summaryrefslogtreecommitdiff
path: root/docs/tutorial/LangImpl3.rst
blob: 9d5f90839edc0ff38983117cd68786a4d21014d2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
========================================
Kaleidoscope: Code generation to LLVM IR
========================================

.. contents::
   :local:

Chapter 3 Introduction
======================

Welcome to Chapter 3 of the "`Implementing a language with
LLVM <index.html>`_" tutorial. This chapter shows you how to transform
the `Abstract Syntax Tree <LangImpl2.html>`_, built in Chapter 2, into
LLVM IR. This will teach you a little bit about how LLVM does things, as
well as demonstrate how easy it is to use. It's much more work to build
a lexer and parser than it is to generate LLVM IR code. :)

**Please note**: the code in this chapter and later require LLVM 2.2 or
later. LLVM 2.1 and before will not work with it. Also note that you
need to use a version of this tutorial that matches your LLVM release:
If you are using an official LLVM release, use the version of the
documentation included with your release or on the `llvm.org releases
page <http://llvm.org/releases/>`_.

Code Generation Setup
=====================

In order to generate LLVM IR, we want some simple setup to get started.
First we define virtual code generation (codegen) methods in each AST
class:

.. code-block:: c++

    /// ExprAST - Base class for all expression nodes.
    class ExprAST {
    public:
      virtual ~ExprAST() {}
      virtual Value *Codegen() = 0;
    };

    /// NumberExprAST - Expression class for numeric literals like "1.0".
    class NumberExprAST : public ExprAST {
      double Val;
    public:
      NumberExprAST(double val) : Val(val) {}
      virtual Value *Codegen();
    };
    ...

The Codegen() method says to emit IR for that AST node along with all
the things it depends on, and they all return an LLVM Value object.
"Value" is the class used to represent a "`Static Single Assignment
(SSA) <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_
register" or "SSA value" in LLVM. The most distinct aspect of SSA values
is that their value is computed as the related instruction executes, and
it does not get a new value until (and if) the instruction re-executes.
In other words, there is no way to "change" an SSA value. For more
information, please read up on `Static Single
Assignment <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_
- the concepts are really quite natural once you grok them.

Note that instead of adding virtual methods to the ExprAST class
hierarchy, it could also make sense to use a `visitor
pattern <http://en.wikipedia.org/wiki/Visitor_pattern>`_ or some other
way to model this. Again, this tutorial won't dwell on good software
engineering practices: for our purposes, adding a virtual method is
simplest.

The second thing we want is an "Error" method like we used for the
parser, which will be used to report errors found during code generation
(for example, use of an undeclared parameter):

.. code-block:: c++

    Value *ErrorV(const char *Str) { Error(Str); return 0; }

    static Module *TheModule;
    static IRBuilder<> Builder(getGlobalContext());
    static std::map<std::string, Value*> NamedValues;

The static variables will be used during code generation. ``TheModule``
is the LLVM construct that contains all of the functions and global
variables in a chunk of code. In many ways, it is the top-level
structure that the LLVM IR uses to contain code.

