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Diffstat (limited to 'lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp')
-rw-r--r--lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp228
1 files changed, 104 insertions, 124 deletions
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
index 5c3cc008e3..b28a312f74 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
@@ -35,11 +35,9 @@ void ObjectImageCommon::anchor() {}
namespace llvm {
-void RuntimeDyldImpl::registerEHFrames() {
-}
+void RuntimeDyldImpl::registerEHFrames() {}
-void RuntimeDyldImpl::deregisterEHFrames() {
-}
+void RuntimeDyldImpl::deregisterEHFrames() {}
// Resolve the relocations for all symbols we currently know about.
void RuntimeDyldImpl::resolveRelocations() {
@@ -55,9 +53,8 @@ void RuntimeDyldImpl::resolveRelocations() {
// symbol for the relocation is located. The SectionID in the relocation
// entry provides the section to which the relocation will be applied.
uint64_t Addr = Sections[i].LoadAddress;
- DEBUG(dbgs() << "Resolving relocations Section #" << i
- << "\t" << format("%p", (uint8_t *)Addr)
- << "\n");
+ DEBUG(dbgs() << "Resolving relocations Section #" << i << "\t"
+ << format("%p", (uint8_t *)Addr) << "\n");
resolveRelocationList(Relocations[i], Addr);
Relocations.erase(i);
}
@@ -75,7 +72,7 @@ void RuntimeDyldImpl::mapSectionAddress(const void *LocalAddress,
llvm_unreachable("Attempting to remap address of unknown section!");
}
-ObjectImage* RuntimeDyldImpl::loadObject(ObjectImage *InputObject) {
+ObjectImage *RuntimeDyldImpl::loadObject(ObjectImage *InputObject) {
MutexGuard locked(lock);
std::unique_ptr<ObjectImage> Obj(InputObject);
@@ -85,7 +82,7 @@ ObjectImage* RuntimeDyldImpl::loadObject(ObjectImage *InputObject) {
// Save information about our target
Arch = (Triple::ArchType)Obj->getArch();
IsTargetLittleEndian = Obj->getObjectFile()->isLittleEndian();
-
+
// Compute the memory size required to load all sections to be loaded
// and pass this information to the memory manager
if (MemMgr->needsToReserveAllocationSpace()) {
@@ -93,7 +90,7 @@ ObjectImage* RuntimeDyldImpl::loadObject(ObjectImage *InputObject) {
computeTotalAllocSize(*Obj, CodeSize, DataSizeRO, DataSizeRW);
MemMgr->reserveAllocationSpace(CodeSize, DataSizeRO, DataSizeRW);
}
-
+
// Symbols found in this object
StringMap<SymbolLoc> LocalSymbols;
// Used sections from the object file
@@ -134,18 +131,19 @@ ObjectImage* RuntimeDyldImpl::loadObject(ObjectImage *InputObject) {
section_iterator SI = Obj->end_sections();
Check(I->getFileOffset(FileOffset));
Check(I->getSection(SI));
- if (SI == Obj->end_sections()) continue;
+ if (SI == Obj->end_sections())
+ continue;
Check(SI->getContents(SectionData));
Check(SI->isText(IsCode));
- const uint8_t* SymPtr = (const uint8_t*)Obj->getData().data() +
- (uintptr_t)FileOffset;
- uintptr_t SectOffset = (uintptr_t)(SymPtr -
- (const uint8_t*)SectionData.begin());
- unsigned SectionID = findOrEmitSection(*Obj, *SI, IsCode, LocalSections);
+ const uint8_t *SymPtr =
+ (const uint8_t *)Obj->getData().data() + (uintptr_t)FileOffset;
+ uintptr_t SectOffset =
+ (uintptr_t)(SymPtr - (const uint8_t *)SectionData.begin());
+ unsigned SectionID =
+ findOrEmitSection(*Obj, *SI, IsCode, LocalSections);
LocalSymbols[Name.data()] = SymbolLoc(SectionID, SectOffset);
DEBUG(dbgs() << "\tFileOffset: " << format("%p", (uintptr_t)FileOffset)
- << " flags: " << Flags
- << " SID: " << SectionID
+ << " flags: " << Flags << " SID: " << SectionID
<< " Offset: " << format("%p", SectOffset));
GlobalSymbolTable[Name] = SymbolLoc(SectionID, SectOffset);
}
@@ -171,7 +169,7 @@ ObjectImage* RuntimeDyldImpl::loadObject(ObjectImage *InputObject) {
bool IsCode = false;
Check(RelocatedSection->isText(IsCode));
SectionID =
- findOrEmitSection(*Obj, *RelocatedSection, IsCode, LocalSections);
+ findOrEmitSection(*Obj, *RelocatedSection, IsCode, LocalSections);
DEBUG(dbgs() << "\tSectionID: " << SectionID << "\n");
for (relocation_iterator I = SI->relocation_begin(),
@@ -187,37 +185,41 @@ ObjectImage* RuntimeDyldImpl::loadObject(ObjectImage *InputObject) {
}
// A helper method for computeTotalAllocSize.
