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-rw-r--r--include/llvm/Target/TargetFrameLowering.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/include/llvm/Target/TargetFrameLowering.h b/include/llvm/Target/TargetFrameLowering.h
index 7c42e23a11..bfddd06017 100644
--- a/include/llvm/Target/TargetFrameLowering.h
+++ b/include/llvm/Target/TargetFrameLowering.h
@@ -93,6 +93,19 @@ public:
/// stack pointer.
virtual bool isFPCloseToIncomingSP() const { return true; }
+ /// assignCalleeSavedSpillSlots - Allows target to override spill slot
+ /// assignment logic. If implemented, assignCalleeSavedSpillSlots() should
+ /// assign frame slots to all CSI entries and return true. If this method
+ /// returns false, spill slots will be assigned using generic implementation.
+ /// assignCalleeSavedSpillSlots() may add, delete or rearrange elements of
+ /// CSI.
+ virtual bool
+ assignCalleeSavedSpillSlots(MachineFunction &MF,
+ const TargetRegisterInfo *TRI,
+ std::vector<CalleeSavedInfo> &CSI) const {
+ return false;
+ }
+
/// getCalleeSavedSpillSlots - This method returns a pointer to an array of
/// pairs, that contains an entry for each callee saved register that must be
/// spilled to a particular stack location if it is spilled.