The ``Builder`` object is a helper object that makes it easy to generate
LLVM instructions. Instances of the
```IRBuilder`` <http://llvm.org/doxygen/IRBuilder_8h-source.html>`_
class template keep track of the current place to insert instructions
and has methods to create new instructions.

The ``NamedValues`` map keeps track of which values are defined in the
current scope and what their LLVM representation is. (In other words, it
is a symbol table for the code). In this form of Kaleidoscope, the only
things that can be referenced are function parameters. As such, function
parameters will be in this map when generating code for their function
body.

With these basics in place, we can start talking about how to generate
code for each expression. Note that this assumes that the ``Builder``
has been set up to generate code *into* something. For now, we'll assume
that this has already been done, and we'll just use it to emit code.

Expression Code Generation
==========================

Generating LLVM code for expression nodes is very straightforward: less
than 45 lines of commented code for all four of our expression nodes.
First we'll do numeric literals:

.. code-block:: c++

    Value *NumberExprAST::Codegen() {
      return ConstantFP::get(getGlobalContext(), APFloat(Val));
    }

In the LLVM IR, numeric constants are represented with the
``ConstantFP`` class, which holds the numeric value in an ``APFloat``
internally (``APFloat`` has the capability of holding floating point
constants of Arbitrary Precision). This code basically just creates
and returns a ``ConstantFP``. Note that in the LLVM IR that constants
are all uniqued together and shared. For this reason, the API uses the
"foo::get(...)" idiom instead of "new foo(..)" or "foo::Create(..)".

.. code-block:: c++

    Value *VariableExprAST::Codegen() {
      // Look this variable up in the function.
      Value *V = NamedValues[Name];
      return V ? V : ErrorV("Unknown variable name");
    }

References to variables are also quite simple using LLVM. In the simple
version of Kaleidoscope, we assume that the variable has already been
emitted somewhere and its value is available. In practice, the only
values that can be in the ``NamedValues`` map are function arguments.
This code simply checks to see that the specified name is in the map (if
not, an unknown variable is being referenced) and returns the value for
it. In future chapters, we'll add support for `loop induction
variables <LangImpl5.html#for>`_ in the symbol table, and for `local
variables <LangImpl7.html#localvars>`_.

.. code-block:: c++

    Value *BinaryExprAST::Codegen() {
      Value *L = LHS->Codegen();
      Value *R = RHS->Codegen();
      if (L == 0 || R == 0) return 0;

      switch (Op) {
      case '+': return Builder.CreateFAdd(L, R, "addtmp");
      case '-': return Builder.CreateFSub(L, R, "subtmp");
      case '*': return Builder.CreateFMul(L, R, "multmp");
      case '<':
        L = Builder.CreateFCmpULT(L, R, "cmptmp");
        // Convert bool 0/1 to double 0.0 or 1.0
        return Builder.CreateUIToFP(L, Type::getDoubleTy(getGlobalContext()),
                                    "booltmp");
      default: return ErrorV("invalid binary operator");
      }
    }

Binary operators start to get more interesting. The basic idea here is
that we recursively emit code for the left-hand side of the expression,
then the right-hand side, then we compute the result of the binary
expression. In this code, we do a simple switch on the opcode to create
the right LLVM instruction.

In the example above, the LLVM builder class is starting to show its
value. IRBuilder knows where to insert the newly created instruction,
all you have to do is specify what instruction to create (e.g. with
``CreateFAdd``), which operands to use (``L`` and ``R`` here) and
optionally provide a name for the generated instruction.

One nice thing about LLVM is that the name is just a hint. For instance,
if the code above emits multiple "addtmp" variables, LLVM will
automatically provide each one with an increasing, unique numeric
suffix. Local value names for instructions are purely optional, but it
makes it much easier to read the IR dumps.

`LLVM instructions <../LangRef.html#instref>`_ are constrained by strict
rules: for example, the Left and Right operators of an `add
instruction <../LangRef.html#i_add>`_ must have the same type, and the
result type of the add must match the operand types. Because all values
in Kaleidoscope are doubles, this makes for very simple code for add,
sub and mul.

On the other hand, LLVM specifies that the `fcmp
instruction <../LangRef.html#i_fcmp>`_ always returns an 'i1' value (a
one bit integer). The problem with this is that Kaleidoscope wants the
value to be a 0.0 or 1.0 value. In order to get these semantics, we
combine the fcmp instruction with a `uitofp
