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-rw-r--r--lib/Target/CppBackend/CPPBackend.cpp88
1 files changed, 25 insertions, 63 deletions
diff --git a/lib/Target/CppBackend/CPPBackend.cpp b/lib/Target/CppBackend/CPPBackend.cpp
index 351f12225c..c4280ef5a2 100644
--- a/lib/Target/CppBackend/CPPBackend.cpp
+++ b/lib/Target/CppBackend/CPPBackend.cpp
@@ -22,7 +22,7 @@
#include "llvm/Module.h"
#include "llvm/Pass.h"
#include "llvm/PassManager.h"
-#include "llvm/TypeSymbolTable.h"
+#include "llvm/MC/MCSubtargetInfo.h"
#include "llvm/MC/MCSubtargetInfo.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/Support/CommandLine.h"
@@ -33,7 +33,7 @@
#include "llvm/Config/config.h"
#include <algorithm>
#include <set>
-
+#include <map>
using namespace llvm;
static cl::opt<std::string>
@@ -193,26 +193,11 @@ static std::string getTypePrefix(const Type *Ty) {
case Type::ArrayTyID: return "array_";
case Type::PointerTyID: return "ptr_";
case Type::VectorTyID: return "packed_";
- case Type::OpaqueTyID: return "opaque_";
default: return "other_";
}
return "unknown_";
}
-// Looks up the type in the symbol table and returns a pointer to its name or
-// a null pointer if it wasn't found. Note that this isn't the same as the
-// Mode::getTypeName function which will return an empty string, not a null
-// pointer if the name is not found.
-static const std::string *
-findTypeName(const TypeSymbolTable& ST, const Type* Ty) {
- TypeSymbolTable::const_iterator TI = ST.begin();
- TypeSymbolTable::const_iterator TE = ST.end();
- for (;TI != TE; ++TI)
- if (TI->second == Ty)
- return &(TI->first);
- return 0;
-}
-
void CppWriter::error(const std::string& msg) {
report_fatal_error(msg);
}
@@ -384,18 +369,20 @@ std::string CppWriter::getCppName(const Type* Ty) {
case Type::StructTyID: prefix = "StructTy_"; break;
case Type::ArrayTyID: prefix = "ArrayTy_"; break;
case Type::PointerTyID: prefix = "PointerTy_"; break;
- case Type::OpaqueTyID: prefix = "OpaqueTy_"; break;
case Type::VectorTyID: prefix = "VectorTy_"; break;
default: prefix = "OtherTy_"; break; // prevent breakage
}
// See if the type has a name in the symboltable and build accordingly
- const std::string* tName = findTypeName(TheModule->getTypeSymbolTable(), Ty);
std::string name;
- if (tName)
- name = std::string(prefix) + *tName;
- else
- name = std::string(prefix) + utostr(uniqueNum++);
+ if (const StructType *STy = dyn_cast<StructType>(Ty))
+ if (STy->hasName())
+ name = STy->getName();
+
+ if (name.empty())
+ name = utostr(uniqueNum++);
+
+ name = std::string(prefix) + name;
sanitize(name);
// Save the name
@@ -590,8 +577,18 @@ bool CppWriter::printTypeInternal(const Type* Ty) {
Out << ");";
nl(Out);
}
- Out << "StructType* " << typeName << " = StructType::get("
- << typeName << "_fields, /*isPacked=*/"
+
+ Out << "StructType *" << typeName << " = ";
+ if (ST->isAnonymous()) {
+ Out << "StructType::get(" << "mod->getContext(), ";
+ } else {
+ Out << "StructType::createNamed(mod->getContext(), \"";
+ printEscapedString(ST->getName());
+ Out << "\");";
+ nl(Out);
+ Out << typeName << "->setBody(";
+ }
+ Out << typeName << "_fields, /*isPacked=*/"
<< (ST->isPacked() ? "true" : "false") << ");";
nl(Out);
break;
@@ -629,25 +626,10 @@ bool CppWriter::printTypeInternal(const Type* Ty) {
nl(Out);
break;
}
- case Type::OpaqueTyID: {
- Out << "OpaqueType* " << typeName;
- Out << " = OpaqueType::get(mod->getContext());";
- nl(Out);
- break;
- }
default:
error("Invalid TypeID");
}
- // If the type had a name, make sure we recreate it.
- const std::string* progTypeName =
- findTypeName(TheModule->getTypeSymbolTable(),Ty);
- if (progTypeName) {
- Out << "mod->addTypeName(\"" << *progTypeName << "\", "
- << typeName << ");";
- nl(Out);
- }
-
// Pop us off the type stack
TypeStack.pop_back();
@@ -670,7 +652,6 @@ bool CppWriter::printTypeInternal(const Type* Ty) {
case Type::StructTyID: Out << "StructType"; break;
case Type::VectorTyID: Out << "VectorType"; break;
case Type::PointerTyID: Out << "PointerType"; break;
- case Type::OpaqueTyID: Out << "OpaqueType"; break;
default: Out << "NoSuchDerivedType"; break;
}
Out << ">(" << I->second << "_fwd.get());";
@@ -695,26 +676,7 @@ void CppWriter::printType(const Type* Ty) {
}
void CppWriter::printTypes(const Module* M) {
- // Walk the symbol table and print out all its types
- const TypeSymbolTable& symtab = M->getTypeSymbolTable();
- for (TypeSymbolTable::const_iterator TI = symtab.begin(), TE = symtab.end();
- TI != TE; ++TI) {
-
- // For primitive types and types already defined, just add a name
- TypeMap::const_iterator TNI = TypeNames.find(TI->second);
- if (TI->second->isIntegerTy() || TI->second->isPrimitiveType() ||
- TNI != TypeNames.end()) {
- Out << "mod->addTypeName(\"";
- printEscapedString(TI->first);
- Out << "\", " << getCppName(TI->second) << ");";
- nl(Out);
- // For everything else, define the type
- } else {
- printType(TI->second);
- }
- }
-
- // Add all of the global variables to the value table...
+ // Add all of the global variables to the value table.
for (Module::const_global_iterator I = TheModule->global_begin(),
E = TheModule->global_end(); I != E; ++I) {
if (I->hasInitializer())
@@ -1959,8 +1921,8 @@ void CppWriter::printVariable(const std::string& fname,
Out << "}\n";
}
-void CppWriter::printType(const std::string& fname,
- const std::string& typeName) {
+void CppWriter::printType(const std::string &fname,
+ const std::string &typeName) {
const Type* Ty = TheModule->getTypeByName(typeName);
if (!Ty) {
error(std::string("Type '") + typeName + "' not found in input module");