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-rw-r--r--lib/Transforms/Scalar/LoopUnswitch.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/lib/Transforms/Scalar/LoopUnswitch.cpp b/lib/Transforms/Scalar/LoopUnswitch.cpp
index d33dcb7c0b..945803f0af 100644
--- a/lib/Transforms/Scalar/LoopUnswitch.cpp
+++ b/lib/Transforms/Scalar/LoopUnswitch.cpp
@@ -333,6 +333,12 @@ unsigned LoopUnswitch::getLoopUnswitchCost(Loop *L, Value *LIC) {
if (IsTrivialUnswitchCondition(L, LIC))
return 0;
+ // If the loop is really large (over twice our threshold) don't even consider
+ // unswitching it. This will produce a really large loop with lots of empty
+ // blocks.
+ if (L->getBlocks().size() > 2*Threshold)
+ return 2*Threshold;
+
unsigned Cost = 0;
// FIXME: this is brain dead. It should take into consideration code
// shrinkage.