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-rw-r--r--include/llvm/Support/Allocator.h230
1 files changed, 130 insertions, 100 deletions
diff --git a/include/llvm/Support/Allocator.h b/include/llvm/Support/Allocator.h
index d9cb8ba428..08878aef78 100644
--- a/include/llvm/Support/Allocator.h
+++ b/include/llvm/Support/Allocator.h
@@ -14,6 +14,7 @@
#ifndef LLVM_SUPPORT_ALLOCATOR_H
#define LLVM_SUPPORT_ALLOCATOR_H
+#include "llvm/ADT/SmallVector.h"
#include "llvm/Support/AlignOf.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/MathExtras.h"
@@ -53,14 +54,6 @@ public:
void PrintStats() const {}
};
-/// MemSlab - This structure lives at the beginning of every slab allocated by
-/// the bump allocator.
-class MemSlab {
-public:
- size_t Size;
- MemSlab *NextPtr;
-};
-
/// SlabAllocator - This class can be used to parameterize the underlying
/// allocation strategy for the bump allocator. In particular, this is used
/// by the JIT to allocate contiguous swathes of executable memory. The
@@ -69,8 +62,8 @@ public:
class SlabAllocator {
public:
virtual ~SlabAllocator();
- virtual MemSlab *Allocate(size_t Size) = 0;
- virtual void Deallocate(MemSlab *Slab) = 0;
+ virtual void *Allocate(size_t Size) = 0;
+ virtual void Deallocate(void *Slab, size_t Size) = 0;
};
/// MallocSlabAllocator - The default slab allocator for the bump allocator
@@ -84,29 +77,8 @@ class MallocSlabAllocator : public SlabAllocator {
public:
MallocSlabAllocator() : Allocator() {}
virtual ~MallocSlabAllocator();
- MemSlab *Allocate(size_t Size) override;
- void Deallocate(MemSlab *Slab) override;
-};
-
-/// \brief Non-templated base class for the \c BumpPtrAllocatorImpl template.
-class BumpPtrAllocatorBase {
-public:
- void Deallocate(const void * /*Ptr*/) {}
- void PrintStats() const;
-
- /// \brief Returns the total physical memory allocated by this allocator.
- size_t getTotalMemory() const;
-
-protected:
- /// \brief The slab that we are currently allocating into.
- MemSlab *CurSlab;
-
- /// \brief How many bytes we've allocated.
- ///
- /// Used so that we can compute how much space was wasted.
- size_t BytesAllocated;
-
- BumpPtrAllocatorBase() : CurSlab(nullptr), BytesAllocated(0) {}
+ void *Allocate(size_t Size) override;
+ void Deallocate(void *Slab, size_t Size) override;
};
/// \brief Allocate memory in an ever growing pool, as if by bump-pointer.
@@ -120,7 +92,7 @@ protected:
/// Note that this also has a threshold for forcing allocations above a certain
/// size into their own slab.
template <size_t SlabSize = 4096, size_t SizeThreshold = SlabSize>
-class BumpPtrAllocatorImpl : public BumpPtrAllocatorBase {
+class BumpPtrAllocatorImpl {
BumpPtrAllocatorImpl(const BumpPtrAllocatorImpl &) LLVM_DELETED_FUNCTION;
void operator=(const BumpPtrAllocatorImpl &) LLVM_DELETED_FUNCTION;
@@ -131,26 +103,37 @@ public:
"allocation.");
BumpPtrAllocatorImpl()
- : Allocator(DefaultSlabAllocator), NumSlabs(0) {}
+ : CurPtr(nullptr), End(nullptr), BytesAllocated(0),
+ Allocator(DefaultSlabAllocator) {}
BumpPtrAllocatorImpl(SlabAllocator &Allocator)
- : Allocator(Allocator), NumSlabs(0) {}
- ~BumpPtrAllocatorImpl() { DeallocateSlabs(CurSlab); }
+ : CurPtr(nullptr), End(nullptr), BytesAllocated(0), Allocator(Allocator) {
+ }
+ ~BumpPtrAllocatorImpl() {
+ DeallocateSlabs(Slabs.begin(), Slabs.end());
+ DeallocateCustomSizedSlabs();
+ }
/// \brief Deallocate all but the current slab and reset the current pointer
/// to the beginning of it, freeing all memory allocated so far.
void Reset() {
- if (!CurSlab)
+ if (Slabs.empty())
return;
- DeallocateSlabs(CurSlab->NextPtr);
- CurSlab->NextPtr = nullptr;
- CurPtr = (char *)(CurSlab + 1);
- End = ((char *)CurSlab) + CurSlab->Size;
+
+ // Reset the state.
BytesAllocated = 0;
+ CurPtr = (char *)Slabs.front();
+ End = CurPtr + SlabSize;
+
+ // Deallocate all but the first slab, and all custome sized slabs.
