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-rw-r--r--lib/CodeGen/RegAllocLocal.cpp39
-rw-r--r--test/CodeGen/X86/2010-04-30-LocalAlloc-LandingPad.ll143
2 files changed, 176 insertions, 6 deletions
diff --git a/lib/CodeGen/RegAllocLocal.cpp b/lib/CodeGen/RegAllocLocal.cpp
index 1885fabab8..920ba5732a 100644
--- a/lib/CodeGen/RegAllocLocal.cpp
+++ b/lib/CodeGen/RegAllocLocal.cpp
@@ -189,6 +189,9 @@ namespace {
///
void removePhysReg(unsigned PhysReg);
+ void storeVirtReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
+ unsigned VirtReg, unsigned PhysReg, bool isKill);
+
/// spillVirtReg - This method spills the value specified by PhysReg into
/// the virtual register slot specified by VirtReg. It then updates the RA
/// data structures to indicate the fact that PhysReg is now available.
@@ -286,6 +289,17 @@ void RALocal::removePhysReg(unsigned PhysReg) {
PhysRegsUseOrder.erase(It);
}
+/// storeVirtReg - Store a virtual register to its assigned stack slot.
+void RALocal::storeVirtReg(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator I,
+ unsigned VirtReg, unsigned PhysReg,
+ bool isKill) {
+ const TargetRegisterClass *RC = MF->getRegInfo().getRegClass(VirtReg);
+ int FrameIndex = getStackSpaceFor(VirtReg, RC);
+ DEBUG(dbgs() << " to stack slot #" << FrameIndex);
+ TII->storeRegToStackSlot(MBB, I, PhysReg, isKill, FrameIndex, RC);
+ ++NumStores; // Update statistics
+}
/// spillVirtReg - This method spills the value specified by PhysReg into the
/// virtual register slot specified by VirtReg. It then updates the RA data
@@ -309,15 +323,11 @@ void RALocal::spillVirtReg(MachineBasicBlock &MBB,
// Otherwise, there is a virtual register corresponding to this physical
// register. We only need to spill it into its stack slot if it has been
// modified.
- const TargetRegisterClass *RC = MF->getRegInfo().getRegClass(VirtReg);
- int FrameIndex = getStackSpaceFor(VirtReg, RC);
- DEBUG(dbgs() << " to stack slot #" << FrameIndex);
// If the instruction reads the register that's spilled, (e.g. this can
// happen if it is a move to a physical register), then the spill
// instruction is not a kill.
bool isKill = !(I != MBB.end() && I->readsRegister(PhysReg));
- TII->storeRegToStackSlot(MBB, I, PhysReg, isKill, FrameIndex, RC);
- ++NumStores; // Update statistics
+ storeVirtReg(MBB, I, VirtReg, PhysReg, isKill);
}
getVirt2PhysRegMapSlot(VirtReg) = 0; // VirtReg no longer available
@@ -801,9 +811,12 @@ void RALocal::AllocateBasicBlock(MachineBasicBlock &MBB) {
dbgs() << "\nStarting RegAlloc of: " << *MI;
dbgs() << " Regs have values: ";
for (unsigned i = 0; i != TRI->getNumRegs(); ++i)
- if (PhysRegsUsed[i] != -1 && PhysRegsUsed[i] != -2)
+ if (PhysRegsUsed[i] != -1 && PhysRegsUsed[i] != -2) {
+ if (PhysRegsUsed[i] && isVirtRegModified(PhysRegsUsed[i]))
+ dbgs() << "*";
dbgs() << "[" << TRI->getName(i)
<< ",%reg" << PhysRegsUsed[i] << "] ";
+ }
dbgs() << '\n';
});
@@ -1092,6 +1105,20 @@ void RALocal::AllocateBasicBlock(MachineBasicBlock &MBB) {
}
}
+ // If this instruction is a call, make sure there are no dirty registers. The
+ // call might throw an exception, and the landing pad expects to find all
+ // registers in stack slots.
