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-rw-r--r--lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp63
-rw-r--r--lib/ExecutionEngine/RuntimeDyld/RuntimeDyldELF.cpp30
-rw-r--r--lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h23
-rw-r--r--lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp26
4 files changed, 77 insertions, 65 deletions
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
index 7266f69190..dfa2e7f313 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
@@ -182,10 +182,10 @@ bool RuntimeDyldImpl::loadObject(const MemoryBuffer *InputBuffer) {
return false;
}
-unsigned RuntimeDyldImpl::emitCommonSymbols(ObjectImage &Obj,
- const CommonSymbolMap &Map,
- uint64_t TotalSize,
- SymbolTableMap &Symbols) {
+void RuntimeDyldImpl::emitCommonSymbols(ObjectImage &Obj,
+ const CommonSymbolMap &CommonSymbols,
+ uint64_t TotalSize,
+ SymbolTableMap &SymbolTable) {
// Allocate memory for the section
unsigned SectionID = Sections.size();
uint8_t *Addr = MemMgr->allocateDataSection(TotalSize, sizeof(void*),
@@ -202,18 +202,16 @@ unsigned RuntimeDyldImpl::emitCommonSymbols(ObjectImage &Obj,
<< "\n");
// Assign the address of each symbol
- for (CommonSymbolMap::const_iterator it = Map.begin(), itEnd = Map.end();
- it != itEnd; it++) {
- uint64_t Size = it->second;
+ for (CommonSymbolMap::const_iterator it = CommonSymbols.begin(),
+ itEnd = CommonSymbols.end(); it != itEnd; it++) {
StringRef Name;
it->first.getName(Name);
Obj.updateSymbolAddress(it->first, (uint64_t)Addr);
- Symbols[Name.data()] = SymbolLoc(SectionID, Offset);
+ SymbolTable[Name.data()] = SymbolLoc(SectionID, Offset);
+ uint64_t Size = it->second;
Offset += Size;
Addr += Size;
}
-
- return SectionID;
}
unsigned RuntimeDyldImpl::emitSection(ObjectImage &Obj,
@@ -312,36 +310,25 @@ unsigned RuntimeDyldImpl::findOrEmitSection(ObjectImage &Obj,
return SectionID;
}
-void RuntimeDyldImpl::addRelocation(const RelocationValueRef &Value,
- unsigned SectionID, uintptr_t Offset,
- uint32_t RelType) {
- DEBUG(dbgs() << "addRelocation SymNamePtr: " << format("%p", Value.SymbolName)
- << " SID: " << Value.SectionID
- << " Addend: " << format("%p", Value.Addend)
- << " Offset: " << format("%p", Offset)
- << " RelType: " << format("%x", RelType)
- << "\n");
+void RuntimeDyldImpl::addRelocationForSection(const RelocationEntry &RE,
+ unsigned SectionID) {
+ Relocations[SectionID].push_back(RE);
+}
- if (Value.SymbolName == 0) {
- Relocations[Value.SectionID].push_back(RelocationEntry(
- SectionID,
- Offset,
- RelType,
- Value.Addend));
+void RuntimeDyldImpl::addRelocationForSymbol(const RelocationEntry &RE,
+ StringRef SymbolName) {
+ // Relocation by symbol. If the symbol is found in the global symbol table,
+ // create an appropriate section relocation. Otherwise, add it to
+ // ExternalSymbolRelocations.
+ SymbolTableMap::const_iterator Loc =
+ GlobalSymbolTable.find(SymbolName);
+ if (Loc == GlobalSymbolTable.end()) {
+ ExternalSymbolRelocations[SymbolName].push_back(RE);
} else {
- // Relocation by symbol. If the symbol is found in the global symbol table,
- // create an appropriate section relocation. Otherwise, add it to
- // ExternalSymbolRelocations.
- RelocationEntry RE(SectionID, Offset, RelType, Value.Addend);
-
- SymbolTableMap::const_iterator Loc =
- GlobalSymbolTable.find(Value.SymbolName);
- if (Loc == GlobalSymbolTable.end()) {
- ExternalSymbolRelocations[Value.SymbolName].push_back(RE);
- } else {
- RE.Addend += Loc->second.second;
- Relocations[Loc->second.first].push_back(RE);
- }
+ // Copy the RE since we want to modify its addend.