-// Computes the memory size required to allocate sections with the given sizes,
+// Computes the memory size required to allocate sections with the given sizes,
// assuming that all sections are allocated with the given alignment
-static uint64_t computeAllocationSizeForSections(std::vector<uint64_t>& SectionSizes,
- uint64_t Alignment) {
+static uint64_t
+computeAllocationSizeForSections(std::vector<uint64_t> &SectionSizes,
+ uint64_t Alignment) {
uint64_t TotalSize = 0;
for (size_t Idx = 0, Cnt = SectionSizes.size(); Idx < Cnt; Idx++) {
- uint64_t AlignedSize = (SectionSizes[Idx] + Alignment - 1) /
- Alignment * Alignment;
+ uint64_t AlignedSize =
+ (SectionSizes[Idx] + Alignment - 1) / Alignment * Alignment;
TotalSize += AlignedSize;
}
return TotalSize;
}
-// Compute an upper bound of the memory size that is required to load all sections
-void RuntimeDyldImpl::computeTotalAllocSize(ObjectImage &Obj,
- uint64_t& CodeSize, uint64_t& DataSizeRO, uint64_t& DataSizeRW) {
+// Compute an upper bound of the memory size that is required to load all
+// sections
+void RuntimeDyldImpl::computeTotalAllocSize(ObjectImage &Obj,
+ uint64_t &CodeSize,
+ uint64_t &DataSizeRO,
+ uint64_t &DataSizeRW) {
// Compute the size of all sections required for execution
std::vector<uint64_t> CodeSectionSizes;
std::vector<uint64_t> ROSectionSizes;
std::vector<uint64_t> RWSectionSizes;
- uint64_t MaxAlignment = sizeof(void*);
+ uint64_t MaxAlignment = sizeof(void *);
- // Collect sizes of all sections to be loaded;
+ // Collect sizes of all sections to be loaded;
// also determine the max alignment of all sections
- for (section_iterator SI = Obj.begin_sections(), SE = Obj.end_sections();
+ for (section_iterator SI = Obj.begin_sections(), SE = Obj.end_sections();
SI != SE; ++SI) {
const SectionRef &Section = *SI;
bool IsRequired;
Check(Section.isRequiredForExecution(IsRequired));
-
+
// Consider only the sections that are required to be loaded for execution
if (IsRequired) {
uint64_t DataSize = 0;
@@ -230,17 +232,19 @@ void RuntimeDyldImpl::computeTotalAllocSize(ObjectImage &Obj,
Check(Section.isText(IsCode));
Check(Section.isReadOnlyData(IsReadOnly));
Check(Section.getName(Name));
- unsigned Alignment = (unsigned) Alignment64 & 0xffffffffL;
-
+ unsigned Alignment = (unsigned)Alignment64 & 0xffffffffL;
+
uint64_t StubBufSize = computeSectionStubBufSize(Obj, Section);
uint64_t SectionSize = DataSize + StubBufSize;
-
- // The .eh_frame section (at least on Linux) needs an extra four bytes padded
+
+ // The .eh_frame section (at least on Linux) needs an extra four bytes
+ // padded
// with zeroes added at the end. For MachO objects, this section has a
- // slightly different name, so this won't have any effect for MachO objects.
