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-rw-r--r--include/llvm/Support/Allocator.h21
1 files changed, 4 insertions, 17 deletions
diff --git a/include/llvm/Support/Allocator.h b/include/llvm/Support/Allocator.h
index 5565c1ccf1..742812d75f 100644
--- a/include/llvm/Support/Allocator.h
+++ b/include/llvm/Support/Allocator.h
@@ -135,19 +135,6 @@ public:
void PrintStats() const {}
};
-/// MallocSlabAllocator - The default slab allocator for the bump allocator
-/// is an adapter class for MallocAllocator that just forwards the method
-/// calls and translates the arguments.
-class MallocSlabAllocator {
- /// Allocator - The underlying allocator that we forward to.
- ///
- MallocAllocator Allocator;
-
-public:
- void *Allocate(size_t Size) { return Allocator.Allocate(Size, 0); }
- void Deallocate(void *Slab, size_t Size) { Allocator.Deallocate(Slab, Size); }
-};
-
namespace detail {
// We call out to an external function to actually print the message as the
@@ -167,10 +154,10 @@ void printBumpPtrAllocatorStats(unsigned NumSlabs, size_t BytesAllocated,
/// Note that this also has a threshold for forcing allocations above a certain
/// size into their own slab.
///
-/// The BumpPtrAllocatorImpl template defaults to using a MallocSlabAllocator
+/// The BumpPtrAllocatorImpl template defaults to using a MallocAllocator
/// object, which wraps malloc, to allocate memory, but it can be changed to
/// use a custom allocator.
-template <typename AllocatorT = MallocSlabAllocator, size_t SlabSize = 4096,
+template <typename AllocatorT = MallocAllocator, size_t SlabSize = 4096,
size_t SizeThreshold = SlabSize>
class BumpPtrAllocatorImpl
: public AllocatorBase<
@@ -241,7 +228,7 @@ public:
// If Size is really big, allocate a separate slab for it.
size_t PaddedSize = Size + Alignment - 1;
if (PaddedSize > SizeThreshold) {
- void *NewSlab = Allocator.Allocate(PaddedSize);
+ void *NewSlab = Allocator.Allocate(PaddedSize, 0);
CustomSizedSlabs.push_back(std::make_pair(NewSlab, PaddedSize));
Ptr = alignPtr((char *)NewSlab, Alignment);
@@ -319,7 +306,7 @@ private:
void StartNewSlab() {
size_t AllocatedSlabSize = computeSlabSize(Slabs.size());
- void *NewSlab = Allocator.Allocate(AllocatedSlabSize);
+ void *NewSlab = Allocator.Allocate(AllocatedSlabSize, 0);
Slabs.push_back(NewSlab);
CurPtr = (char *)(NewSlab);
End = ((char *)NewSlab) + AllocatedSlabSize;