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authorJeff Cohen <jeffc@jolt-lang.org>2007-03-22 19:13:29 +0000
committerJeff Cohen <jeffc@jolt-lang.org>2007-03-22 19:13:29 +0000
commit9cb24d0520757128b3a9a9e4c5a831e0e8875d19 (patch)
treec04c008413971d0aa74016a043bde6dbbc9954f6 /win32
parentc3c395cf5e401328836e81c18cb70eef1b9ea5ac (diff)
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Cleanup obsolete stuff.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@35268 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'win32')
-rw-r--r--win32/.cvsignore2
-rw-r--r--win32/README.txt48
2 files changed, 0 insertions, 50 deletions
diff --git a/win32/.cvsignore b/win32/.cvsignore
index bc32e99d67..0ccc6a3f04 100644
--- a/win32/.cvsignore
+++ b/win32/.cvsignore
@@ -3,5 +3,3 @@ release
llvm
llvm.ncb
llvm.suo
-share
-tools
diff --git a/win32/README.txt b/win32/README.txt
deleted file mode 100644
index 9c787855f9..0000000000
--- a/win32/README.txt
+++ /dev/null
@@ -1,48 +0,0 @@
-Directory structure
-===================
-Although I have made every effort not to use absolute paths, I have only tested building
-with my own directory structure and it looks like this:
-
-c:\project\llvm ; Main project directory
-c:\project\llvm\win32 ; win32 project
-c:\project\llvm\win32\tools ; flex, bison and sed live here
-c:\project\llvm\win32\share ; flex, bison and sed support files
-
-Requirements
-============
-
-You need flex, sed and bison - I'm using the GnuWin32 versions of these tools which can be obtained from
-
-http://gnuwin32.sourceforge.net/
-
-Limitations
-============
-
-At the moment only the core LLVM libraries and the tablegen executable are built. If anyone has time to
-port the rest of the LLVM tools it would be great...
-
-Other notes
-===========
-
-When linking with your own application it is of the utmost importance that you use the same runtime
-libraries in compiling LLVM as in your own project. Otherwise you will get a lot of errors. To change this,
-just mark all the projects except the Config project (since it doesn't use the C compiler) in the
-solution explorer, select properties - then go to the C/C++ options and the Code Generation sub option page.
-In the Runtime Library (6th from the top) select the appropriate version. Then change the active
-configuration to Release (in the top left corner of the properties window) and select the appropriate
-runtime library for the release version.
-
-When linking with your applications, you need to force a symbol reference to bring in the x86 backend.
-Open the properties for your main project and select the Linker options - under the Input options there
-is a Force Symbol References field where you need to enter _X86TargetMachineModule. If anyone has a better
-suggestion for how to trick the linker into always pulling in these objects, I'd be grateful...
-
-Contact Information
-===================
-
-please contact me at this address if you have any questions:
-
-morten@hue.no
-
-
--- Morten Ofstad 2.11.2004