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+//=== Target/TargetRegisterInfo.h - Target Register Information -*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file describes an abstract interface used to get information about a
+// target machines register file. This information is used for a variety of
+// purposed, especially register allocation.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_TARGET_TARGETREGISTERINFO_H
+#define LLVM_TARGET_TARGETREGISTERINFO_H
+
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/CodeGen/MachineBasicBlock.h"
+#include "llvm/CodeGen/ValueTypes.h"
+#include <cassert>
+#include <functional>
+
+namespace llvm {
+
+class BitVector;
+class MachineFunction;
+class MachineInstr;
+class MachineMove;
+class RegScavenger;
+class SDNode;
+class SelectionDAG;
+class TargetRegisterClass;
+class Type;
+
+/// TargetRegisterDesc - This record contains all of the information known about
+/// a particular register. The AliasSet field (if not null) contains a pointer
+/// to a Zero terminated array of registers that this register aliases. This is
+/// needed for architectures like X86 which have AL alias AX alias EAX.
+/// Registers that this does not apply to simply should set this to null.
+/// The SubRegs field is a zero terminated array of registers that are
+/// sub-registers of the specific register, e.g. AL, AH are sub-registers of AX.
+/// The ImmsubRegs field is a subset of SubRegs. It includes only the immediate
+/// sub-registers. e.g. EAX has only one immediate sub-register of AX, not AH,
+/// AL which are immediate sub-registers of AX. The SuperRegs field is a zero
+/// terminated array of registers that are super-registers of the specific
+/// register, e.g. RAX, EAX, are super-registers of AX.
+///
+struct TargetRegisterDesc {
+ const char *Name; // Assembly language name for the register
+ const unsigned *AliasSet; // Register Alias Set, described above
+ const unsigned *SubRegs; // Sub-register set, described above
+ const unsigned *ImmSubRegs; // Immediate sub-register set, described above
+ const unsigned *SuperRegs; // Super-register set, described above
+};
+
+class TargetRegisterClass {
+public:
+ typedef const unsigned* iterator;
+ typedef const unsigned* const_iterator;
+
+ typedef const MVT::ValueType* vt_iterator;
+ typedef const TargetRegisterClass* const * sc_iterator;
+private:
+ unsigned ID;
+ bool isSubClass;
+ const vt_iterator VTs;
+ const sc_iterator SubClasses;
+ const sc_iterator SuperClasses;
+ const sc_iterator SubRegClasses;
+ const sc_iterator SuperRegClasses;
+ const unsigned RegSize, Alignment; // Size & Alignment of register in bytes
+ const int CopyCost;
+ const iterator RegsBegin, RegsEnd;
+public:
+ TargetRegisterClass(unsigned id,
+ const MVT::ValueType *vts,
+ const TargetRegisterClass * const *subcs,
+ const TargetRegisterClass * const *supcs,
+ const TargetRegisterClass * const *subregcs,
+ const TargetRegisterClass * const *superregcs,
+ unsigned RS, unsigned Al, int CC,
+ iterator RB, iterator RE)
+ : ID(id), VTs(vts), SubClasses(subcs), SuperClasses(supcs),
+ SubRegClasses(subregcs), SuperRegClasses(superregcs),
+ RegSize(RS), Alignment(Al), CopyCost(CC), RegsBegin(RB), RegsEnd(RE) {}
+ virtual ~TargetRegisterClass() {} // Allow subclasses
+
+ /// getID() - Return the register class ID number.
+ ///
+ unsigned getID() const { return ID; }
+
+ /// begin/end - Return all of the registers in this class.
+ ///
+ iterator begin() const { return RegsBegin; }
+ iterator end() const { return RegsEnd; }
+
+ /// getNumRegs - Return the number of registers in this class.
+ ///
+ unsigned getNumRegs() const { return RegsEnd-RegsBegin; }
+
+ /// getRegister - Return the specified register in the class.
+ ///
+ unsigned getRegister(unsigned i) const {
+ assert(i < getNumRegs() && "Register number out of range!");
+ return RegsBegin[i];
+ }
+
+ /// contains - Return true if the specified register is included in this
+ /// register class.
