diff options
Diffstat (limited to 'test')
-rw-r--r-- | test/CodeGen/R600/smrd.ll | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/test/CodeGen/R600/smrd.ll b/test/CodeGen/R600/smrd.ll new file mode 100644 index 0000000000..43231df4ad --- /dev/null +++ b/test/CodeGen/R600/smrd.ll @@ -0,0 +1,80 @@ +; RUN: llc < %s -march=r600 -mcpu=SI -show-mc-encoding -verify-machineinstrs | FileCheck %s + +; SMRD load with an immediate offset. +; CHECK-LABEL: @smrd0 +; CHECK: S_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], 1 ; encoding: [0x01 +define void @smrd0(i32 addrspace(1)* %out, i32 addrspace(2)* %ptr) { +entry: + %0 = getelementptr i32 addrspace(2)* %ptr, i64 1 + %1 = load i32 addrspace(2)* %0 + store i32 %1, i32 addrspace(1)* %out + ret void +} + +; SMRD load with the largest possible immediate offset. +; CHECK-LABEL: @smrd1 +; CHECK: S_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], 255 ; encoding: [0xff +define void @smrd1(i32 addrspace(1)* %out, i32 addrspace(2)* %ptr) { +entry: + %0 = getelementptr i32 addrspace(2)* %ptr, i64 255 + %1 = load i32 addrspace(2)* %0 + store i32 %1, i32 addrspace(1)* %out + ret void +} + +; SMRD load with an offset greater than the largest possible immediate. +; CHECK-LABEL: @smrd2 +; CHECK: S_MOV_B32 s[[OFFSET:[0-9]]], 1024 +; CHECK: S_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], s[[OFFSET]] ; encoding: [0x0[[OFFSET]] +define void @smrd2(i32 addrspace(1)* %out, i32 addrspace(2)* %ptr) { +entry: + %0 = getelementptr i32 addrspace(2)* %ptr, i64 256 + %1 = load i32 addrspace(2)* %0 + store i32 %1, i32 addrspace(1)* %out + ret void +} + +; SMRD load using the load.const intrinsic with an immediate offset +; CHECK-LABEL: @smrd_load_const0 +; CHECK: S_BUFFER_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], 4 ; encoding: [0x04 +define void @smrd_load_const0(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg, <2 x i32>, <2 x i32>, <2 x i32>, <3 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, float, float, float, float, float, float, float, float, float) #0 { +main_body: + %20 = getelementptr <16 x i8> addrspace(2)* %0, i32 0 + %21 = load <16 x i8> addrspace(2)* %20 + %22 = call float @llvm.SI.load.const(<16 x i8> %21, i32 16) + call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 0, float %22, float %22, float %22, float %22) + ret void +} + +; SMRD load using the load.const intrinsic with an offset greater largest possible +; immediate offset. +; CHECK-LABEL: @smrd_load_const1 +; CHECK: S_BUFFER_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], 255 ; encoding: [0xff +define void @smrd_load_const1(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg, <2 x i32>, <2 x i32>, <2 x i32>, <3 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, float, float, float, float, float, float, float, float, float) #0 { +main_body: + %20 = getelementptr <16 x i8> addrspace(2)* %0, i32 0 + %21 = load <16 x i8> addrspace(2)* %20 + %22 = call float @llvm.SI.load.const(<16 x i8> %21, i32 1020) + call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 0, float %22, float %22, float %22, float %22) + ret void +} +; SMRD load using the load.const intrinsic with the largetst possible +; immediate offset. +; CHECK-LABEL: @smrd_load_const2 +; CHECK: S_BUFFER_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], s[[OFFSET]] ; encoding: [0x0[[OFFSET]] +define void @smrd_load_const2(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg, <2 x i32>, <2 x i32>, <2 x i32>, <3 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, float, float, float, float, float, float, float, float, float) #0 { +main_body: + %20 = getelementptr <16 x i8> addrspace(2)* %0, i32 0 + %21 = load <16 x i8> addrspace(2)* %20 + %22 = call float @llvm.SI.load.const(<16 x i8> %21, i32 1024) + call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 0, float %22, float %22, float %22, float %22) + ret void +} + +; Function Attrs: nounwind readnone +declare float @llvm.SI.load.const(<16 x i8>, i32) #1 + +declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float) + +attributes #0 = { "ShaderType"="0" } +attributes #1 = { nounwind readnone } |