+ if (TID.isCall())
+ for (unsigned i = 0, e = TRI->getNumRegs(); i != e; ++i) {
+ if (PhysRegsUsed[i] <= 0) continue;
+ unsigned VirtReg = PhysRegsUsed[i];
+ if (!isVirtRegModified(VirtReg)) continue;
+ DEBUG(dbgs() << " Storing dirty %reg" << VirtReg);
+ storeVirtReg(MBB, MI, VirtReg, i, false);
+ markVirtRegModified(VirtReg, false);
+ DEBUG(dbgs() << " because the call might throw\n");
+ }
+
// Finally, if this is a noop copy instruction, zap it. (Except that if
// the copy is dead, it must be kept to avoid messing up liveness info for
// the register scavenger. See pr4100.)
diff --git a/test/CodeGen/X86/2010-04-30-LocalAlloc-LandingPad.ll b/test/CodeGen/X86/2010-04-30-LocalAlloc-LandingPad.ll
new file mode 100644
index 0000000000..f5048afd7c
--- /dev/null
+++ b/test/CodeGen/X86/2010-04-30-LocalAlloc-LandingPad.ll
@@ -0,0 +1,143 @@
+; RUN: llc < %s -O0 -regalloc=local -relocation-model=pic -disable-fp-elim | FileCheck %s
+target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128-n8:16:32"
+target triple = "i386-apple-darwin10.0.0"
+
+%struct.S = type { [2 x i8*] }
+
+@_ZTIi = external constant i8* ; <i8**> [#uses=1]
+@.str = internal constant [4 x i8] c"%p\0A\00" ; <[4 x i8]*> [#uses=1]
+@llvm.used = appending global [1 x i8*] [i8* bitcast (i8* (%struct.S*, i32, %struct.S*)* @_Z4test1SiS_ to i8*)], section "llvm.metadata" ; <[1 x i8*]*> [#uses=0]
+
+; Verify that %esi gets spilled before the call.
+; CHECK: Z4test1SiS
+; CHECK: movl %esi,{{.*}}(%ebp)
+; CHECK: call __Z6throwsv
+
+define i8* @_Z4test1SiS_(%struct.S* byval %s1, i32 %n, %struct.S* byval %s2) ssp {
+entry:
+ %retval = alloca i8*, align 4 ; <i8**> [#uses=2]
+ %n.addr = alloca i32, align 4 ; <i32*> [#uses=1]
+ %_rethrow = alloca i8* ; <i8**> [#uses=4]
+ %0 = alloca i32, align 4 ; <i32*> [#uses=1]
+ %cleanup.dst = alloca i32 ; <i32*> [#uses=3]
+ %cleanup.dst7 = alloca i32 ; <i32*> [#uses=6]
+ store i32 %n, i32* %n.addr
+ invoke void @_Z6throwsv()
+ to label %invoke.cont unwind label %try.handler
+
+invoke.cont: ; preds = %entry
+ store i32 1, i32* %cleanup.dst7
+ br label %finally
+
+terminate.handler: ; preds = %match.end
+ %exc = call i8* @llvm.eh.exception() ; <i8*> [#uses=1]
+ %1 = call i32 (i8*, i8*, ...)* @llvm.eh.selector(i8* %exc, i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*), i32 1) ; <i32> [#uses=0]
+ call void @_ZSt9terminatev() noreturn nounwind
+ unreachable
+
+try.handler: ; preds = %entry
+ %exc1 = call i8* @llvm.eh.exception() ; <i8*> [#uses=3]
+ %selector = call i32 (i8*, i8*, ...)* @llvm.eh.selector(i8* %exc1, i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*), i8* bitcast (i8** @_ZTIi to i8*), i8* null) ; <i32> [#uses=1]
+ %2 = call i32 @llvm.eh.typeid.for(i8* bitcast (i8** @_ZTIi to i8*)) ; <i32> [#uses=1]
+ %3 = icmp eq i32 %selector, %2 ; <i1> [#uses=1]
+ br i1 %3, label %match, label %catch.next
+
+match: ; preds = %try.handler
+ %4 = call i8* @__cxa_begin_catch(i8* %exc1) ; <i8*> [#uses=1]
+ %5 = bitcast i8* %4 to i32* ; <i32*> [#uses=1]