+ bool contains(unsigned Reg) const {
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (*I == Reg) return true;
+ return false;
+ }
+
+ /// hasType - return true if this TargetRegisterClass has the ValueType vt.
+ ///
+ bool hasType(MVT::ValueType vt) const {
+ for(int i = 0; VTs[i] != MVT::Other; ++i)
+ if (VTs[i] == vt)
+ return true;
+ return false;
+ }
+
+ /// vt_begin / vt_end - Loop over all of the value types that can be
+ /// represented by values in this register class.
+ vt_iterator vt_begin() const {
+ return VTs;
+ }
+
+ vt_iterator vt_end() const {
+ vt_iterator I = VTs;
+ while (*I != MVT::Other) ++I;
+ return I;
+ }
+
+ /// hasSubClass - return true if the specified TargetRegisterClass is a
+ /// sub-register class of this TargetRegisterClass.
+ bool hasSubClass(const TargetRegisterClass *cs) const {
+ for (int i = 0; SubClasses[i] != NULL; ++i)
+ if (SubClasses[i] == cs)
+ return true;
+ return false;
+ }
+
+ /// subclasses_begin / subclasses_end - Loop over all of the sub-classes of
+ /// this register class.
+ sc_iterator subclasses_begin() const {
+ return SubClasses;
+ }
+
+ sc_iterator subclasses_end() const {
+ sc_iterator I = SubClasses;
+ while (*I != NULL) ++I;
+ return I;
+ }
+
+ /// hasSuperClass - return true if the specified TargetRegisterClass is a
+ /// super-register class of this TargetRegisterClass.
+ bool hasSuperClass(const TargetRegisterClass *cs) const {
+ for (int i = 0; SuperClasses[i] != NULL; ++i)
+ if (SuperClasses[i] == cs)
+ return true;
+ return false;
+ }
+
+ /// superclasses_begin / superclasses_end - Loop over all of the super-classes
+ /// of this register class.
+ sc_iterator superclasses_begin() const {
+ return SuperClasses;
+ }
+
+ sc_iterator superclasses_end() const {
+ sc_iterator I = SuperClasses;
+ while (*I != NULL) ++I;
+ return I;
+ }
+
+ /// hasSubRegClass - return true if the specified TargetRegisterClass is a
+ /// class of a sub-register class for this TargetRegisterClass.
+ bool hasSubRegClass(const TargetRegisterClass *cs) const {
+ for (int i = 0; SubRegClasses[i] != NULL; ++i)
+ if (SubRegClasses[i] == cs)
+ return true;
+ return false;
+ }
+
+ /// hasClassForSubReg - return true if the specified TargetRegisterClass is a
+ /// class of a sub-register class for this TargetRegisterClass.
+ bool hasClassForSubReg(unsigned SubReg) const {
+ --SubReg;
+ for (unsigned i = 0; SubRegClasses[i] != NULL; ++i)
+ if (i == SubReg)
+ return true;
+ return false;
+ }
+
+ /// getClassForSubReg - return theTargetRegisterClass for the sub-register
+ /// at idx for this TargetRegisterClass.
+ sc_iterator getClassForSubReg(unsigned SubReg) const {
+ --SubReg;
+ for (unsigned i = 0; SubRegClasses[i] != NULL; ++i)
+ if (i == SubReg)
+ return &SubRegClasses[i];
+ assert(0 && "Invalid subregister index for register class");
+ return NULL;
+ }
+
+ /// subregclasses_begin / subregclasses_end - Loop over all of
+ /// the subregister classes of this register class.
+ sc_iterator subregclasses_begin() const {
+ return SubRegClasses;
+ }
+
+ sc_iterator subregclasses_end() const {
+ sc_iterator I = SubRegClasses;
+ while (*I != NULL) ++I;
+ return I;
+ }
+
+ /// superregclasses_begin / superregclasses_end - Loop over all of
+ /// the superregister classes of this register class.
