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+Meeting notes: Implementation idea: Exception Handling in C++/Java
+
+The 5/18/01 meeting discussed ideas for implementing exceptions in LLVM.
+We decided that the best solution requires a set of library calls provided by
+the VM, as well as an extension to the LLVM function invocation syntax.
+
+The LLVM function invocation instruction previously looks like this (ignoring
+types):
+
+ call func(arg1, arg2, arg3)
+
+The extension discussed today adds an optional "with" clause that
+associates a label with the call site. The new syntax looks like this:
+
+ call func(arg1, arg2, arg3) with funcCleanup
+
+This funcHandler always stays tightly associated with the call site (being
+encoded directly into the call opcode itself), and should be used whenever
+there is cleanup work that needs to be done for the current function if
+an exception is thrown by func (or if we are in a try block).
+
+To support this, the VM/Runtime provide the following simple library
+functions (all syntax in this document is very abstract):
+
+typedef struct { something } %frame;
+ The VM must export a "frame type", that is an opaque structure used to
+ implement different types of stack walking that may be used by various
+ language runtime libraries. We imagine that it would be typical to
+ represent a frame with a PC and frame pointer pair, although that is not
+ required.
+
+%frame getStackCurrentFrame();
+ Get a frame object for the current function. Note that if the current
+ function was inlined into its caller, the "current" frame will belong to
+ the "caller".
+
+bool isFirstFrame(%frame f);
+ Returns true if the specified frame is the top level (first activated) frame
+ for this thread. For the main thread, this corresponds to the main()
+ function, for a spawned thread, it corresponds to the thread function.
+
+%frame getNextFrame(%frame f);
+ Return the previous frame on the stack. This function is undefined if f
+ satisfies the predicate isFirstFrame(f).
+
+Label *getFrameLabel(%frame f);
+ If a label was associated with f (as discussed below), this function returns
+ it. Otherwise, it returns a null pointer.
+
+doNonLocalBranch(Label *L);
+ At this point, it is not clear whether this should be a function or
+ intrinsic. It should probably be an intrinsic in LLVM, but we'll deal with
+ this issue later.
+
+
+Here is a motivating example that illustrates how these facilities could be
+used to implement the C++ exception model:
+
+void TestFunction(...) {
+ A a; B b;
+ foo(); // Any function call may throw
+ bar();
+ C c;
+
+ try {
+ D d;
+ baz();
+ } catch (int) {
+ ...int Stuff...
+ // execution continues after the try block: the exception is consumed
+ } catch (double) {
+ ...double stuff...
+ throw; // Exception is propogated
+ }
+}
+
+This function would compile to approximately the following code (heavy
+pseudo code follows):
+
+Func:
+ %a = alloca A
+ A::A(%a) // These ctors & dtors could throw, but we ignore this
+ %b = alloca B // minor detail for this example
+ B::B(%b)
+
+ call foo() with fooCleanup // An exception in foo is propogated to fooCleanup
+ call bar() with barCleanup // An exception in bar is propogated to barCleanup
+
+ %c = alloca C
+ C::C(c)
+ %d = alloca D
+ D::D(d)
+ call baz() with bazCleanup // An exception in baz is propogated to bazCleanup
+ d->~D();
+EndTry: // This label corresponds to the end of the try block
+ c->~C() // These could also throw, these are also ignored
+ b->~B()
+ a->~A()
+ return
+
+Note that this is a very straight forward and literal translation: exactly
+what we want for zero cost (when unused) exception handling. Especially on
+platforms with many registers (ie, the IA64) setjmp/longjmp style exception
+handling is *very* impractical. Also, the "with" clauses describe the
+control flow paths explicitly so that analysis is not adversly effected.
+
+The foo/barCleanup labels are implemented as:
+
+TryCleanup: // Executed if an exception escapes the try block
+ c->~C()
+barCleanup: // Executed if an exception escapes from bar()
+ // fall through
+fooCleanup: // Executed if an exception escapes from foo()
+ b->~B()
+ a->~A()
+ Exception *E = getThreadLocalException()
+ call throw(E) // Implemented by the C++ runtime, described below
+
+Which does the work one would expect. getThreadLocalException is a function
+implemented by the C++ support library. It returns the current exception
+object for the current thread. Note that we do not attempt to recycle the
+shutdown code from before, because performance of the mainline code is
+critically important. Also, obviously fooCleanup and barCleanup may be
+merged and one of them eliminated. This just shows how the code generator
+would most likely emit code.
+
+The bazCleanup label is more interesting. Because the exception may be caught
+by the try block, we must dispatch to its handler... but it does not exist
+on the call stack (it does not have a VM Call->Label mapping installed), so
+we must dispatch statically with a goto. The bazHandler thus appears as:
+
+bazHandler:
+ d->~D(); // destruct D as it goes out of scope when entering catch clauses
+ goto TryHandler
+
+In general, TryHandler is not the same as bazHandler, because multiple
+function calls could be made from the try block. In this case, trivial
+optimization could merge the two basic blocks. TryHandler is the code
+that actually determines the type of exception, based on the Exception object
+itself. For this discussion, assume that the exception object contains *at
+least*:
+
+1. A pointer to the RTTI info for the contained object
+2. A pointer to the dtor for the contained object
+3. The contained object itself
+
+Note that it is neccesary to maintain #1 & #2 in the exception object itself
+because objects without virtual function tables may be thrown (as in this
+example). Assuming this, TryHandler would look something like this:
+
+TryHandler:
+ Exception *E = getThreadLocalException();
+ switch (E->RTTIType) {
+ case IntRTTIInfo:
+ ...int Stuff... // The action to perform from the catch block
+ break;
+ case DoubleRTTIInfo:
+ ...double Stuff... // The action to perform from the catch block
+ goto TryCleanup // This catch block rethrows the exception
+ break; // Redundant, eliminated by the optimizer
+ default:
+ goto TryCleanup // Exception not caught, rethrow
+ }
+
+ // Exception was consumed
+ if (E->dtor)
+ E->dtor(E->object) // Invoke the dtor on the object if it exists
+ goto EndTry // Continue mainline code...
+
+And that is all there is to it.
+
+The throw(E) function would then be implemented like this (which may be
+inlined into the caller through standard optimization):
+
+function throw(Exception *E) {
+ // Get the start of the stack trace...
+ %frame %f = call getStackCurrentFrame()
+
+ // Get the label information that corresponds to it
+ label * %L = call getFrameLabel(%f)
+ while (%L == 0 && !isFirstFrame(%f)) {
+ // Loop until a cleanup handler is found
+ %f = call getNextFrame(%f)
+ %L = call getFrameLabel(%f)
+ }
+
+ if (%L != 0) {
+ call setThreadLocalException(E) // Allow handlers access to this...
+ call doNonLocalBranch(%L)
+ }
+ // No handler found!
+ call BlowUp() // Ends up calling the terminate() method in use
+}
+
+That's a brief rundown of how C++ exception handling could be implemented in
+llvm. Java would be very similar, except it only uses destructors to unlock
+synchronized blocks, not to destroy data. Also, it uses two stack walks: a
+nondestructive walk that builds a stack trace, then a destructive walk that
+unwinds the stack as shown here.
+
+It would be trivial to get exception interoperability between C++ and Java.
+