+ DeallocateSlabs(std::next(Slabs.begin()), Slabs.end());
+ Slabs.erase(std::next(Slabs.begin()), Slabs.end());
+ DeallocateCustomSizedSlabs();
+ CustomSizedSlabs.clear();
}
/// \brief Allocate space at the specified alignment.
void *Allocate(size_t Size, size_t Alignment) {
- if (!CurSlab) // Start a new slab if we haven't allocated one already.
+ if (!CurPtr) // Start a new slab if we haven't allocated one already.
StartNewSlab();
// Keep track of how many bytes we've allocated.
@@ -174,18 +157,13 @@ public:
}
// If Size is really big, allocate a separate slab for it.
- size_t PaddedSize = Size + sizeof(MemSlab) + Alignment - 1;
+ size_t PaddedSize = Size + Alignment - 1;
if (PaddedSize > SizeThreshold) {
- ++NumSlabs;
- MemSlab *NewSlab = Allocator.Allocate(PaddedSize);
-
- // Put the new slab after the current slab, since we are not allocating
- // into it.
- NewSlab->NextPtr = CurSlab->NextPtr;
- CurSlab->NextPtr = NewSlab;
+ void *NewSlab = Allocator.Allocate(PaddedSize);
+ CustomSizedSlabs.push_back(std::make_pair(NewSlab, PaddedSize));
- Ptr = alignPtr((char *)(NewSlab + 1), Alignment);
- assert((uintptr_t)Ptr + Size <= (uintptr_t)NewSlab + NewSlab->Size);
+ Ptr = alignPtr((char *)NewSlab, Alignment);
+ assert((uintptr_t)Ptr + Size <= (uintptr_t)NewSlab + PaddedSize);
__msan_allocated_memory(Ptr, Size);
return Ptr;
}
@@ -217,18 +195,29 @@ public:
return static_cast<T *>(Allocate(Num * EltSize, Alignment));
}
- size_t GetNumSlabs() const { return NumSlabs; }
+ void Deallocate(const void * /*Ptr*/) {}
-private:
- /// \brief The default allocator used if one is not provided.
- MallocSlabAllocator DefaultSlabAllocator;
+ size_t GetNumSlabs() const { return Slabs.size() + CustomSizedSlabs.size(); }
- /// \brief The underlying allocator we use to get slabs of memory.
- ///
- /// This defaults to MallocSlabAllocator, which wraps malloc, but it could be
- /// changed to use a custom allocator.
- SlabAllocator &Allocator;
+ size_t getTotalMemory() const {
+ size_t TotalMemory = 0;
+ for (auto I = Slabs.begin(), E = Slabs.end(); I != E; ++I)
+ TotalMemory += computeSlabSize(std::distance(Slabs.begin(), I));
+ for (auto &PtrAndSize : CustomSizedSlabs)
+ TotalMemory += PtrAndSize.second;
+ return TotalMemory;
+ }
+
+ void PrintStats() const {
+ // We call out to an external function to actually print the message as the
+ // printing code uses Allocator.h in its implementation.
+ extern void printBumpPtrAllocatorStats(
+ unsigned NumSlabs, size_t BytesAllocated, size_t TotalMemory);
+ printBumpPtrAllocatorStats(Slabs.size(), BytesAllocated, getTotalMemory());
+ }
+
+private:
/// \brief The current pointer into the current slab.
///
/// This points to the next free byte in the slab.
@@ -237,46 +226,73 @@ private:
/// \brief The end of the current slab.
char *End;
- /// \brief How many slabs we've allocated.
+ /// \brief The slabs allocated so far.
+ SmallVector<void *, 4> Slabs;
+
+ /// \brief Custom-sized slabs allocated for too-large allocation requests.
+ SmallVector<std::pair<void *, size_t>, 0> CustomSizedSlabs;
+
+ /// \brief How many bytes we've allocated.
///
- /// Used to scale the size of each slab and reduce the number of allocations
- /// for extremely heavy memory use scenarios.
- size_t NumSlabs;
+ /// Used so that we can compute how much space was wasted.
+ size_t BytesAllocated;
- /// \brief Allocate a new slab and move the bump pointers over into the new
- /// slab, modifying CurPtr and End.
- void StartNewSlab() {
- ++NumSlabs;
+ /// \brief The default allocator used if one is not provided.
+ MallocSlabAllocator DefaultSlabAllocator;
+
+ /// \brief The underlying allocator we use to get slabs of memory.
+ ///
+ /// This defaults to MallocSlabAllocator, which wraps malloc, but it could be
+ /// changed to use a custom allocator.
+ SlabAllocator &Allocator;
+
+ static size_t computeSlabSize(unsigned SlabIdx) {
// Scale the actual allocated slab size based on the number of slabs
// allocated. Every 128 slabs allocated, we double the allocated size to
// reduce allocation frequency, but saturate at multiplying the slab size by
// 2^30.
- // FIXME: Currently, this count includes special slabs for objects above the
- // size threshold. That will be fixed in a subsequent commit to make the
- // growth even more predictable.