+ sc_iterator superregclasses_begin() const {
+ return SuperRegClasses;
+ }
+
+ sc_iterator superregclasses_end() const {
+ sc_iterator I = SuperRegClasses;
+ while (*I != NULL) ++I;
+ return I;
+ }
+
+ /// allocation_order_begin/end - These methods define a range of registers
+ /// which specify the registers in this class that are valid to register
+ /// allocate, and the preferred order to allocate them in. For example,
+ /// callee saved registers should be at the end of the list, because it is
+ /// cheaper to allocate caller saved registers.
+ ///
+ /// These methods take a MachineFunction argument, which can be used to tune
+ /// the allocatable registers based on the characteristics of the function.
+ /// One simple example is that the frame pointer register can be used if
+ /// frame-pointer-elimination is performed.
+ ///
+ /// By default, these methods return all registers in the class.
+ ///
+ virtual iterator allocation_order_begin(const MachineFunction &MF) const {
+ return begin();
+ }
+ virtual iterator allocation_order_end(const MachineFunction &MF) const {
+ return end();
+ }
+
+
+
+ /// getSize - Return the size of the register in bytes, which is also the size
+ /// of a stack slot allocated to hold a spilled copy of this register.
+ unsigned getSize() const { return RegSize; }
+
+ /// getAlignment - Return the minimum required alignment for a register of
+ /// this class.
+ unsigned getAlignment() const { return Alignment; }
+
+ /// getCopyCost - Return the cost of copying a value between two registers in
+ /// this class.
+ int getCopyCost() const { return CopyCost; }
+};
+
+
+/// TargetRegisterInfo base class - We assume that the target defines a static
+/// array of TargetRegisterDesc objects that represent all of the machine
+/// registers that the target has. As such, we simply have to track a pointer
+/// to this array so that we can turn register number into a register
+/// descriptor.
+///
+class TargetRegisterInfo {
+public:
+ typedef const TargetRegisterClass * const * regclass_iterator;
+private:
+ const TargetRegisterDesc *Desc; // Pointer to the descriptor array
+ unsigned NumRegs; // Number of entries in the array
+
+ regclass_iterator RegClassBegin, RegClassEnd; // List of regclasses
+
+ int CallFrameSetupOpcode, CallFrameDestroyOpcode;
+protected:
+ TargetRegisterInfo(const TargetRegisterDesc *D, unsigned NR,
+ regclass_iterator RegClassBegin,
+ regclass_iterator RegClassEnd,
+ int CallFrameSetupOpcode = -1,
+ int CallFrameDestroyOpcode = -1);
+ virtual ~TargetRegisterInfo();
+public:
+
+ enum { // Define some target independent constants
+ /// NoRegister - This physical register is not a real target register. It
+ /// is useful as a sentinal.
+ NoRegister = 0,
+
+ /// FirstVirtualRegister - This is the first register number that is
+ /// considered to be a 'virtual' register, which is part of the SSA
+ /// namespace. This must be the same for all targets, which means that each
+ /// target is limited to 1024 registers.
+ FirstVirtualRegister = 1024
+ };
+
+ /// isPhysicalRegister - Return true if the specified register number is in
+ /// the physical register namespace.
+ static bool isPhysicalRegister(unsigned Reg) {
+ assert(Reg && "this is not a register!");
+ return Reg < FirstVirtualRegister;
+ }
+
+ /// isVirtualRegister - Return true if the specified register number is in
+ /// the virtual register namespace.
+ static bool isVirtualRegister(unsigned Reg) {
+ assert(Reg && "this is not a register!");
+ return Reg >= FirstVirtualRegister;
+ }
+
+ /// getPhysicalRegisterRegClass - Returns the Register Class of a physical
+ /// register of the given type.
+ const TargetRegisterClass *getPhysicalRegisterRegClass(MVT::ValueType VT,
+ unsigned Reg) const;
+
+ /// getAllocatableSet - Returns a bitset indexed by register number
+ /// indicating if a register is allocatable or not. If a register class is
+ /// specified, returns the subset for the class.
