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-rw-r--r--docs/LangRef.html149
-rw-r--r--docs/ProgrammersManual.html196
2 files changed, 44 insertions, 301 deletions
diff --git a/docs/LangRef.html b/docs/LangRef.html
index 08d84df4a8..5959b3d5dc 100644
--- a/docs/LangRef.html
+++ b/docs/LangRef.html
@@ -74,16 +74,14 @@
<ol>
<li><a href="#t_array">Array Type</a></li>
<li><a href="#t_struct">Structure Type</a></li>
- <li><a href="#t_pstruct">Packed Structure Type</a></li>
+ <li><a href="#t_opaque">Opaque Type</a></li>
<li><a href="#t_vector">Vector Type</a></li>
</ol>
</li>
<li><a href="#t_function">Function Type</a></li>
<li><a href="#t_pointer">Pointer Type</a></li>
- <li><a href="#t_opaque">Opaque Type</a></li>
</ol>
</li>
- <li><a href="#t_uprefs">Type Up-references</a></li>
</ol>
</li>
<li><a href="#constants">Constants</a>
@@ -1535,7 +1533,6 @@ synchronization behavior.</p>
<a href="#t_function">function</a>,
<a href="#t_pointer">pointer</a>,
<a href="#t_struct">structure</a>,
- <a href="#t_pstruct">packed structure</a>,
<a href="#t_vector">vector</a>,
<a href="#t_opaque">opaque</a>.
</td>
@@ -1703,7 +1700,9 @@ synchronization behavior.</p>
possible to have a two dimensional array, using an array as the element type
of another array.</p>
-
+</div>
+
+
<!-- _______________________________________________________________________ -->
<h4>
<a name="t_aggregate">Aggregate Types</a>
@@ -1842,9 +1841,7 @@ synchronization behavior.</p>
<h5>Overview:</h5>
<p>The structure type is used to represent a collection of data members together
- in memory. The packing of the field types is defined to match the ABI of the
- underlying processor. The elements of a structure may be any type that has a
- size.</p>
+ in memory. The elements of a structure may be any type that has a size.</p>
<p>Structures in memory are accessed using '<tt><a href="#i_load">load</a></tt>'
and '<tt><a href="#i_store">store</a></tt>' by getting a pointer to a field
@@ -1852,66 +1849,76 @@ synchronization behavior.</p>
Structures in registers are accessed using the
'<tt><a href="#i_extractvalue">extractvalue</a></tt>' and
'<tt><a href="#i_insertvalue">insertvalue</a></tt>' instructions.</p>
+
+<p>Structures may optionally be "packed" structures, which indicate that the
+ alignment of the struct is one byte, and that there is no padding between
+ the elements. In non-packed structs, padding between field types is defined
+ by the target data string to match the underlying processor.</p>
+
+<p>Structures can either be "anonymous" or "named". An anonymous structure is
+ defined inline with other types (e.g. <tt>{i32, i32}*</tt>) and a named types
+ are always defined at the top level with a name. Anonmyous types are uniqued
+ by their contents and can never be recursive since there is no way to write
+ one. Named types can be recursive.
+</p>
+
<h5>Syntax:</h5>
<pre>
- { &lt;type list&gt; }
+ %T1 = type { &lt;type list&gt; } <i>; Named normal struct type</i>
+ %T2 = type &lt;{ &lt;type list&gt; }&gt; <i>; Named packed struct type</i>
</pre>
-
+
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
<td class="left"><tt>{ i32, i32, i32 }</tt></td>
<td class="left">A triple of three <tt>i32</tt> values</td>
- </tr><tr class="layout">
+ </tr>
+ <tr class="layout">
<td class="left"><tt>{&nbsp;float,&nbsp;i32&nbsp;(i32)&nbsp;*&nbsp;}</tt></td>
<td class="left">A pair, where the first element is a <tt>float</tt> and the
second element is a <a href="#t_pointer">pointer</a> to a
<a href="#t_function">function</a> that takes an <tt>i32</tt>, returning
an <tt>i32</tt>.</td>
</tr>
+ <tr class="layout">
+ <td class="left"><tt>&lt;{ i8, i32 }&gt;</tt></td>
+ <td class="left">A packed struct known to be 5 bytes in size.</td>
+ </tr>
</table>
</div>
-
+
<!-- _______________________________________________________________________ -->
<h4>
- <a name="t_pstruct">Packed Structure Type</a>
+ <a name="t_opaque">Opaque Type</a>
</h4>
<div>
<h5>Overview:</h5>
-<p>The packed structure type is used to represent a collection of data members
- together in memory. There is no padding between fields. Further, the
- alignment of a packed structure is 1 byte. The elements of a packed
- structure may be any type that has a size.</p>
-
-<p>Structures are accessed using '<tt><a href="#i_load">load</a></tt> and
- '<tt><a href="#i_store">store</a></tt>' by getting a pointer to a field with
- the '<tt><a href="#i_getelementptr">getelementptr</a></tt>' instruction.</p>