+ %6 = load i32* %5 ; <i32> [#uses=1]
+ store i32 %6, i32* %0
+ %call = invoke i32 (i8*, ...)* @printf(i8* getelementptr inbounds ([4 x i8]* @.str, i32 0, i32 0), %struct.S* %s2)
+ to label %invoke.cont2 unwind label %match.handler ; <i32> [#uses=0]
+
+invoke.cont2: ; preds = %match
+ store i32 1, i32* %cleanup.dst
+ br label %match.end
+
+match.handler: ; preds = %match
+ %exc3 = call i8* @llvm.eh.exception() ; <i8*> [#uses=2]
+ %7 = call i32 (i8*, i8*, ...)* @llvm.eh.selector(i8* %exc3, i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*), i32 0) ; <i32> [#uses=0]
+ store i8* %exc3, i8** %_rethrow
+ store i32 2, i32* %cleanup.dst
+ br label %match.end
+
+cleanup.pad: ; preds = %cleanup.switch
+ store i32 1, i32* %cleanup.dst7
+ br label %finally
+
+cleanup.pad4: ; preds = %cleanup.switch
+ store i32 2, i32* %cleanup.dst7
+ br label %finally
+
+match.end: ; preds = %match.handler, %invoke.cont2
+ invoke void @__cxa_end_catch()
+ to label %invoke.cont5 unwind label %terminate.handler
+
+invoke.cont5: ; preds = %match.end
+ br label %cleanup.switch
+
+cleanup.switch: ; preds = %invoke.cont5
+ %tmp = load i32* %cleanup.dst ; <i32> [#uses=1]
+ switch i32 %tmp, label %cleanup.end [
+ i32 1, label %cleanup.pad
+ i32 2, label %cleanup.pad4
+ ]
+
+cleanup.end: ; preds = %cleanup.switch
+ %exc6 = call i8* @llvm.eh.exception() ; <i8*> [#uses=1]
+ store i8* %exc6, i8** %_rethrow
+ store i32 2, i32* %cleanup.dst7
+ br label %finally
+
+catch.next: ; preds = %try.handler
+ store i8* %exc1, i8** %_rethrow
+ store i32 2, i32* %cleanup.dst7
+ br label %finally
+
+finally: ; preds = %catch.next, %cleanup.end, %cleanup.pad4, %cleanup.pad, %invoke.cont
+ br label %cleanup.switch9
+
+cleanup.switch9: ; preds = %finally
+ %tmp8 = load i32* %cleanup.dst7 ; <i32> [#uses=1]
+ switch i32 %tmp8, label %cleanup.end10 [
+ i32 1, label %finally.end
+ i32 2, label %finally.throw
+ ]
+
+cleanup.end10: ; preds = %cleanup.switch9
+ br label %finally.end
+
+finally.throw: ; preds = %cleanup.switch9
+ %8 = load i8** %_rethrow ; <i8*> [#uses=1]
+ call void @_Unwind_Resume_or_Rethrow(i8* %8)
+ unreachable
+
+finally.end: ; preds = %cleanup.end10, %cleanup.switch9
+ %tmp11 = getelementptr inbounds %struct.S* %s1, i32 0, i32 0 ; <[2 x i8*]*> [#uses=1]
+ %arraydecay = getelementptr inbounds [2 x i8*]* %tmp11, i32 0, i32 0 ; <i8**> [#uses=1]
+ %arrayidx = getelementptr inbounds i8** %arraydecay, i32 1 ; <i8**> [#uses=1]
+ %tmp12 = load i8** %arrayidx ; <i8*> [#uses=1]
+ store i8* %tmp12, i8** %retval
+ %9 = load i8** %retval ; <i8*> [#uses=1]
+ ret i8* %9
+}
+
+declare void @_Z6throwsv() ssp
+
+declare i32 @__gxx_personality_v0(...)
+
+declare i8* @llvm.eh.exception() nounwind readonly
+
+declare i32 @llvm.eh.selector(i8*, i8*, ...) nounwind
+
+declare void @_ZSt9terminatev()
+
+declare void @_Unwind_Resume_or_Rethrow(i8*)
+
+declare i32 @llvm.eh.typeid.for(i8*) nounwind
+
+declare i8* @__cxa_begin_catch(i8*)
+
+declare i32 @printf(i8*, ...)
+
+declare void @__cxa_end_catch()