two 128-bit vecs and combine them with VINSERTX128. b. Operands like (extract_vector_elt (v8f32 %vreg0), Constant<7>) needs to be split into a VEXTRACTX128 and a further extract_vector_elt from the resulting 128-bit vector. c. The extract_vector_elt from b. is lowered into a shuffle to the first element and a movss. Depending on the order in which we legalize the BUILD_VECTOR and its operands[1], buildFromShuffleMostly may be faced with: (v4f32 (BUILD_VECTOR (extract_vector_elt (vector_shuffle<1,u,u,u> (extract_subvector %vreg0, Constant<4>), undef), Constant<0>), (extract_vector_elt (vector_shuffle<2,u,u,u> (extract_subvector %vreg0, Constant<4>), undef), Constant<0>), (extract_vector_elt (vector_shuffle<3,u,u,u> (extract_subvector %vreg0, Constant<4>), undef), Constant<0>), %vreg1)) In order to figure out the underlying vector and their identity we need to see through the shuffles. [1] Note that the order in which operations and their operands are legalized is only guaranteed in the first iteration of LegalizeDAG. Fixes <rdar://problem/16296956> git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206634 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test')
-rw-r--r--test/CodeGen/X86/vec_shuffle-41.ll21
1 files changed, 21 insertions, 0 deletions
diff --git a/test/CodeGen/X86/vec_shuffle-41.ll b/test/CodeGen/X86/vec_shuffle-41.ll
new file mode 100644
index 0000000000..28fdd2f5ce
--- /dev/null
+++ b/test/CodeGen/X86/vec_shuffle-41.ll
@@ -0,0 +1,21 @@
+; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=corei7-avx | FileCheck %s
+
+; Use buildFromShuffleMostly which allows this to be generated as two 128-bit
+; shuffles and an insert.
+
+; This is the (somewhat questionable) LLVM IR that is generated for:
+; x8.s0123456 = x8.s1234567; // x8 is a <8 x float> type
+; x8.s7 = f; // f is float
+
+
+define <8 x float> @test1(<8 x float> %a, float %b) {
+; CHECK-LABEL: test1:
+; CHECK: vinsertps
+; CHECK-NOT: vinsertps
+entry:
+ %shift = shufflevector <8 x float> %a, <8 x float> undef, <7 x i32> <i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+ %extend = shufflevector <7 x float> %shift, <7 x float> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 undef>
+ %insert = insertelement <8 x float> %extend, float %b, i32 7
+
+ ret <8 x float> %insert
+}