+ RelocationEntry RECopy = RE;
+ RECopy.Addend += Loc->second.second;
+ Relocations[Loc->second.first].push_back(RECopy);
}
}
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldELF.cpp b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldELF.cpp
index e010785c44..39aed34455 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldELF.cpp
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldELF.cpp
@@ -339,21 +339,23 @@ void RuntimeDyldELF::processRelocationRef(const ObjRelocationInfo &Rel,
uint32_t RelType = (uint32_t)(Rel.Type & 0xffffffffL);
intptr_t Addend = (intptr_t)Rel.AdditionalInfo;
- RelocationValueRef Value;
- StringRef TargetName;
const SymbolRef &Symbol = Rel.Symbol;
+
+ // Obtain the symbol name which is referenced in the relocation
+ StringRef TargetName;
Symbol.getName(TargetName);
DEBUG(dbgs() << "\t\tRelType: " << RelType
<< " Addend: " << Addend
<< " TargetName: " << TargetName
<< "\n");
- // First look the symbol in object file symbols.
+ RelocationValueRef Value;
+ // First search for the symbol in the local symbol table
SymbolTableMap::const_iterator lsi = Symbols.find(TargetName.data());
if (lsi != Symbols.end()) {
Value.SectionID = lsi->second.first;
Value.Addend = lsi->second.second;
} else {
- // Second look the symbol in global symbol table.
+ // Search for the symbol in the global symbol table
SymbolTableMap::const_iterator gsi =
GlobalSymbolTable.find(TargetName.data());
if (gsi != GlobalSymbolTable.end()) {
@@ -367,7 +369,7 @@ void RuntimeDyldELF::processRelocationRef(const ObjRelocationInfo &Rel,
// TODO: Now ELF SymbolRef::ST_Debug = STT_SECTION, it's not obviously
// and can be changed by another developers. Maybe best way is add
// a new symbol type ST_Section to SymbolRef and use it.
- section_iterator si = Obj.end_sections();
+ section_iterator si(Obj.end_sections());
Symbol.getSection(si);
if (si == Obj.end_sections())
llvm_unreachable("Symbol section not found, bad object file format!");
@@ -411,14 +413,24 @@ void RuntimeDyldELF::processRelocationRef(const ObjRelocationInfo &Rel,
Stubs[Value] = Section.StubOffset;
uint8_t *StubTargetAddr = createStubFunction(Section.Address +
Section.StubOffset);
- addRelocation(Value, Rel.SectionID,
- StubTargetAddr - Section.Address, ELF::R_ARM_ABS32);
+ RelocationEntry RE(Rel.SectionID, StubTargetAddr - Section.Address,
+ ELF::R_ARM_ABS32, Value.Addend);
+ if (Value.SymbolName)
+ addRelocationForSymbol(RE, Value.SymbolName);
+ else
+ addRelocationForSection(RE, Value.SectionID);
+
resolveRelocation(Target, (uint64_t)Target, (uint64_t)Section.Address +
Section.StubOffset, RelType, 0);
Section.StubOffset += getMaxStubSize();
}
- } else
- addRelocation(Value, Rel.SectionID, Rel.Offset, RelType);
+ } else {
+ RelocationEntry RE(Rel.SectionID, Rel.Offset, RelType, Value.Addend);
+ if (Value.SymbolName)
+ addRelocationForSymbol(RE, Value.SymbolName);
+ else
+ addRelocationForSection(RE, Value.SectionID);
+ }
}
bool RuntimeDyldELF::isCompatibleFormat(const MemoryBuffer *InputBuffer) const {
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
index f3ae7dcd98..bd6d287a91 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
@@ -179,12 +179,13 @@ protected:
return (uint8_t*)Sections[SectionID].Address;
}
- /// \brief Emits a section containing common symbols.
- /// \return SectionID.
- unsigned emitCommonSymbols(ObjectImage &Obj,
- const CommonSymbolMap &Map,
- uint64_t TotalSize,
- SymbolTableMap &Symbols);
+ /// \brief Given the common symbols discovered in the object file, emit a
+ /// new section for them and update the symbol mappings in the object and
+ /// symbol table.