- size_t AllocatedSlabSize =
- SlabSize * ((size_t)1 << std::min<size_t>(30, NumSlabs / 128));
-
- MemSlab *NewSlab = Allocator.Allocate(AllocatedSlabSize);
- NewSlab->NextPtr = CurSlab;
- CurSlab = NewSlab;
- CurPtr = (char *)(CurSlab + 1);
- End = ((char *)CurSlab) + CurSlab->Size;
+ return SlabSize * ((size_t)1 << std::min<size_t>(30, SlabIdx / 128));
+ }
+
+ /// \brief Allocate a new slab and move the bump pointers over into the new
+ /// slab, modifying CurPtr and End.
+ void StartNewSlab() {
+ size_t AllocatedSlabSize = computeSlabSize(Slabs.size());
+
+ void *NewSlab = Allocator.Allocate(AllocatedSlabSize);
+ Slabs.push_back(NewSlab);
+ CurPtr = (char *)(NewSlab);
+ End = ((char *)NewSlab) + AllocatedSlabSize;
}
- /// \brief Deallocate all memory slabs after and including this one.
- void DeallocateSlabs(MemSlab *Slab) {
- while (Slab) {
- MemSlab *NextSlab = Slab->NextPtr;
+ /// \brief Deallocate a sequence of slabs.
+ void DeallocateSlabs(SmallVectorImpl<void *>::iterator I,
+ SmallVectorImpl<void *>::iterator E) {
+ for (; I != E; ++I) {
+ size_t AllocatedSlabSize =
+ computeSlabSize(std::distance(Slabs.begin(), I));
#ifndef NDEBUG
// Poison the memory so stale pointers crash sooner. Note we must
// preserve the Size and NextPtr fields at the beginning.
- sys::Memory::setRangeWritable(Slab + 1, Slab->Size - sizeof(MemSlab));
- memset(Slab + 1, 0xCD, Slab->Size - sizeof(MemSlab));
+ sys::Memory::setRangeWritable(*I, AllocatedSlabSize);
+ memset(*I, 0xCD, AllocatedSlabSize);
#endif
- Allocator.Deallocate(Slab);
- Slab = NextSlab;
- --NumSlabs;
+ Allocator.Deallocate(*I, AllocatedSlabSize);
+ }
+ }
+
+ /// \brief Deallocate all memory for custom sized slabs.
+ void DeallocateCustomSizedSlabs() {
+ for (auto &PtrAndSize : CustomSizedSlabs) {
+ void *Ptr = PtrAndSize.first;
+#ifndef NDEBUG
+ size_t Size = PtrAndSize.second;
+ // Poison the memory so stale pointers crash sooner. Note we must
+ // preserve the Size and NextPtr fields at the beginning.
+ sys::Memory::setRangeWritable(Ptr, Size);
+ memset(Ptr, 0xCD, Size);
+#endif
+ Allocator.Deallocate(Ptr, Size);
}
}
@@ -305,22 +321,36 @@ public:
/// current slab and reset the current pointer to the beginning of it, freeing
/// all memory allocated so far.
void DestroyAll() {
- MemSlab *Slab = Allocator.CurSlab;
- while (Slab) {
- char *End = Slab == Allocator.CurSlab ? Allocator.CurPtr
- : (char *)Slab + Slab->Size;
- for (char *Ptr = (char *)(Slab + 1); Ptr < End; Ptr += sizeof(T)) {
- Ptr = alignPtr(Ptr, alignOf<T>());
- if (Ptr + sizeof(T) <= End)
- reinterpret_cast<T *>(Ptr)->~T();
- }
- Slab = Slab->NextPtr;
+ auto DestroyElements = [](char *Begin, char *End) {
+ assert(Begin == alignPtr(Begin, alignOf<T>()));
+ for (char *Ptr = Begin; Ptr + sizeof(T) <= End; Ptr += sizeof(T))
+ reinterpret_cast<T *>(Ptr)->~T();
+ };
+
+ for (auto I = Allocator.Slabs.begin(), E = Allocator.Slabs.end(); I != E;
+ ++I) {
+ size_t AllocatedSlabSize = BumpPtrAllocator::computeSlabSize(
+ std::distance(Allocator.Slabs.begin(), I));
+ char *Begin = alignPtr((char *)*I, alignOf<T>());
+ char *End = *I == Allocator.Slabs.back() ? Allocator.CurPtr
+ : (char *)*I + AllocatedSlabSize;
+
+ DestroyElements(Begin, End);
+ }
+
+ for (auto &PtrAndSize : Allocator.CustomSizedSlabs) {
+ void *Ptr = PtrAndSize.first;
+ size_t Size = PtrAndSize.second;
+ DestroyElements(alignPtr((char *)Ptr, alignOf<T>()), (char *)Ptr + Size);
}
+
Allocator.Reset();
}
/// \brief Allocate space for an array of objects without constructing them.
T *Allocate(size_t num = 1) { return Allocator.Allocate<T>(num); }
+
+private:
};
} // end namespace llvm