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+//===- DCE.cpp - Code to perform dead code elimination --------------------===//
+//
+// This file implements dead code elimination and basic block merging.
+//
+// Specifically, this:
+// * removes definitions with no uses (including unused constants)
+// * removes basic blocks with no predecessors
+// * merges a basic block into its predecessor if there is only one and the
+// predecessor only has one successor.
+//
+// TODO: This should REALLY be recursive instead of iterative. Right now, we
+// scan linearly through values, removing unused ones as we go. The problem is
+// that this may cause other earlier values to become unused. To make sure that
+// we get them all, we iterate until things stop changing. Instead, when
+// removing a value, recheck all of its operands to see if they are now unused.
+// Piece of cake, and more efficient as well.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Module.h"
+#include "llvm/Method.h"
+#include "llvm/BasicBlock.h"
+#include "llvm/iTerminators.h"
+#include "llvm/Opt/AllOpts.h"
+
+struct ConstPoolDCE {
+ enum { EndOffs = 0 };
+ static bool isDCEable(const Value *) { return true; }
+};
+
+struct BasicBlockDCE {
+ enum { EndOffs = 1 };
+ static bool isDCEable(const Instruction *I) {
+ return !I->hasSideEffects();
+ }
+};
+
+template<class ValueSubclass, class ItemParentType, class DCEController>
+static bool RemoveUnusedDefs(ValueHolder<ValueSubclass, ItemParentType> &Vals,
+ DCEController DCEControl) {
+ bool Changed = false;
+ typedef ValueHolder<ValueSubclass, ItemParentType> Container;
+
+ int Offset = DCEController::EndOffs;
+ for (Container::iterator DI = Vals.begin(); DI != Vals.end()-Offset; ) {
+ // Look for un"used" definitions...
+ if ((*DI)->use_empty() && DCEController::isDCEable(*DI)) {
+ // Bye bye
+ delete Vals.remove(DI);
+ Changed = true;
+ } else {
+ DI++;
+ }
+ }
+ return Changed;
+}
+
+
+bool DoRemoveUnusedConstants(SymTabValue *S) {
+ bool Changed = false;
+ ConstantPool &CP = S->getConstantPool();
+ for (ConstantPool::plane_iterator PI = CP.begin(); PI != CP.end(); ++PI)
+ Changed |= RemoveUnusedDefs(**PI, ConstPoolDCE());
+ return Changed;
+}
+
+
+static void ReplaceUsesWithConstant(Instruction *I) {
+ // Get the method level constant pool
+ ConstantPool &CP = I->getParent()->getParent()->getConstantPool();
+
+ ConstPoolVal *CPV = 0;
+ ConstantPool::PlaneType *P;
+ if (!CP.getPlane(I->getType(), P)) { // Does plane exist?
+ // Yes, is it empty?
+ if (!P->empty()) CPV = P->front();
+ }
+
+ if (CPV == 0) { // We don't have an existing constant to reuse. Just add one.
+ CPV = ConstPoolVal::getNullConstant(I->getType()); // Create a new constant
+
+ // Add the new value to the constant pool...
+ CP.insert(CPV);
+ }
+
+ // Make all users of this instruction reference the constant instead
+ I->replaceAllUsesWith(CPV);
+}
+
+static bool DoDCEPass(Method *M) {
+ Method::BasicBlocksType::iterator BBIt;
+ Method::BasicBlocksType &BBs = M->getBasicBlocks();
+ bool Changed = false;
+
+ // Loop through now and remove instructions that have no uses...
+ for (BBIt = BBs.begin(); BBIt != BBs.end(); BBIt++)
+ Changed |= RemoveUnusedDefs((*BBIt)->getInstList(), BasicBlockDCE());
+
+ // Scan through and remove basic blocks that have no predecessors (except,
+ // of course, the first one. :) (so skip first block)
+ //
+ for (BBIt = BBs.begin(), ++BBIt; BBIt != BBs.end(); BBIt++) {
+ BasicBlock *BB = *BBIt;
+ assert(BB->getTerminator() &&
+ "Degenerate basic block encountered!"); // Empty bb???
+
+ if (BB->pred_begin() == BB->pred_end() &&
+ !BB->hasConstantPoolReferences()) {
+
+ while (!BB->getInstList().empty()) {
+ Instruction *I = BB->getInstList().front();
+ // If this instruction is used, replace uses with an arbitrary
+ // constant value. Because control flow can't get here, we don't care
+ // what we replace the value with.
+ if (!I->use_empty()) ReplaceUsesWithConstant(I);
+
+ // Remove the instruction from the basic block
+ BasicBlock::InstListType::iterator f = BB->getInstList().begin();
+ delete BB->getInstList().remove(f);
+ }
+
+ delete BBs.remove(BBIt);
+ ++BBIt; // remove puts use on the previous block, we want the next one
+ Changed = true;
+ }
+ }
+
+ // Loop through an merge basic blocks into their predecessor if there is only
+ // one, and if there is only one successor of the predecessor.
+ //
+ for (BBIt = BBs.begin(); BBIt != BBs.end(); BBIt++) {
+ BasicBlock *BB = *BBIt;
+
+ // Is there exactly one predecessor to this block?
+ BasicBlock::pred_iterator PI(BB->pred_begin());
+ if (PI != BB->pred_end() && ++PI == BB->pred_end() &&
+ !BB->hasConstantPoolReferences()) {
+ BasicBlock *Pred = *BB->pred_begin();
+ TerminatorInst *Term = Pred->getTerminator();
+ if (Term == 0) continue; // Err... malformed basic block!
+
+ // Is it an unconditional branch?
+ if (Term->getInstType() != Instruction::Br ||
+ !((BranchInst*)Term)->isUnconditional())
+ continue; // Nope, maybe next time...
+
+ Changed = true;
+
+ // Make all branches to the predecessor now point to the successor...
+ Pred->replaceAllUsesWith(BB);
+
+ // Move all definitions in the predecessor to the successor...
+ BasicBlock::InstListType::iterator DI = Pred->getInstList().end();
+ assert(Pred->getTerminator() &&
+ "Degenerate basic block encountered!"); // Empty bb???
+ delete Pred->getInstList().remove(--DI); // Remove terminator
+
+ while (Pred->getInstList().begin() != (DI = Pred->getInstList().end())) {
+ Instruction *Def = Pred->getInstList().remove(--DI); // Remove from end
+ BB->getInstList().push_front(Def); // Add to front...
+ }
+
+ // Remove basic block from the method...
+ BBs.remove(Pred);
+
+ // Always inherit predecessors name if it exists...
+ if (Pred->hasName()) BB->setName(Pred->getName());
+
+ // So long you waste of a basic block you...
+ delete Pred;
+ }
+ }
+
+ // Remove unused constants
+ Changed |= DoRemoveUnusedConstants(M);
+ return Changed;
+}
+
+
+// It is possible that we may require multiple passes over the code to fully
+// eliminate dead code. Iterate until we are done.
+//
+bool DoDeadCodeElimination(Method *M) {
+ bool Changed = false;
+ while (DoDCEPass(M)) Changed = true;
+ return Changed;
+}
+
+bool DoDeadCodeElimination(Module *C) {
+ bool Val = ApplyOptToAllMethods(C, DoDeadCodeElimination);
+ while (DoRemoveUnusedConstants(C)) Val = true;
+ return Val;
+}