+ BitVector getAllocatableSet(MachineFunction &MF,
+ const TargetRegisterClass *RC = NULL) const;
+
+ const TargetRegisterDesc &operator[](unsigned RegNo) const {
+ assert(RegNo < NumRegs &&
+ "Attempting to access record for invalid register number!");
+ return Desc[RegNo];
+ }
+
+ /// Provide a get method, equivalent to [], but more useful if we have a
+ /// pointer to this object.
+ ///
+ const TargetRegisterDesc &get(unsigned RegNo) const {
+ return operator[](RegNo);
+ }
+
+ /// getAliasSet - Return the set of registers aliased by the specified
+ /// register, or a null list of there are none. The list returned is zero
+ /// terminated.
+ ///
+ const unsigned *getAliasSet(unsigned RegNo) const {
+ return get(RegNo).AliasSet;
+ }
+
+ /// getSubRegisters - Return the set of registers that are sub-registers of
+ /// the specified register, or a null list of there are none. The list
+ /// returned is zero terminated.
+ ///
+ const unsigned *getSubRegisters(unsigned RegNo) const {
+ return get(RegNo).SubRegs;
+ }
+
+ /// getImmediateSubRegisters - Return the set of registers that are immediate
+ /// sub-registers of the specified register, or a null list of there are none.
+ /// The list returned is zero terminated.
+ ///
+ const unsigned *getImmediateSubRegisters(unsigned RegNo) const {
+ return get(RegNo).ImmSubRegs;
+ }
+
+ /// getSuperRegisters - Return the set of registers that are super-registers
+ /// of the specified register, or a null list of there are none. The list
+ /// returned is zero terminated.
+ ///
+ const unsigned *getSuperRegisters(unsigned RegNo) const {
+ return get(RegNo).SuperRegs;
+ }
+
+ /// getName - Return the symbolic target specific name for the specified
+ /// physical register.
+ const char *getName(unsigned RegNo) const {
+ return get(RegNo).Name;
+ }
+
+ /// getNumRegs - Return the number of registers this target has (useful for
+ /// sizing arrays holding per register information)
+ unsigned getNumRegs() const {
+ return NumRegs;
+ }
+
+ /// areAliases - Returns true if the two registers alias each other, false
+ /// otherwise
+ bool areAliases(unsigned regA, unsigned regB) const {
+ for (const unsigned *Alias = getAliasSet(regA); *Alias; ++Alias)
+ if (*Alias == regB) return true;
+ return false;
+ }
+
+ /// regsOverlap - Returns true if the two registers are equal or alias each
+ /// other. The registers may be virtual register.
+ bool regsOverlap(unsigned regA, unsigned regB) const {
+ if (regA == regB)
+ return true;
+
+ if (isVirtualRegister(regA) || isVirtualRegister(regB))
+ return false;
+ return areAliases(regA, regB);
+ }
+
+ /// isSubRegister - Returns true if regB is a sub-register of regA.
+ ///
+ bool isSubRegister(unsigned regA, unsigned regB) const {
+ for (const unsigned *SR = getSubRegisters(regA); *SR; ++SR)
+ if (*SR == regB) return true;
+ return false;
+ }
+
+ /// isSuperRegister - Returns true if regB is a super-register of regA.
+ ///
+ bool isSuperRegister(unsigned regA, unsigned regB) const {
+ for (const unsigned *SR = getSuperRegisters(regA); *SR; ++SR)
+ if (*SR == regB) return true;
+ return false;
+ }
+
+ /// getCalleeSavedRegs - Return a null-terminated list of all of the
+ /// callee saved registers on this target. The register should be in the
+ /// order of desired callee-save stack frame offset. The first register is
+ /// closed to the incoming stack pointer if stack grows down, and vice versa.
+ virtual const unsigned* getCalleeSavedRegs(const MachineFunction *MF = 0)
+ const = 0;
+
+ /// getCalleeSavedRegClasses - Return a null-terminated list of the preferred
+ /// register classes to spill each callee saved register with. The order and
+ /// length of this list match the getCalleeSaveRegs() list.
