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-rw-r--r--lib/CodeGen/InlineSpiller.cpp159
1 files changed, 128 insertions, 31 deletions
diff --git a/lib/CodeGen/InlineSpiller.cpp b/lib/CodeGen/InlineSpiller.cpp
index 2c9ea19d42..fc6d3ec70e 100644
--- a/lib/CodeGen/InlineSpiller.cpp
+++ b/lib/CodeGen/InlineSpiller.cpp
@@ -35,6 +35,13 @@ class InlineSpiller : public Spiller {
MachineRegisterInfo &mri_;
const TargetInstrInfo &tii_;
const TargetRegisterInfo &tri_;
+ const BitVector reserved_;
+
+ // Variables that are valid during spill(), but used by multiple methods.
+ LiveInterval *li_;
+ const TargetRegisterClass *rc_;
+ int stackSlot_;
+ const SmallVectorImpl<LiveInterval*> *spillIs_;
~InlineSpiller() {}
@@ -44,12 +51,16 @@ public:
mfi_(*mf->getFrameInfo()),
mri_(mf->getRegInfo()),
tii_(*mf->getTarget().getInstrInfo()),
- tri_(*mf->getTarget().getRegisterInfo()) {}
+ tri_(*mf->getTarget().getRegisterInfo()),
+ reserved_(tri_.getReservedRegs(mf_)) {}
void spill(LiveInterval *li,
std::vector<LiveInterval*> &newIntervals,
SmallVectorImpl<LiveInterval*> &spillIs,
SlotIndex *earliestIndex);
+ bool reMaterialize(LiveInterval &NewLI, MachineBasicBlock::iterator MI);
+ void insertReload(LiveInterval &NewLI, MachineBasicBlock::iterator MI);
+ void insertSpill(LiveInterval &NewLI, MachineBasicBlock::iterator MI);
};
}
@@ -62,6 +73,109 @@ Spiller *createInlineSpiller(MachineFunction *mf,
}
}
+/// reMaterialize - Attempt to rematerialize li_->reg before MI instead of
+/// reloading it.
+bool InlineSpiller::reMaterialize(LiveInterval &NewLI,
+ MachineBasicBlock::iterator MI) {
+ SlotIndex UseIdx = lis_.getInstructionIndex(MI).getUseIndex();
+ LiveRange *LR = li_->getLiveRangeContaining(UseIdx);
+ if (!LR) {
+ DEBUG(dbgs() << "\tundef at " << UseIdx << ", adding <undef> flags.\n");
+ for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(i);
+ if (MO.isReg() && MO.isUse() && MO.getReg() == li_->reg)
+ MO.setIsUndef();
+ }
+ return true;
+ }
+
+ // Find the instruction that defined this value of li_->reg.
+ if (!LR->valno->isDefAccurate())
+ return false;
+ SlotIndex OrigDefIdx = LR->valno->def;
+ MachineInstr *OrigDefMI = lis_.getInstructionFromIndex(OrigDefIdx);
+ if (!OrigDefMI)
+ return false;
+
+ // FIXME: Provide AliasAnalysis argument.
+ if (!tii_.isTriviallyReMaterializable(OrigDefMI))
+ return false;
+
+ // A rematerializable instruction may be using other virtual registers.
+ // Make sure they are available at the new location.
+ for (unsigned i = 0, e = OrigDefMI->getNumOperands(); i != e; ++i) {
+ MachineOperand &MO = OrigDefMI->getOperand(i);
+ if (!MO.isReg() || !MO.getReg() || MO.getReg() == li_->reg)
+ continue;
+ // Reserved physregs are OK. Others are not (probably from coalescing).
+ if (TargetRegisterInfo::isPhysicalRegister(MO.getReg())) {
+ if (reserved_.test(MO.getReg()))
+ continue;
+ else
+ return false;
+ }
+ // We don't want to move any virtual defs.
+ if (MO.isDef())
+ return false;
+ // We have a use of a virtual register other than li_->reg.
+ if (MO.isUndef())
+ continue;
+ // We cannot depend on virtual registers in spillIs_. They will be spilled.
+ for (unsigned si = 0, se = spillIs_->size(); si != se; ++si)
+ if ((*spillIs_)[si]->reg == MO.getReg())
+ return false;
+
+ // Is the register available here with the same value as at OrigDefMI?
+ LiveInterval &ULI = lis_.getInterval(MO.getReg());
+ LiveRange *HereLR = ULI.getLiveRangeContaining(UseIdx);
+ if (!HereLR)
+ return false;
+ LiveRange *DefLR = ULI.getLiveRangeContaining(OrigDefIdx.getUseIndex());
+ if (!DefLR || DefLR->valno != HereLR->valno)
+ return false;
+ }
+
+ // Finally we can rematerialize OrigDefMI before MI.
+ MachineBasicBlock &MBB = *MI->getParent();
+ tii_.reMaterialize(MBB, MI, NewLI.reg, 0, OrigDefMI, tri_);
+ SlotIndex DefIdx = lis_.InsertMachineInstrInMaps(--MI).getDefIndex();
+ DEBUG(dbgs() << "\tremat: " << DefIdx << '\t' << *MI);
+ VNInfo *DefVNI = NewLI.getNextValue(DefIdx, 0, true,
+ lis_.getVNInfoAllocator());
+ NewLI.addRange(LiveRange(DefIdx, UseIdx.getDefIndex(), DefVNI));
+ return true;
+}
+
+/// insertReload - Insert a reload of NewLI.reg before MI.
