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path: root/lib/Bitcode/Reader/BitcodeReader.cpp
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Diffstat (limited to 'lib/Bitcode/Reader/BitcodeReader.cpp')
-rw-r--r--lib/Bitcode/Reader/BitcodeReader.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/lib/Bitcode/Reader/BitcodeReader.cpp b/lib/Bitcode/Reader/BitcodeReader.cpp
index 93654a1dc5..8f4e8c3e46 100644
--- a/lib/Bitcode/Reader/BitcodeReader.cpp
+++ b/lib/Bitcode/Reader/BitcodeReader.cpp
@@ -400,7 +400,7 @@ Type *BitcodeReader::getTypeByID(unsigned ID) {
// If we have a forward reference, the only possible case is when it is to a
// named struct. Just create a placeholder for now.
- return TypeList[ID] = StructType::createNamed(Context, "");
+ return TypeList[ID] = StructType::create(Context);
}
/// FIXME: Remove in LLVM 3.1, only used by ParseOldTypeTable.
@@ -668,7 +668,7 @@ bool BitcodeReader::ParseTypeTableBody() {
Res->setName(TypeName);
TypeList[NumRecords] = 0;
} else // Otherwise, create a new struct.
- Res = StructType::createNamed(Context, TypeName);
+ Res = StructType::create(Context, TypeName);
TypeName.clear();
SmallVector<Type*, 8> EltTys;
@@ -697,7 +697,7 @@ bool BitcodeReader::ParseTypeTableBody() {
Res->setName(TypeName);
TypeList[NumRecords] = 0;
} else // Otherwise, create a new struct with no body.
- Res = StructType::createNamed(Context, TypeName);
+ Res = StructType::create(Context, TypeName);
TypeName.clear();
ResultTy = Res;
break;
@@ -831,7 +831,7 @@ RestartScan:
break;
case bitc::TYPE_CODE_OPAQUE: // OPAQUE
if (NextTypeID < TypeList.size() && TypeList[NextTypeID] == 0)
- ResultTy = StructType::createNamed(Context, "");
+ ResultTy = StructType::create(Context);
break;
case bitc::TYPE_CODE_STRUCT_OLD: {// STRUCT_OLD
if (NextTypeID >= TypeList.size()) break;
@@ -842,7 +842,7 @@ RestartScan:
// Set a type.
if (TypeList[NextTypeID] == 0)
- TypeList[NextTypeID] = StructType::createNamed(Context, "");
+ TypeList[NextTypeID] = StructType::create(Context);
std::vector<Type*> EltTys;
for (unsigned i = 1, e = Record.size(); i != e; ++i) {
@@ -961,7 +961,7 @@ bool BitcodeReader::ParseOldTypeSymbolTable() {
// Only apply the type name to a struct type with no name.
if (StructType *STy = dyn_cast<StructType>(TypeList[TypeID]))
- if (!STy->isAnonymous() && !STy->hasName())
+ if (!STy->isLiteral() && !STy->hasName())
STy->setName(TypeName);
TypeName.clear();
break;