+ // slightly different name, so this won't have any effect for MachO
+ // objects.
if (Name == ".eh_frame")
SectionSize += 4;
-
+
if (SectionSize > 0) {
// save the total size of the section
if (IsCode) {
@@ -254,14 +258,14 @@ void RuntimeDyldImpl::computeTotalAllocSize(ObjectImage &Obj,
if (Alignment > MaxAlignment) {
MaxAlignment = Alignment;
}
- }
+ }
}
}
// Compute the size of all common symbols
uint64_t CommonSize = 0;
- for (symbol_iterator I = Obj.begin_symbols(), E = Obj.end_symbols();
- I != E; ++I) {
+ for (symbol_iterator I = Obj.begin_symbols(), E = Obj.end_symbols(); I != E;
+ ++I) {
uint32_t Flags = I->getFlags();
if (Flags & SymbolRef::SF_Common) {
// Add the common symbols to a list. We'll allocate them all below.
@@ -274,29 +278,28 @@ void RuntimeDyldImpl::computeTotalAllocSize(ObjectImage &Obj,
RWSectionSizes.push_back(CommonSize);
}
- // Compute the required allocation space for each different type of sections
- // (code, read-only data, read-write data) assuming that all sections are
+ // Compute the required allocation space for each different type of sections
+ // (code, read-only data, read-write data) assuming that all sections are
// allocated with the max alignment. Note that we cannot compute with the
- // individual alignments of the sections, because then the required size
+ // individual alignments of the sections, because then the required size
// depends on the order, in which the sections are allocated.
CodeSize = computeAllocationSizeForSections(CodeSectionSizes, MaxAlignment);
DataSizeRO = computeAllocationSizeForSections(ROSectionSizes, MaxAlignment);
- DataSizeRW = computeAllocationSizeForSections(RWSectionSizes, MaxAlignment);
+ DataSizeRW = computeAllocationSizeForSections(RWSectionSizes, MaxAlignment);
}
// compute stub buffer size for the given section
-unsigned RuntimeDyldImpl::computeSectionStubBufSize(ObjectImage &Obj,
+unsigned RuntimeDyldImpl::computeSectionStubBufSize(ObjectImage &Obj,
const SectionRef &Section) {
unsigned StubSize = getMaxStubSize();
if (StubSize == 0) {
- return 0;
+ return 0;
}
// FIXME: this is an inefficient way to handle this. We should computed the
// necessary section allocation size in loadObject by walking all the sections
// once.
unsigned StubBufSize = 0;
- for (section_iterator SI = Obj.begin_sections(),
- SE = Obj.end_sections();
+ for (section_iterator SI = Obj.begin_sections(), SE = Obj.end_sections();
SI != SE; ++SI) {
section_iterator RelSecI = SI->getRelocatedSection();
if (!(RelSecI == Section))
@@ -319,7 +322,7 @@ unsigned RuntimeDyldImpl::computeSectionStubBufSize(ObjectImage &Obj,
unsigned StubAlignment = getStubAlignment();
unsigned EndAlignment = (DataSize | Alignment) & -(DataSize | Alignment);
if (StubAlignment > EndAlignment)
- StubBufSize += StubAlignment - EndAlignment;
+ StubBufSize += StubAlignment - EndAlignment;
return StubBufSize;
}
@@ -329,22 +332,20 @@ void RuntimeDyldImpl::emitCommonSymbols(ObjectImage &Obj,
SymbolTableMap &SymbolTable) {
// Allocate memory for the section
unsigned SectionID = Sections.size();
- uint8_t *Addr = MemMgr->allocateDataSection(
- TotalSize, sizeof(void*), SectionID, StringRef(), false);
+ uint8_t *Addr = MemMgr->allocateDataSection(TotalSize, sizeof(void *),
+ SectionID, StringRef(), false);
if (!Addr)
report_fatal_error("Unable to allocate memory for common symbols!");
uint64_t Offset = 0;
Sections.push_back(SectionEntry(StringRef(), Addr, TotalSize, 0));
memset(Addr, 0, TotalSize);
- DEBUG(dbgs() << "emitCommonSection SectionID: " << SectionID
- << " new addr: " << format("%p", Addr)
- << " DataSize: " << TotalSize
- << "\n");
+ DEBUG(dbgs() << "emitCommonSection SectionID: " << SectionID << " new addr: "
+ << format("%p", Addr) << " DataSize: " << TotalSize << "\n");