+void InlineSpiller::insertReload(LiveInterval &NewLI,
+ MachineBasicBlock::iterator MI) {
+ MachineBasicBlock &MBB = *MI->getParent();
+ SlotIndex Idx = lis_.getInstructionIndex(MI).getDefIndex();
+ tii_.loadRegFromStackSlot(MBB, MI, NewLI.reg, stackSlot_, rc_, &tri_);
+ --MI; // Point to load instruction.
+ SlotIndex LoadIdx = lis_.InsertMachineInstrInMaps(MI).getDefIndex();
+ vrm_.addSpillSlotUse(stackSlot_, MI);
+ DEBUG(dbgs() << "\treload: " << LoadIdx << '\t' << *MI);
+ VNInfo *LoadVNI = NewLI.getNextValue(LoadIdx, 0, true,
+ lis_.getVNInfoAllocator());
+ NewLI.addRange(LiveRange(LoadIdx, Idx, LoadVNI));
+}
+
+/// insertSpill - Insert a spill of NewLI.reg after MI.
+void InlineSpiller::insertSpill(LiveInterval &NewLI,
+ MachineBasicBlock::iterator MI) {
+ MachineBasicBlock &MBB = *MI->getParent();
+ SlotIndex Idx = lis_.getInstructionIndex(MI).getDefIndex();
+ tii_.storeRegToStackSlot(MBB, ++MI, NewLI.reg, true, stackSlot_, rc_, &tri_);
+ --MI; // Point to store instruction.
+ SlotIndex StoreIdx = lis_.InsertMachineInstrInMaps(MI).getDefIndex();
+ vrm_.addSpillSlotUse(stackSlot_, MI);
+ DEBUG(dbgs() << "\tspilled: " << StoreIdx << '\t' << *MI);
+ VNInfo *StoreVNI = NewLI.getNextValue(Idx, 0, true,
+ lis_.getVNInfoAllocator());
+ NewLI.addRange(LiveRange(Idx, StoreIdx, StoreVNI));
+}
+
void InlineSpiller::spill(LiveInterval *li,
std::vector<LiveInterval*> &newIntervals,
SmallVectorImpl<LiveInterval*> &spillIs,
@@ -70,12 +184,14 @@ void InlineSpiller::spill(LiveInterval *li,
assert(li->isSpillable() && "Attempting to spill already spilled value.");
assert(!li->isStackSlot() && "Trying to spill a stack slot.");
- const TargetRegisterClass *RC = mri_.getRegClass(li->reg);
- unsigned SS = vrm_.assignVirt2StackSlot(li->reg);
+ li_ = li;
+ rc_ = mri_.getRegClass(li->reg);
+ stackSlot_ = vrm_.assignVirt2StackSlot(li->reg);
+ spillIs_ = &spillIs;
+ // Iterate over instructions using register.
for (MachineRegisterInfo::reg_iterator RI = mri_.reg_begin(li->reg);
MachineInstr *MI = RI.skipInstruction();) {
- SlotIndex Idx = lis_.getInstructionIndex(MI).getDefIndex();
// Analyze instruction.
bool Reads, Writes;
@@ -84,23 +200,16 @@ void InlineSpiller::spill(LiveInterval *li,
// Allocate interval around instruction.
// FIXME: Infer regclass from instruction alone.
- unsigned NewVReg = mri_.createVirtualRegister(RC);
+ unsigned NewVReg = mri_.createVirtualRegister(rc_);
vrm_.grow();
LiveInterval &NewLI = lis_.getOrCreateInterval(NewVReg);
NewLI.markNotSpillable();
- // Reload if instruction reads register.
- if (Reads) {
- MachineBasicBlock::iterator MII = MI;
- tii_.loadRegFromStackSlot(*MI->getParent(), MII, NewVReg, SS, RC, &tri_);
- --MII; // Point to load instruction.
- SlotIndex LoadIdx = lis_.InsertMachineInstrInMaps(MII).getDefIndex();
- vrm_.addSpillSlotUse(SS, MII);
- DEBUG(dbgs() << "\treload: " << LoadIdx << '\t' << *MII);
- VNInfo *LoadVNI = NewLI.getNextValue(LoadIdx, 0, true,
- lis_.getVNInfoAllocator());
- NewLI.addRange(LiveRange(LoadIdx, Idx, LoadVNI));
- }
+ // Attempt remat instead of reload.
+ bool NeedsReload = Reads && !reMaterialize(NewLI, MI);
+
+ if (NeedsReload)
+ insertReload(NewLI, MI);
// Rewrite instruction operands.
bool hasLiveDef = false;
@@ -115,22 +224,10 @@ void InlineSpiller::spill(LiveInterval *li,
hasLiveDef = true;
}
}
- DEBUG(dbgs() << "\trewrite: " << Idx << '\t' << *MI);
- // Spill is instruction writes register.
// FIXME: Use a second vreg if instruction has no tied ops.
- if (Writes && hasLiveDef) {
- MachineBasicBlock::iterator MII = MI;
- tii_.storeRegToStackSlot(*MI->getParent(), ++MII, NewVReg, true, SS, RC,
- &tri_);
- --MII; // Point to store instruction.
- SlotIndex StoreIdx = lis_.InsertMachineInstrInMaps(MII).getDefIndex();
- vrm_.addSpillSlotUse(SS, MII);
- DEBUG(dbgs() << "\tspilled: " << StoreIdx << '\t' << *MII);
- VNInfo *StoreVNI = NewLI.getNextValue(Idx, 0, true,
- lis_.getVNInfoAllocator());
- NewLI.addRange(LiveRange(Idx, StoreIdx, StoreVNI));
- }
+ if (Writes && hasLiveDef)
+ insertSpill(NewLI, MI);
DEBUG(dbgs() << "\tinterval: " << NewLI << '\n');
newIntervals.push_back(&NewLI);