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authorFilip Pizlo <fpizlo@apple.com>2013-10-02 00:59:25 +0000
committerFilip Pizlo <fpizlo@apple.com>2013-10-02 00:59:25 +0000
commit6eb43d295625cd2ff314c59b49d4fd11f3348cad (patch)
treedaec0d82ea11d026745a572949f7c7c1e6e8d5c0 /tools/lli
parent2b53089bd017139f0125b870ace94ff27dffd2ff (diff)
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This threads SectionName through the allocateCodeSection/allocateDataSection APIs, both in C++ and C land.
It's useful for the memory managers that are allocating a section to know what the name of the section is. At a minimum, this is useful for low-level debugging - it's customary for JITs to be able to tell you what memory they allocated, and as part of any such dump, they should be able to tell you some meta-data about what each allocation is for. This allows clients that supply their own memory managers to do this. Additionally, we also envision the SectionName being useful for passing meta-data from within LLVM to an LLVM client. This changes both the C and C++ APIs, and all of the clients of those APIs within LLVM. I'm assuming that it's safe to change the C++ API because that API is allowed to change. I'm assuming that it's safe to change the C API because we haven't shipped the API in a release yet (LLVM 3.3 doesn't include the MCJIT memory management C API). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191804 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'tools/lli')
-rw-r--r--tools/lli/RecordingMemoryManager.cpp6
-rw-r--r--tools/lli/RecordingMemoryManager.h5
2 files changed, 7 insertions, 4 deletions
diff --git a/tools/lli/RecordingMemoryManager.cpp b/tools/lli/RecordingMemoryManager.cpp
index ec55d2cd30..d54b8e434d 100644
--- a/tools/lli/RecordingMemoryManager.cpp
+++ b/tools/lli/RecordingMemoryManager.cpp
@@ -27,7 +27,8 @@ RecordingMemoryManager::~RecordingMemoryManager() {
}
uint8_t *RecordingMemoryManager::
-allocateCodeSection(uintptr_t Size, unsigned Alignment, unsigned SectionID) {
+allocateCodeSection(uintptr_t Size, unsigned Alignment, unsigned SectionID,
+ StringRef SectionName) {
// The recording memory manager is just a local copy of the remote target.
// The alignment requirement is just stored here for later use. Regular
// heap storage is sufficient here, but we're using mapped memory to work
@@ -39,7 +40,8 @@ allocateCodeSection(uintptr_t Size, unsigned Alignment, unsigned SectionID) {
uint8_t *RecordingMemoryManager::
allocateDataSection(uintptr_t Size, unsigned Alignment,
- unsigned SectionID, bool IsReadOnly) {
+ unsigned SectionID, StringRef SectionName,
+ bool IsReadOnly) {
// The recording memory manager is just a local copy of the remote target.
// The alignment requirement is just stored here for later use. Regular
// heap storage is sufficient here, but we're using mapped memory to work
diff --git a/tools/lli/RecordingMemoryManager.h b/tools/lli/RecordingMemoryManager.h
index b2919c3979..05f4807d04 100644
--- a/tools/lli/RecordingMemoryManager.h
+++ b/tools/lli/RecordingMemoryManager.h
@@ -50,10 +50,11 @@ public:
const_code_iterator code_end() const { return AllocatedCodeMem.end(); }
uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
- unsigned SectionID);
+ unsigned SectionID, StringRef SectionName);
uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
- unsigned SectionID, bool IsReadOnly);
+ unsigned SectionID, StringRef SectionName,
+ bool IsReadOnly);
void *getPointerToNamedFunction(const std::string &Name,
bool AbortOnFailure = true);