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-rw-r--r--lib/Transforms/Scalar/JumpThreading.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/lib/Transforms/Scalar/JumpThreading.cpp b/lib/Transforms/Scalar/JumpThreading.cpp
index e501ff29d0..6e50d3331d 100644
--- a/lib/Transforms/Scalar/JumpThreading.cpp
+++ b/lib/Transforms/Scalar/JumpThreading.cpp
@@ -158,7 +158,13 @@ bool JumpThreading::runOnFunction(Function &F) {
TLI = &getAnalysis<TargetLibraryInfo>();
LVI = &getAnalysis<LazyValueInfo>();
- // Remove unreachable blocks from function as they may result in infinite loop.
+ // Remove unreachable blocks from function as they may result in infinite
+ // loop. We do threading if we found something profitable. Jump threading a
+ // branch can create other opportunities. If these opportunities form a cycle
+ // i.e. if any jump treading is undoing previous threading in the path, then
+ // we will loop forever. We take care of this issue by not jump threading for
+ // back edges. This works for normal cases but not for unreachable blocks as
+ // they may have cycle with no back edge.
removeUnreachableBlocks(F);
FindLoopHeaders(F);