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+//===-- MCAsmInfoDarwin.cpp - Darwin asm properties -------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines target asm properties related what form asm statements
+// should take in general on Darwin-based targets
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/MC/MCAsmInfoDarwin.h"
+using namespace llvm;
+
+DarwinMCAsmInfo::DarwinMCAsmInfo() {
+ // Common settings for all Darwin targets.
+ // Syntax:
+ GlobalPrefix = "_";
+ PrivateGlobalPrefix = "L";
+ LinkerPrivateGlobalPrefix = "l"; // Marker for some ObjC metadata
+ NeedsSet = true;
+ NeedsIndirectEncoding = true;
+ AllowQuotesInName = true;
+ HasSingleParameterDotFile = false;
+
+ AlignmentIsInBytes = false;
+ InlineAsmStart = " InlineAsm Start";
+ InlineAsmEnd = " InlineAsm End";
+
+ // In non-PIC modes, emit a special label before jump tables so that the
+ // linker can perform more accurate dead code stripping. We do not check the
+ // relocation model here since it can be overridden later.
+ JumpTableSpecialLabelPrefix = "l";
+
+ // Directives:
+ WeakDefDirective = "\t.weak_definition ";
+ WeakRefDirective = "\t.weak_reference ";
+ HiddenDirective = "\t.private_extern ";
+ LCOMMDirective = "\t.lcomm\t";
+ ZeroDirective = "\t.space\t"; // ".space N" emits N zeros.
+ ZeroFillDirective = "\t.zerofill\t"; // Uses .zerofill
+ SetDirective = "\t.set";
+ ProtectedDirective = "\t.globl\t";
+ HasDotTypeDotSizeDirective = false;
+ UsedDirective = "\t.no_dead_strip\t";
+
+ // _foo.eh symbols are currently always exported so that the linker knows
+ // about them. This is not necessary on 10.6 and later, but it
+ // doesn't hurt anything.
+ // FIXME: I need to get this from Triple.
+ Is_EHSymbolPrivate = false;
+ GlobalEHDirective = "\t.globl\t";
+ SupportsWeakOmittedEHFrame = false;
+
+}
+