// Assign the address of each symbol
for (CommonSymbolMap::const_iterator it = CommonSymbols.begin(),
- itEnd = CommonSymbols.end(); it != itEnd; it++) {
+ itEnd = CommonSymbols.end(); it != itEnd; ++it) {
uint64_t Size = it->second.first;
uint64_t Align = it->second.second;
StringRef Name;
@@ -354,8 +355,8 @@ void RuntimeDyldImpl::emitCommonSymbols(ObjectImage &Obj,
uint64_t AlignOffset = OffsetToAlignment((uint64_t)Addr, Align);
Addr += AlignOffset;
Offset += AlignOffset;
- DEBUG(dbgs() << "Allocating common symbol " << Name << " address " <<
- format("%p\n", Addr));
+ DEBUG(dbgs() << "Allocating common symbol " << Name << " address "
+ << format("%p\n", Addr));
}
Obj.updateSymbolAddress(it->first, (uint64_t)Addr);
SymbolTable[Name.data()] = SymbolLoc(SectionID, Offset);
@@ -365,8 +366,7 @@ void RuntimeDyldImpl::emitCommonSymbols(ObjectImage &Obj,
}
unsigned RuntimeDyldImpl::emitSection(ObjectImage &Obj,
- const SectionRef &Section,
- bool IsCode) {
+ const SectionRef &Section, bool IsCode) {
StringRef data;
uint64_t Alignment64;
@@ -388,8 +388,8 @@ unsigned RuntimeDyldImpl::emitSection(ObjectImage &Obj,
Check(Section.isReadOnlyData(IsReadOnly));
Check(Section.getSize(DataSize));
Check(Section.getName(Name));
-
- StubBufSize = computeSectionStubBufSize(Obj, Section);
+
+ StubBufSize = computeSectionStubBufSize(Obj, Section);
// The .eh_frame section (at least on Linux) needs an extra four bytes padded
// with zeroes added at the end. For MachO objects, this section has a
@@ -406,10 +406,10 @@ unsigned RuntimeDyldImpl::emitSection(ObjectImage &Obj,
// Leave those where they are.
if (IsRequired) {
Allocate = DataSize + PaddingSize + StubBufSize;
- Addr = IsCode
- ? MemMgr->allocateCodeSection(Allocate, Alignment, SectionID, Name)
- : MemMgr->allocateDataSection(Allocate, Alignment, SectionID, Name,
- IsReadOnly);
+ Addr = IsCode ? MemMgr->allocateCodeSection(Allocate, Alignment, SectionID,
+ Name)
+ : MemMgr->allocateDataSection(Allocate, Alignment, SectionID,
+ Name, IsReadOnly);
if (!Addr)
report_fatal_error("Unable to allocate section memory!");
@@ -430,30 +430,22 @@ unsigned RuntimeDyldImpl::emitSection(ObjectImage &Obj,
DataSize += PaddingSize;
}
- DEBUG(dbgs() << "emitSection SectionID: " << SectionID
- << " Name: " << Name
+ DEBUG(dbgs() << "emitSection SectionID: " << SectionID << " Name: " << Name
<< " obj addr: " << format("%p", pData)
<< " new addr: " << format("%p", Addr)
- << " DataSize: " << DataSize
- << " StubBufSize: " << StubBufSize
- << " Allocate: " << Allocate
- << "\n");
+ << " DataSize: " << DataSize << " StubBufSize: " << StubBufSize
+ << " Allocate: " << Allocate << "\n");
Obj.updateSectionAddress(Section, (uint64_t)Addr);
- }
- else {
+ } else {
// Even if we didn't load the section, we need to record an entry for it
// to handle later processing (and by 'handle' I mean don't do anything
// with these sections).
Allocate = 0;
Addr = 0;
- DEBUG(dbgs() << "emitSection SectionID: " << SectionID
- << " Name: " << Name
- << " obj addr: " << format("%p", data.data())
- << " new addr: 0"
- << " DataSize: " << DataSize
- << " StubBufSize: " << StubBufSize
- << " Allocate: " << Allocate
- << "\n");
+ DEBUG(dbgs() << "emitSection SectionID: " << SectionID << " Name: " << Name
+ << " obj addr: " << format("%p", data.data()) << " new addr: 0"
+ << " DataSize: " << DataSize << " StubBufSize: " << StubBufSize
+ << " Allocate: " << Allocate << "\n");
}
Sections.push_back(SectionEntry(Name, Addr, DataSize, (uintptr_t)pData));
@@ -486,8 +478,7 @@ void RuntimeDyldImpl::addRelocationForSymbol(const RelocationEntry &RE,
// Relocation by symbol. If the symbol is found in the global symbol table,
// create an appropriate section relocation. Otherwise, add it to
// ExternalSymbolRelocations.