+ void emitCommonSymbols(ObjectImage &Obj,
+ const CommonSymbolMap &CommonSymbols,
+ uint64_t TotalSize,
+ SymbolTableMap &SymbolTable);
/// \brief Emits section data from the object file to the MemoryManager.
/// \param IsCode if it's true then allocateCodeSection() will be
@@ -204,10 +205,12 @@ protected:
bool IsCode,
ObjSectionToIDMap &LocalSections);
- /// \brief If Value.SymbolName is NULL then store relocation to the
- /// Relocations, else store it in the SymbolRelocations.
- void addRelocation(const RelocationValueRef &Value, unsigned SectionID,
- uintptr_t Offset, uint32_t RelType);
+ // \brief Add a relocation entry that uses the given section.
+ void addRelocationForSection(const RelocationEntry &RE, unsigned SectionID);
+
+ // \brief Add a relocation entry that uses the given symbol. This symbol may
+ // be found in the global symbol table, or it may be external.
+ void addRelocationForSymbol(const RelocationEntry &RE, StringRef SymbolName);
/// \brief Emits long jump instruction to Addr.
/// \return Pointer to the memory area for emitting target address.
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp
index 9bf043754b..0e3a9d4af5 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp
@@ -215,16 +215,17 @@ void RuntimeDyldMachO::processRelocationRef(const ObjRelocationInfo &Rel,
bool isExtern = (RelType >> 27) & 1;
if (isExtern) {
+ // Obtain the symbol name which is referenced in the relocation
StringRef TargetName;
const SymbolRef &Symbol = Rel.Symbol;
Symbol.getName(TargetName);
- // First look the symbol in object file symbols.
+ // First search for the symbol in the local symbol table
SymbolTableMap::const_iterator lsi = Symbols.find(TargetName.data());
if (lsi != Symbols.end()) {
Value.SectionID = lsi->second.first;
Value.Addend = lsi->second.second;
} else {
- // Second look the symbol in global symbol table.
+ // Search for the symbol in the global symbol table
SymbolTableMap::const_iterator gsi = GlobalSymbolTable.find(TargetName.data());
if (gsi != GlobalSymbolTable.end()) {
Value.SectionID = gsi->second.first;
@@ -247,8 +248,8 @@ void RuntimeDyldMachO::processRelocationRef(const ObjRelocationInfo &Rel,
Value.SectionID = findOrEmitSection(Obj, *si, true, ObjSectionToID);
Value.Addend = *(const intptr_t *)Target;
if (Value.Addend) {
- // The MachO addend is offset from the current section, we need set it
- // as offset from destination section
+ // The MachO addend is an offset from the current section. We need it
+ // to be an offset from the destination section
Value.Addend += Section.ObjAddress - Sections[Value.SectionID].ObjAddress;
}
}
@@ -267,15 +268,24 @@ void RuntimeDyldMachO::processRelocationRef(const ObjRelocationInfo &Rel,
Stubs[Value] = Section.StubOffset;
uint8_t *StubTargetAddr = createStubFunction(Section.Address +
Section.StubOffset);
- addRelocation(Value, Rel.SectionID, StubTargetAddr - Section.Address,
- macho::RIT_Vanilla);
+ RelocationEntry RE(Rel.SectionID, StubTargetAddr - Section.Address,
+ macho::RIT_Vanilla, Value.Addend);
+ if (Value.SymbolName)
+ addRelocationForSymbol(RE, Value.SymbolName);
+ else
+ addRelocationForSection(RE, Value.SectionID);
resolveRelocation(Target, (uint64_t)Target,
(uint64_t)Section.Address + Section.StubOffset,
RelType, 0);
Section.StubOffset += getMaxStubSize();
}
- } else
- addRelocation(Value, Rel.SectionID, Rel.Offset, RelType);
+ } else {
+ RelocationEntry RE(Rel.SectionID, Rel.Offset, RelType, Value.Addend);
+ if (Value.SymbolName)
+ addRelocationForSymbol(RE, Value.SymbolName);
+ else
+ addRelocationForSection(RE, Value.SectionID);
+ }
}