+ virtual const TargetRegisterClass* const *getCalleeSavedRegClasses(
+ const MachineFunction *MF) const =0;
+
+ /// getReservedRegs - Returns a bitset indexed by physical register number
+ /// indicating if a register is a special register that has particular uses
+ /// and should be considered unavailable at all times, e.g. SP, RA. This is
+ /// used by register scavenger to determine what registers are free.
+ virtual BitVector getReservedRegs(const MachineFunction &MF) const = 0;
+
+ /// getSubReg - Returns the physical register number of sub-register "Index"
+ /// for physical register RegNo.
+ virtual unsigned getSubReg(unsigned RegNo, unsigned Index) const = 0;
+
+ //===--------------------------------------------------------------------===//
+ // Register Class Information
+ //
+
+ /// Register class iterators
+ ///
+ regclass_iterator regclass_begin() const { return RegClassBegin; }
+ regclass_iterator regclass_end() const { return RegClassEnd; }
+
+ unsigned getNumRegClasses() const {
+ return regclass_end()-regclass_begin();
+ }
+
+ /// getRegClass - Returns the register class associated with the enumeration
+ /// value. See class TargetOperandInfo.
+ const TargetRegisterClass *getRegClass(unsigned i) const {
+ assert(i <= getNumRegClasses() && "Register Class ID out of range");
+ return i ? RegClassBegin[i - 1] : NULL;
+ }
+
+ //===--------------------------------------------------------------------===//
+ // Interfaces used by the register allocator and stack frame
+ // manipulation passes to move data around between registers,
+ // immediates and memory. FIXME: Move these to TargetInstrInfo.h.
+ //
+
+ /// getCrossCopyRegClass - Returns a legal register class to copy a register
+ /// in the specified class to or from. Returns NULL if it is possible to copy
+ /// between a two registers of the specified class.
+ virtual const TargetRegisterClass *
+ getCrossCopyRegClass(const TargetRegisterClass *RC) const {
+ return NULL;
+ }
+
+ /// reMaterialize - Re-issue the specified 'original' instruction at the
+ /// specific location targeting a new destination register.
+ virtual void reMaterialize(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ unsigned DestReg,
+ const MachineInstr *Orig) const = 0;
+
+ /// targetHandlesStackFrameRounding - Returns true if the target is
+ /// responsible for rounding up the stack frame (probably at emitPrologue
+ /// time).
+ virtual bool targetHandlesStackFrameRounding() const {
+ return false;
+ }
+
+ /// requiresRegisterScavenging - returns true if the target requires (and can
+ /// make use of) the register scavenger.
+ virtual bool requiresRegisterScavenging(const MachineFunction &MF) const {
+ return false;
+ }
+
+ /// hasFP - Return true if the specified function should have a dedicated
+ /// frame pointer register. For most targets this is true only if the function
+ /// has variable sized allocas or if frame pointer elimination is disabled.
+ virtual bool hasFP(const MachineFunction &MF) const = 0;
+
+ // hasReservedCallFrame - Under normal circumstances, when a frame pointer is
+ // not required, we reserve argument space for call sites in the function
+ // immediately on entry to the current function. This eliminates the need for
+ // add/sub sp brackets around call sites. Returns true if the call frame is
+ // included as part of the stack frame.
+ virtual bool hasReservedCallFrame(MachineFunction &MF) const {
+ return !hasFP(MF);
+ }
+
+ /// getCallFrameSetup/DestroyOpcode - These methods return the opcode of the
+ /// frame setup/destroy instructions if they exist (-1 otherwise). Some
+ /// targets use pseudo instructions in order to abstract away the difference
+ /// between operating with a frame pointer and operating without, through the
+ /// use of these two instructions.
+ ///
+ int getCallFrameSetupOpcode() const { return CallFrameSetupOpcode; }
+ int getCallFrameDestroyOpcode() const { return CallFrameDestroyOpcode; }
+
+
+ /// eliminateCallFramePseudoInstr - This method is called during prolog/epilog
+ /// code insertion to eliminate call frame setup and destroy pseudo
+ /// instructions (but only if the Target is using them). It is responsible
+ /// for eliminating these instructions, replacing them with concrete
+ /// instructions. This method need only be implemented if using call frame
+ /// setup/destroy pseudo instructions.
