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authorJohn Criswell <criswell@uiuc.edu>2003-12-23 20:27:14 +0000
committerJohn Criswell <criswell@uiuc.edu>2003-12-23 20:27:14 +0000
commit368751f2b721c09f827d73b929ab87969514cc07 (patch)
tree00f01e13afa3dd7e8bad17f18cc98b6001fee072 /tools
parenta989b234bdc848ecc220e2c932b7525b579bdfe2 (diff)
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Modified the logic so that library objects with main() are only linked in
if the program currently has main undefined. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@10597 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'tools')
-rw-r--r--tools/gccld/Linker.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/tools/gccld/Linker.cpp b/tools/gccld/Linker.cpp
index ec9f89c5e0..7cd440d1d2 100644
--- a/tools/gccld/Linker.cpp
+++ b/tools/gccld/Linker.cpp
@@ -202,11 +202,14 @@ static bool LinkInArchive(Module *M,
bool ObjectRequired = false;
//
- // If the object defines main(), then it is automatically required.
- // Otherwise, look to see if it defines a symbol that is currently
- // undefined.
+ // If the object defines main() and the program currently has main()
+ // undefined, then automatically link in the module. Otherwise, look to
+ // see if it defines a symbol that is currently undefined.
//
- if ((DefSymbols.find ("main")) == DefSymbols.end()) {
+ if ((M->getMainFunction() == NULL) &&
+ ((DefSymbols.find ("main")) != DefSymbols.end())) {
+ ObjectRequired = true;
+ } else {
for (std::set<std::string>::iterator I = UndefinedSymbols.begin(),
E = UndefinedSymbols.end(); I != E; ++I)
if (DefSymbols.count(*I)) {
@@ -217,8 +220,6 @@ static bool LinkInArchive(Module *M,
ObjectRequired = true;
break;
}
- } else {
- ObjectRequired = true;
}
// We DO need to link this object into the program...