+<p>Opaque types are used to represent named structure types that do not have a
+ body specified. This corresponds (for example) to the C notion of a forward
+ declared structure.</p>
<h5>Syntax:</h5>
<pre>
- &lt; { &lt;type list&gt; } &gt;
+ %X = type opaque
+ %52 = type opaque
</pre>
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
- <td class="left"><tt>&lt; { i32, i32, i32 } &gt;</tt></td>
- <td class="left">A triple of three <tt>i32</tt> values</td>
- </tr><tr class="layout">
- <td class="left">
-<tt>&lt;&nbsp;{&nbsp;float,&nbsp;i32&nbsp;(i32)*&nbsp;}&nbsp;&gt;</tt></td>
- <td class="left">A pair, where the first element is a <tt>float</tt> and the
- second element is a <a href="#t_pointer">pointer</a> to a
- <a href="#t_function">function</a> that takes an <tt>i32</tt>, returning
- an <tt>i32</tt>.</td>
+ <td class="left"><tt>opaque</tt></td>
+ <td class="left">An opaque type.</td>
</tr>
</table>
</div>
+
+
<!-- _______________________________________________________________________ -->
<h4>
<a name="t_pointer">Pointer Type</a>
@@ -1999,86 +2006,6 @@ synchronization behavior.</p>
</div>
-<!-- _______________________________________________________________________ -->
-<h4>
- <a name="t_opaque">Opaque Type</a>
-</h4>
-
-<div>
-
-<h5>Overview:</h5>
-<p>Opaque types are used to represent unknown types in the system. This
- corresponds (for example) to the C notion of a forward declared structure
- type. In LLVM, opaque types can eventually be resolved to any type (not just
- a structure type).</p>
-
-<h5>Syntax:</h5>
-<pre>
- opaque
-</pre>
-
-<h5>Examples:</h5>
-<table class="layout">
- <tr class="layout">
- <td class="left"><tt>opaque</tt></td>
- <td class="left">An opaque type.</td>
- </tr>
-</table>
-
-</div>
-
-</div>
-
-<!-- ======================================================================= -->
-<h3>
- <a name="t_uprefs">Type Up-references</a>
-</h3>
-
-<div>
-
-<h5>Overview:</h5>
-<p>An "up reference" allows you to refer to a lexically enclosing type without
- requiring it to have a name. For instance, a structure declaration may
- contain a pointer to any of the types it is lexically a member of. Example
- of up references (with their equivalent as named type declarations)
- include:</p>
-
-<pre>
- { \2 * } %x = type { %x* }
- { \2 }* %y = type { %y }*
- \1* %z = type %z*
-</pre>
-
-<p>An up reference is needed by the asmprinter for printing out cyclic types
- when there is no declared name for a type in the cycle. Because the
- asmprinter does not want to print out an infinite type string, it needs a
- syntax to handle recursive types that have no names (all names are optional
- in llvm IR).</p>
-
-<h5>Syntax:</h5>
-<pre>
- \&lt;level&gt;
-</pre>
-
-<p>The level is the count of the lexical type that is being referred to.</p>
-
-<h5>Examples:</h5>
-<table class="layout">
- <tr class="layout">
- <td class="left"><tt>\1*</tt></td>
- <td class="left">Self-referential pointer.</td>
- </tr>
- <tr class="layout">
- <td class="left"><tt>{ { \3*, i8 }, i32 }</tt></td>
- <td class="left">Recursive structure where the upref refers to the out-most
- structure.</td>
- </tr>
-</table>
-
-</div>
-
-</div>
-
<!-- *********************************************************************** -->
<h2><a name="constants">Constants</a></h2>
<!-- *********************************************************************** -->
diff --git a/docs/ProgrammersManual.html b/docs/ProgrammersManual.html
index 49a76ee414..c1edd2a60a 100644
--- a/docs/ProgrammersManual.html
+++ b/docs/ProgrammersManual.html
@@ -160,15 +160,8 @@ with another <tt>Value</tt></a> </li>
<li><a href="#advanced">Advanced Topics</a>
<ul>
- <li><a href="#TypeResolve">LLVM Type Resolution</a>
- <ul>
- <li><a href="#BuildRecType">Basic Recursive Type Construction</a></li>
- <li><a href="#refineAbstractTypeTo">The <tt>refineAbstractTypeTo</tt> method</a></li>
- <li><a href="#PATypeHolder">The PATypeHolder Class</a></li>
- <li><a href="#AbstractTypeUser">The AbstractTypeUser Class</a></li>
- </ul></li>
- <li><a href="#SymbolTable">The <tt>ValueSymbolTable</tt> and <tt>TypeSymbolTable</tt> classes</a></li>
+ <li><a href="#SymbolTable">The <tt>ValueSymbolTable</tt> class</a></li>
<li><a href="#UserLayout">The <tt>User</tt> and owned <tt>Use</tt> classes' memory layout</a></li>
</ul></li>
@@ -2645,173 +2638,10 @@ do not need to be aware of. These API's tend manage the inner workings of the
LLVM system, and only need to be accessed in unusual circumstances.