+ ///
+ virtual void
+ eliminateCallFramePseudoInstr(MachineFunction &MF,
+ MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI) const {
+ assert(getCallFrameSetupOpcode()== -1 && getCallFrameDestroyOpcode()== -1 &&
+ "eliminateCallFramePseudoInstr must be implemented if using"
+ " call frame setup/destroy pseudo instructions!");
+ assert(0 && "Call Frame Pseudo Instructions do not exist on this target!");
+ }
+
+ /// processFunctionBeforeCalleeSavedScan - This method is called immediately
+ /// before PrologEpilogInserter scans the physical registers used to determine
+ /// what callee saved registers should be spilled. This method is optional.
+ virtual void processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
+ RegScavenger *RS = NULL) const {
+
+ }
+
+ /// processFunctionBeforeFrameFinalized - This method is called immediately
+ /// before the specified functions frame layout (MF.getFrameInfo()) is
+ /// finalized. Once the frame is finalized, MO_FrameIndex operands are
+ /// replaced with direct constants. This method is optional.
+ ///
+ virtual void processFunctionBeforeFrameFinalized(MachineFunction &MF) const {
+ }
+
+ /// eliminateFrameIndex - This method must be overriden to eliminate abstract
+ /// frame indices from instructions which may use them. The instruction
+ /// referenced by the iterator contains an MO_FrameIndex operand which must be
+ /// eliminated by this method. This method may modify or replace the
+ /// specified instruction, as long as it keeps the iterator pointing the the
+ /// finished product. SPAdj is the SP adjustment due to call frame setup
+ /// instruction. The return value is the number of instructions added to
+ /// (negative if removed from) the basic block.
+ ///
+ virtual void eliminateFrameIndex(MachineBasicBlock::iterator MI,
+ int SPAdj, RegScavenger *RS=NULL) const = 0;
+
+ /// emitProlog/emitEpilog - These methods insert prolog and epilog code into
+ /// the function. The return value is the number of instructions
+ /// added to (negative if removed from) the basic block (entry for prologue).
+ ///
+ virtual void emitPrologue(MachineFunction &MF) const = 0;
+ virtual void emitEpilogue(MachineFunction &MF,
+ MachineBasicBlock &MBB) const = 0;
+
+ //===--------------------------------------------------------------------===//
+ /// Debug information queries.
+
+ /// getDwarfRegNum - Map a target register to an equivalent dwarf register
+ /// number. Returns -1 if there is no equivalent value. The second
+ /// parameter allows targets to use different numberings for EH info and
+ /// deubgging info.
+ virtual int getDwarfRegNum(unsigned RegNum, bool isEH) const = 0;
+
+ /// getFrameRegister - This method should return the register used as a base
+ /// for values allocated in the current stack frame.
+ virtual unsigned getFrameRegister(MachineFunction &MF) const = 0;
+
+ /// getFrameIndexOffset - Returns the displacement from the frame register to
+ /// the stack frame of the specified index.
+ virtual int getFrameIndexOffset(MachineFunction &MF, int FI) const;
+
+ /// getRARegister - This method should return the register where the return
+ /// address can be found.
+ virtual unsigned getRARegister() const = 0;
+
+ /// getInitialFrameState - Returns a list of machine moves that are assumed
+ /// on entry to all functions. Note that LabelID is ignored (assumed to be
+ /// the beginning of the function.)
+ virtual void getInitialFrameState(std::vector<MachineMove> &Moves) const;
+};
+
+// This is useful when building IndexedMaps keyed on virtual registers
+struct VirtReg2IndexFunctor : std::unary_function<unsigned, unsigned> {
+ unsigned operator()(unsigned Reg) const {
+ return Reg - TargetRegisterInfo::FirstVirtualRegister;
+ }
+};
+
+} // End llvm namespace
+
+#endif