- SymbolTableMap::const_iterator Loc =
- GlobalSymbolTable.find(SymbolName);
+ SymbolTableMap::const_iterator Loc = GlobalSymbolTable.find(SymbolName);
if (Loc == GlobalSymbolTable.end()) {
ExternalSymbolRelocations[SymbolName].push_back(RE);
} else {
@@ -503,7 +494,7 @@ uint8_t *RuntimeDyldImpl::createStubFunction(uint8_t *Addr) {
// This stub has to be able to access the full address space,
// since symbol lookup won't necessarily find a handy, in-range,
// PLT stub for functions which could be anywhere.
- uint32_t *StubAddr = (uint32_t*)Addr;
+ uint32_t *StubAddr = (uint32_t *)Addr;
// Stub can use ip0 (== x16) to calculate address
*StubAddr = 0xd2e00010; // movz ip0, #:abs_g3:<addr>
@@ -520,11 +511,11 @@ uint8_t *RuntimeDyldImpl::createStubFunction(uint8_t *Addr) {
} else if (Arch == Triple::arm) {
// TODO: There is only ARM far stub now. We should add the Thumb stub,
// and stubs for branches Thumb - ARM and ARM - Thumb.
- uint32_t *StubAddr = (uint32_t*)Addr;
+ uint32_t *StubAddr = (uint32_t *)Addr;
*StubAddr = 0xe51ff004; // ldr pc,<label>
- return (uint8_t*)++StubAddr;
+ return (uint8_t *)++StubAddr;
} else if (Arch == Triple::mipsel || Arch == Triple::mips) {
- uint32_t *StubAddr = (uint32_t*)Addr;
+ uint32_t *StubAddr = (uint32_t *)Addr;
// 0: 3c190000 lui t9,%hi(addr).
// 4: 27390000 addiu t9,t9,%lo(addr).
// 8: 03200008 jr t9.
@@ -602,29 +593,30 @@ void RuntimeDyldImpl::resolveRelocationList(const RelocationList &Relocs,
}
void RuntimeDyldImpl::resolveExternalSymbols() {
- while(!ExternalSymbolRelocations.empty()) {
+ while (!ExternalSymbolRelocations.empty()) {
StringMap<RelocationList>::iterator i = ExternalSymbolRelocations.begin();
StringRef Name = i->first();
if (Name.size() == 0) {
// This is an absolute symbol, use an address of zero.
- DEBUG(dbgs() << "Resolving absolute relocations." << "\n");
+ DEBUG(dbgs() << "Resolving absolute relocations."
+ << "\n");
RelocationList &Relocs = i->second;
resolveRelocationList(Relocs, 0);
} else {
uint64_t Addr = 0;
SymbolTableMap::const_iterator Loc = GlobalSymbolTable.find(Name);
if (Loc == GlobalSymbolTable.end()) {
- // This is an external symbol, try to get its address from
- // MemoryManager.
- Addr = MemMgr->getSymbolAddress(Name.data());
- // The call to getSymbolAddress may have caused additional modules to
- // be loaded, which may have added new entries to the
- // ExternalSymbolRelocations map. Consquently, we need to update our
- // iterator. This is also why retrieval of the relocation list
- // associated with this symbol is deferred until below this point.
- // New entries may have been added to the relocation list.
- i = ExternalSymbolRelocations.find(Name);
+ // This is an external symbol, try to get its address from
+ // MemoryManager.
+ Addr = MemMgr->getSymbolAddress(Name.data());
+ // The call to getSymbolAddress may have caused additional modules to
+ // be loaded, which may have added new entries to the
+ // ExternalSymbolRelocations map. Consquently, we need to update our
+ // iterator. This is also why retrieval of the relocation list
+ // associated with this symbol is deferred until below this point.
