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Diffstat (limited to 'lib/Target/Hexagon/HexagonMachineScheduler.cpp')
-rw-r--r--lib/Target/Hexagon/HexagonMachineScheduler.cpp17
1 files changed, 10 insertions, 7 deletions
diff --git a/lib/Target/Hexagon/HexagonMachineScheduler.cpp b/lib/Target/Hexagon/HexagonMachineScheduler.cpp
index c94f081ab1..98aeabb800 100644
--- a/lib/Target/Hexagon/HexagonMachineScheduler.cpp
+++ b/lib/Target/Hexagon/HexagonMachineScheduler.cpp
@@ -186,6 +186,9 @@ void VLIWMachineScheduler::schedule() {
scheduleMI(SU, IsTopNode);
updateQueues(SU, IsTopNode);
+
+ // Notify the scheduling strategy after updating the DAG.
+ SchedImpl->schedNode(SU, IsTopNode);
}
assert(CurrentTop == CurrentBottom && "Nonempty unscheduled zone.");
@@ -266,7 +269,7 @@ void ConvergingVLIWScheduler::releaseBottomNode(SUnit *SU) {
/// can dispatch per cycle.
///
/// TODO: Also check whether the SU must start a new group.
-bool ConvergingVLIWScheduler::SchedBoundary::checkHazard(SUnit *SU) {
+bool ConvergingVLIWScheduler::VLIWSchedBoundary::checkHazard(SUnit *SU) {
if (HazardRec->isEnabled())
return HazardRec->getHazardType(SU) != ScheduleHazardRecognizer::NoHazard;
@@ -277,7 +280,7 @@ bool ConvergingVLIWScheduler::SchedBoundary::checkHazard(SUnit *SU) {
return false;
}
-void ConvergingVLIWScheduler::SchedBoundary::releaseNode(SUnit *SU,
+void ConvergingVLIWScheduler::VLIWSchedBoundary::releaseNode(SUnit *SU,
unsigned ReadyCycle) {
if (ReadyCycle < MinReadyCycle)
MinReadyCycle = ReadyCycle;
@@ -292,7 +295,7 @@ void ConvergingVLIWScheduler::SchedBoundary::releaseNode(SUnit *SU,
}
/// Move the boundary of scheduled code by one cycle.
-void ConvergingVLIWScheduler::SchedBoundary::bumpCycle() {
+void ConvergingVLIWScheduler::VLIWSchedBoundary::bumpCycle() {
unsigned Width = SchedModel->getIssueWidth();
IssueCount = (IssueCount <= Width) ? 0 : IssueCount - Width;
@@ -318,7 +321,7 @@ void ConvergingVLIWScheduler::SchedBoundary::bumpCycle() {
}
/// Move the boundary of scheduled code by one SUnit.
-void ConvergingVLIWScheduler::SchedBoundary::bumpNode(SUnit *SU) {
+void ConvergingVLIWScheduler::VLIWSchedBoundary::bumpNode(SUnit *SU) {
bool startNewCycle = false;
// Update the reservation table.
@@ -348,7 +351,7 @@ void ConvergingVLIWScheduler::SchedBoundary::bumpNode(SUnit *SU) {
/// Release pending ready nodes in to the available queue. This makes them
/// visible to heuristics.
-void ConvergingVLIWScheduler::SchedBoundary::releasePending() {
+void ConvergingVLIWScheduler::VLIWSchedBoundary::releasePending() {
// If the available queue is empty, it is safe to reset MinReadyCycle.
if (Available.empty())
MinReadyCycle = UINT_MAX;
@@ -376,7 +379,7 @@ void ConvergingVLIWScheduler::SchedBoundary::releasePending() {
}
/// Remove SU from the ready set for this boundary.
-void ConvergingVLIWScheduler::SchedBoundary::removeReady(SUnit *SU) {
+void ConvergingVLIWScheduler::VLIWSchedBoundary::removeReady(SUnit *SU) {
if (Available.isInQueue(SU))
Available.remove(Available.find(SU));
else {
@@ -388,7 +391,7 @@ void ConvergingVLIWScheduler::SchedBoundary::removeReady(SUnit *SU) {
/// If this queue only has one ready candidate, return it. As a side effect,
/// advance the cycle until at least one node is ready. If multiple instructions
/// are ready, return NULL.
-SUnit *ConvergingVLIWScheduler::SchedBoundary::pickOnlyChoice() {
+SUnit *ConvergingVLIWScheduler::VLIWSchedBoundary::pickOnlyChoice() {
if (CheckPending)
releasePending();