</p>
+
<!-- ======================================================================= -->
<h3>
- <a name="TypeResolve">LLVM Type Resolution</a>
-</h3>
-
-<div>
-
-<p>
-The LLVM type system has a very simple goal: allow clients to compare types for
-structural equality with a simple pointer comparison (aka a shallow compare).
-This goal makes clients much simpler and faster, and is used throughout the LLVM
-system.
-</p>
-
-<p>
-Unfortunately achieving this goal is not a simple matter. In particular,
-recursive types and late resolution of opaque types makes the situation very
-difficult to handle. Fortunately, for the most part, our implementation makes
-most clients able to be completely unaware of the nasty internal details. The
-primary case where clients are exposed to the inner workings of it are when
-building a recursive type. In addition to this case, the LLVM bitcode reader,
-assembly parser, and linker also have to be aware of the inner workings of this
-system.
-</p>
-
-<p>
-For our purposes below, we need three concepts. First, an "Opaque Type" is
-exactly as defined in the <a href="LangRef.html#t_opaque">language
-reference</a>. Second an "Abstract Type" is any type which includes an
-opaque type as part of its type graph (for example "<tt>{ opaque, i32 }</tt>").
-Third, a concrete type is a type that is not an abstract type (e.g. "<tt>{ i32,
-float }</tt>").
-</p>
-
-<!-- ______________________________________________________________________ -->
-<h4>
- <a name="BuildRecType">Basic Recursive Type Construction</a>
-</h4>
-
-<div>
-
-<p>
-Because the most common question is "how do I build a recursive type with LLVM",
-we answer it now and explain it as we go. Here we include enough to cause this
-to be emitted to an output .ll file:
-</p>
-
-<div class="doc_code">
-<pre>
-%mylist = type { %mylist*, i32 }
-</pre>
-</div>
-
-<p>
-To build this, use the following LLVM APIs:
-</p>
-
-<div class="doc_code">
-<pre>
-// <i>Create the initial outer struct</i>
-<a href="#PATypeHolder">PATypeHolder</a> StructTy = OpaqueType::get();
-std::vector&lt;const Type*&gt; Elts;
-Elts.push_back(PointerType::getUnqual(StructTy));
-Elts.push_back(Type::Int32Ty);
-StructType *NewSTy = StructType::get(Elts);
-
-// <i>At this point, NewSTy = "{ opaque*, i32 }". Tell VMCore that</i>
-// <i>the struct and the opaque type are actually the same.</i>
-cast&lt;OpaqueType&gt;(StructTy.get())-&gt;<a href="#refineAbstractTypeTo">refineAbstractTypeTo</a>(NewSTy);
-
-// <i>NewSTy is potentially invalidated, but StructTy (a <a href="#PATypeHolder">PATypeHolder</a>) is</i>
-// <i>kept up-to-date</i>
-NewSTy = cast&lt;StructType&gt;(StructTy.get());
-
-// <i>Add a name for the type to the module symbol table (optional)</i>
-MyModule-&gt;addTypeName("mylist", NewSTy);
-</pre>
-</div>
-
-<p>
-This code shows the basic approach used to build recursive types: build a
-non-recursive type using 'opaque', then use type unification to close the cycle.
-The type unification step is performed by the <tt><a
-href="#refineAbstractTypeTo">refineAbstractTypeTo</a></tt> method, which is
-described next. After that, we describe the <a
-href="#PATypeHolder">PATypeHolder class</a>.
-</p>
-
-</div>
-
-<!-- ______________________________________________________________________ -->
-<h4>
- <a name="refineAbstractTypeTo">The <tt>refineAbstractTypeTo</tt> method</a>
-</h4>
-
-<div>
-<p>
-The <tt>refineAbstractTypeTo</tt> method starts the type unification process.
-While this method is actually a member of the DerivedType class, it is most
-often used on OpaqueType instances. Type unification is actually a recursive
-process. After unification, types can become structurally isomorphic to
-existing types, and all duplicates are deleted (to preserve pointer equality).
-</p>
-
-<p>
-In the example above, the OpaqueType object is definitely deleted.
