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* LSR should avoid redundant edge splitting.Andrew Trick2011-10-04
* whitespaceAndrew Trick2011-10-04
* Add a new icmp+select optz'n. Also shows off the load(cst) folding added inNick Lewycky2011-10-02
* Enhance a couple places where we were doing constant folding of instructions,Nick Lewycky2011-10-02
* Inlining and unrolling heuristics should be aware of free truncs.Andrew Trick2011-10-01
* whitespaceAndrew Trick2011-10-01
* Don't modify constant in-place.Jim Grosbach2011-09-30
* float comparison to double 'zero' constant can just be a float 'zero.'Jim Grosbach2011-09-30
* Tidy up. Trailing whitespace.Jim Grosbach2011-09-30
* Inlining often produces landingpad instructions with repeatedDuncan Sands2011-09-30
* Fold two identical set lookups into one. No functionality change.Nick Lewycky2011-09-29
* When eliminating unnecessary retain+autorelease on return values,Dan Gohman2011-09-29
* Don't eliminate objc_retainBlock calls on stack objects if theDan Gohman2011-09-29
* Clean up uses of switch instructions so they are not dependent on the operand...Eli Friedman2011-09-29
* typo + pastoAndrew Trick2011-09-29
* LSR: rewrite inner loops only.Andrew Trick2011-09-29
* indvars should hoist [sz]ext because licm is not rerun.Andrew Trick2011-09-28
* Stop emitting instructions with the name "tmp" they eat up memory and have to...Benjamin Kramer2011-09-27
* Split the landing pad basic block with the correct function. Also merge theBill Wendling2011-09-27
* Disable LSR retry by default.Andrew Trick2011-09-27
* LSR, one of the new Cost::isLoser() checks did not get merged in the previous...Andrew Trick2011-09-26
* LSR cost metric minor fix and verification.Andrew Trick2011-09-26
* LSR minor bug fix in RateRegister.Andrew Trick2011-09-23
* PR10987: add a missed safety check to isSafePHIToSpeculate in scalarrepl.Eli Friedman2011-09-22
* Make sure IPSCCP never marks a tracked call as overdefined in SCCPSolver::Res...Eli Friedman2011-09-20
* Relax this condition.Bill Wendling2011-09-20
* Place the check for an exit landing pad where it will be run on both code pat...Bill Wendling2011-09-20
* Omit extracting a loop if one of the exits is a landing pad.Bill Wendling2011-09-20
* Check the terminator, not the basic block.Bill Wendling2011-09-20
* When extracting a basic block that ends in an 'invoke' instruction, we need toBill Wendling2011-09-20
* Use ArrayRef instead of an explicit 'const std::vector &'.Bill Wendling2011-09-20
* If simple ownership works then friendship is not required.Devang Patel2011-09-20
* Use ArrayRef instead of 'const std::vector' to pass around the list of basic ...Bill Wendling2011-09-20
* Update GCOVLines to provide interfaces to write line table and calculate comp...Devang Patel2011-09-20
* Fix comments.Bill Wendling2011-09-20
* Update comment.Devang Patel2011-09-20
* Use StringRef instead of std::string.Devang Patel2011-09-20
* Eliminate unnecessary copy of FileName from GCOVLines. Devang Patel2011-09-20
* There is no need to write a local utility routine to find subprogram info if ...Devang Patel2011-09-20
* Revert r140083 and r140084 until buildbots can be fixed.Bill Wendling2011-09-19
* If we are extracting a basic block that ends in an invoke call, we must alsoBill Wendling2011-09-19
* Fix an infinite loop where a transform in InstCombiner::visitAnd claims a con...Eli Friedman2011-09-19
* [indvars] Fix PR10946: SCEV cannot handle Vector IVs.Andrew Trick2011-09-19
* Reapply r139759. Disable IV rewriting by default. See PR10916.Andrew Trick2011-09-15
* Make demanded-elt simplification for shufflevector slightly stronger. Spotte...Eli Friedman2011-09-15
* Don't mark objc_retainBlock as nounwind. It calls user copy constructorsDan Gohman2011-09-14
* objc_retainBlock is not NoModRef because it can update forwarding pointersDan Gohman2011-09-14
* [indvars] Revert r139579 until 401.bzip -arch i386 miscompilation is fixed. P...Andrew Trick2011-09-13
* Disable IV rewriting by default. See PR10916.Andrew Trick2011-09-13
* [indvars] Fix bugs in floating point IV range checks noticed by inspection.Andrew Trick2011-09-13