+ // New entries may have been added to the relocation list.
+ i = ExternalSymbolRelocations.find(Name);
} else {
// We found the symbol in our global table. It was probably in a
// Module that we loaded previously.
@@ -635,12 +627,11 @@ void RuntimeDyldImpl::resolveExternalSymbols() {
// FIXME: Implement error handling that doesn't kill the host program!
if (!Addr)
report_fatal_error("Program used external function '" + Name +
- "' which could not be resolved!");
+ "' which could not be resolved!");
updateGOTEntries(Name, Addr);
- DEBUG(dbgs() << "Resolving relocations Name: " << Name
- << "\t" << format("0x%lx", Addr)
- << "\n");
+ DEBUG(dbgs() << "Resolving relocations Name: " << Name << "\t"
+ << format("0x%lx", Addr) << "\n");
// This list may have been updated when we called getSymbolAddress, so
// don't change this code to get the list earlier.
RelocationList &Relocs = i->second;
@@ -651,7 +642,6 @@ void RuntimeDyldImpl::resolveExternalSymbols() {
}
}
-
//===----------------------------------------------------------------------===//
// RuntimeDyld class implementation
RuntimeDyld::RuntimeDyld(RTDyldMemoryManager *mm) {
@@ -666,21 +656,17 @@ RuntimeDyld::RuntimeDyld(RTDyldMemoryManager *mm) {
ProcessAllSections = false;
}
-RuntimeDyld::~RuntimeDyld() {
- delete Dyld;
-}
+RuntimeDyld::~RuntimeDyld() { delete Dyld; }
-static std::unique_ptr<RuntimeDyldELF> createRuntimeDyldELF(
- RTDyldMemoryManager *MM,
- bool ProcessAllSections) {
+static std::unique_ptr<RuntimeDyldELF>
+createRuntimeDyldELF(RTDyldMemoryManager *MM, bool ProcessAllSections) {
std::unique_ptr<RuntimeDyldELF> Dyld(new RuntimeDyldELF(MM));
Dyld->setProcessAllSections(ProcessAllSections);
return Dyld;
}
-static std::unique_ptr<RuntimeDyldMachO> createRuntimeDyldMachO(
- RTDyldMemoryManager *MM,
- bool ProcessAllSections) {
+static std::unique_ptr<RuntimeDyldMachO>
+createRuntimeDyldMachO(RTDyldMemoryManager *MM, bool ProcessAllSections) {
std::unique_ptr<RuntimeDyldMachO> Dyld(new RuntimeDyldMachO(MM));
Dyld->setProcessAllSections(ProcessAllSections);
return Dyld;
@@ -709,8 +695,7 @@ ObjectImage *RuntimeDyld::loadObject(ObjectFile *InputObject) {
ObjectImage *RuntimeDyld::loadObject(ObjectBuffer *InputBuffer) {
std::unique_ptr<ObjectImage> InputImage;
- sys::fs::file_magic Type =
- sys::fs::identify_magic(InputBuffer->getBuffer());
+ sys::fs::file_magic Type = sys::fs::identify_magic(InputBuffer->getBuffer());
switch (Type) {
case sys::fs::file_magic::elf_relocatable:
@@ -765,12 +750,9 @@ uint64_t RuntimeDyld::getSymbolLoadAddress(StringRef Name) {
return Dyld->getSymbolLoadAddress(Name);
}
-void RuntimeDyld::resolveRelocations() {
- Dyld->resolveRelocations();
-}
+void RuntimeDyld::resolveRelocations() { Dyld->resolveRelocations(); }
-void RuntimeDyld::reassignSectionAddress(unsigned SectionID,
- uint64_t Addr) {
+void RuntimeDyld::reassignSectionAddress(unsigned SectionID, uint64_t Addr) {
Dyld->reassignSectionAddress(SectionID, Addr);
}
@@ -779,9 +761,7 @@ void RuntimeDyld::mapSectionAddress(const void *LocalAddress,
Dyld->mapSectionAddress(LocalAddress, TargetAddress);
}
-StringRef RuntimeDyld::getErrorString() {
- return Dyld->getErrorString();
-}
+StringRef RuntimeDyld::getErrorString() { return Dyld->getErrorString(); }
void RuntimeDyld::registerEHFrames() {
if (Dyld)