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Diffstat (limited to 'lib/Target/PowerPC/PPCSubtarget.cpp')
-rw-r--r--lib/Target/PowerPC/PPCSubtarget.cpp38
1 files changed, 37 insertions, 1 deletions
diff --git a/lib/Target/PowerPC/PPCSubtarget.cpp b/lib/Target/PowerPC/PPCSubtarget.cpp
index 107b9897d5..899a27b74a 100644
--- a/lib/Target/PowerPC/PPCSubtarget.cpp
+++ b/lib/Target/PowerPC/PPCSubtarget.cpp
@@ -32,6 +32,41 @@ using namespace llvm;
#define GET_SUBTARGETINFO_CTOR
#include "PPCGenSubtargetInfo.inc"
+/// Return the datalayout string of a subtarget.
+static std::string getDataLayoutString(const PPCSubtarget &ST) {
+ const Triple &T = ST.getTargetTriple();
+
+ std::string Ret;
+
+ // Most PPC* platforms are big endian, PPC64LE is little endian.
+ if (ST.isLittleEndian())
+ Ret = "e";
+ else
+ Ret = "E";
+
+ Ret += DataLayout::getManglingComponent(T);
+
+ // PPC32 has 32 bit pointers. The PS3 (OS Lv2) is a PPC64 machine with 32 bit
+ // pointers.
+ if (!ST.isPPC64() || T.getOS() == Triple::Lv2)
+ Ret += "-p:32:32";
+
+ // Note, the alignment values for f64 and i64 on ppc64 in Darwin
+ // documentation are wrong; these are correct (i.e. "what gcc does").
+ if (ST.isPPC64() || ST.isSVR4ABI())
+ Ret += "-i64:64";
+ else
+ Ret += "-f64:32:64";
+
+ // PPC64 has 32 and 64 bit registers, PPC32 has only 32 bit ones.
+ if (ST.isPPC64())
+ Ret += "-n32:64";
+ else
+ Ret += "-n32";
+
+ return Ret;
+}
+
PPCSubtarget &PPCSubtarget::initializeSubtargetDependencies(StringRef CPU,
StringRef FS) {
initializeEnvironment();
@@ -44,7 +79,8 @@ PPCSubtarget::PPCSubtarget(const std::string &TT, const std::string &CPU,
CodeGenOpt::Level OptLevel)
: PPCGenSubtargetInfo(TT, CPU, FS), IsPPC64(is64Bit), TargetTriple(TT),
OptLevel(OptLevel),
- FrameLowering(initializeSubtargetDependencies(CPU, FS)) {}
+ FrameLowering(initializeSubtargetDependencies(CPU, FS)),
+ DL(getDataLayoutString(*this)) {}
/// SetJITMode - This is called to inform the subtarget info that we are
/// producing code for the JIT.