-Additionally, if there is an "{ \2*, i32}" type already created in the system,
-the pointer and struct type created are <b>also</b> deleted. Obviously whenever
-a type is deleted, any "Type*" pointers in the program are invalidated. As
-such, it is safest to avoid having <i>any</i> "Type*" pointers to abstract types
-live across a call to <tt>refineAbstractTypeTo</tt> (note that non-abstract
-types can never move or be deleted). To deal with this, the <a
-href="#PATypeHolder">PATypeHolder</a> class is used to maintain a stable
-reference to a possibly refined type, and the <a
-href="#AbstractTypeUser">AbstractTypeUser</a> class is used to update more
-complex datastructures.
-</p>
-
-</div>
-
-<!-- ______________________________________________________________________ -->
-<h4>
- <a name="PATypeHolder">The PATypeHolder Class</a>
-</h4>
-
-<div>
-<p>
-PATypeHolder is a form of a "smart pointer" for Type objects. When VMCore
-happily goes about nuking types that become isomorphic to existing types, it
-automatically updates all PATypeHolder objects to point to the new type. In the
-example above, this allows the code to maintain a pointer to the resultant
-resolved recursive type, even though the Type*'s are potentially invalidated.
-</p>
-
-<p>
-PATypeHolder is an extremely light-weight object that uses a lazy union-find
-implementation to update pointers. For example the pointer from a Value to its
-Type is maintained by PATypeHolder objects.
-</p>
-
-</div>
-
-<!-- ______________________________________________________________________ -->
-<h4>
- <a name="AbstractTypeUser">The AbstractTypeUser Class</a>
-</h4>
-
-<div>
-
-<p>
-Some data structures need more to perform more complex updates when types get
-resolved. To support this, a class can derive from the AbstractTypeUser class.
-This class
-allows it to get callbacks when certain types are resolved. To register to get
-callbacks for a particular type, the DerivedType::{add/remove}AbstractTypeUser
-methods can be called on a type. Note that these methods only work for <i>
- abstract</i> types. Concrete types (those that do not include any opaque
-objects) can never be refined.
-</p>
-</div>
-
-</div>
-
-<!-- ======================================================================= -->
-<h3>
- <a name="SymbolTable">The <tt>ValueSymbolTable</tt> and
- <tt>TypeSymbolTable</tt> classes</a>
+ <a name="SymbolTable">The <tt>ValueSymbolTable</tt> class</a>
</h3>
<div>
@@ -2820,9 +2650,7 @@ ValueSymbolTable</a></tt> class provides a symbol table that the <a
href="#Function"><tt>Function</tt></a> and <a href="#Module">
<tt>Module</tt></a> classes use for naming value definitions. The symbol table
can provide a name for any <a href="#Value"><tt>Value</tt></a>.
-The <tt><a href="http://llvm.org/doxygen/classllvm_1_1TypeSymbolTable.html">
-TypeSymbolTable</a></tt> class is used by the <tt>Module</tt> class to store
-names for types.</p>
+</p>
<p>Note that the <tt>SymbolTable</tt> class should not be directly accessed
by most clients. It should only be used when iteration over the symbol table
@@ -2832,13 +2660,12 @@ all LLVM
an empty name) do not exist in the symbol table.
</p>
-<p>These symbol tables support iteration over the values/types in the symbol
+<p>Symbol tables support iteration over the values in the symbol
table with <tt>begin/end/iterator</tt> and supports querying to see if a
specific name is in the symbol table (with <tt>lookup</tt>). The
<tt>ValueSymbolTable</tt> class exposes no public mutator methods, instead,
simply call <tt>setName</tt> on a value, which will autoinsert it into the
-appropriate symbol table. For types, use the Module::addTypeName method to
-insert entries into the symbol table.</p>
+appropriate symbol table.</p>
</div>
@@ -3128,9 +2955,6 @@ the <tt>lib/VMCore</tt> directory.</p>
<li><tt>bool isFloatingPointTy()</tt>: Return true if this is one of the five
floating point types.</li>
- <li><tt>bool isAbstract()</tt>: Return true if the type is abstract (contains
- an OpaqueType anywhere in its definition).</li>
-
<li><tt>bool isSized()</tt>: Return true if the type has known size. Things
that don't have a size are abstract types, labels and void.</li>
@@ -3192,14 +3016,6 @@ the <tt>lib/VMCore</tt> directory.</p>
number of formal parameters.</li>
</ul>
</dd>
- <dt><tt>OpaqueType</tt></dt>
- <dd>Sublcass of DerivedType for abstract types. This class
- defines no content and is used as a placeholder for some other type. Note
- that OpaqueType is used (temporarily) during type resolution for forward
- references of types. Once the referenced type is resolved, the OpaqueType
- is replaced with the actual type. OpaqueType can also be used for data
- abstraction. At link time opaque types can be resolved to actual types
- of the same name.</dd>
</dl>
</div>