instruction <../LangRef.html#i_uitofp>`_. This instruction converts its
input integer into a floating point value by treating the input as an
unsigned value. In contrast, if we used the `sitofp
instruction <../LangRef.html#i_sitofp>`_, the Kaleidoscope '<' operator
would return 0.0 and -1.0, depending on the input value.

.. code-block:: c++

    Value *CallExprAST::Codegen() {
      // Look up the name in the global module table.
      Function *CalleeF = TheModule->getFunction(Callee);
      if (CalleeF == 0)
        return ErrorV("Unknown function referenced");

      // If argument mismatch error.
      if (CalleeF->arg_size() != Args.size())
        return ErrorV("Incorrect # arguments passed");

      std::vector<Value*> ArgsV;
      for (unsigned i = 0, e = Args.size(); i != e; ++i) {
        ArgsV.push_back(Args[i]->Codegen());
        if (ArgsV.back() == 0) return 0;
      }

      return Builder.CreateCall(CalleeF, ArgsV, "calltmp");
    }

Code generation for function calls is quite straightforward with LLVM.
The code above initially does a function name lookup in the LLVM
Module's symbol table. Recall that the LLVM Module is the container that
holds all of the functions we are JIT'ing. By giving each function the
same name as what the user specifies, we can use the LLVM symbol table
to resolve function names for us.

Once we have the function to call, we recursively codegen each argument
that is to be passed in, and create an LLVM `call
instruction <../LangRef.html#i_call>`_. Note that LLVM uses the native C
calling conventions by default, allowing these calls to also call into
standard library functions like "sin" and "cos", with no additional
effort.

This wraps up our handling of the four basic expressions that we have so
far in Kaleidoscope. Feel free to go in and add some more. For example,
by browsing the `LLVM language reference <../LangRef.html>`_ you'll find
several other interesting instructions that are really easy to plug into
our basic framework.

Function Code Generation
========================

Code generation for prototypes and functions must handle a number of
details, which make their code less beautiful than expression code
generation, but allows us to illustrate some important points. First,
lets talk about code generation for prototypes: they are used both for
function bodies and external function declarations. The code starts
with:

.. code-block:: c++

    Function *PrototypeAST::Codegen() {
      // Make the function type:  double(double,double) etc.
      std::vector<Type*> Doubles(Args.size(),
                                 Type::getDoubleTy(getGlobalContext()));
      FunctionType *FT = FunctionType::get(Type::getDoubleTy(getGlobalContext()),
                                           Doubles, false);

      Function *F = Function::Create(FT, Function::ExternalLinkage, Name, TheModule);

This code packs a lot of power into a few lines. Note first that this
function returns a "Function\*" instead of a "Value\*". Because a
"prototype" really talks about the external interface for a function
(not the value computed by an expression), it makes sense for it to
return the LLVM Function it corresponds to when codegen'd.

The call to ``FunctionType::get`` creates the ``FunctionType`` that
should be used for a given Prototype. Since all function arguments in
Kaleidoscope are of type double, the first line creates a vector of "N"
LLVM double types. It then uses the ``Functiontype::get`` method to
create a function type that takes "N" doubles as arguments, returns one
double as a result, and that is not vararg (the false parameter
indicates this). Note that Types in LLVM are uniqued just like Constants
are, so you don't "new" a type, you "get" it.

The final line above actually creates the function that the prototype
will correspond to. This indicates the type, linkage and name to use, as
well as which module to insert into. "`external
linkage <../LangRef.html#linkage>`_" means that the function may be
defined outside the current module and/or that it is callable by
functions outside the module. The Name passed in is the name the user
specified: since "``TheModule``" is specified, this name is registered
in "``TheModule``"s symbol table, which is used by the function call
code above.

.. code-block:: c++

      // If F conflicted, there was already something named 'Name'.  If it has a
      // body, don't allow redefinition or reextern.
      if (F->getName() != Name) {
        // Delete the one we just made and get the existing one.
        F->eraseFromParent();
        F = TheModule->getFunction(Name);

The Module symbol table works just like the Function symbol table when
it comes to name conflicts: if a new function is created with a name
that was previously added to the symbol table, the new function will get
implicitly renamed when added to the Module. The code above exploits
this fact to determine if there was a previous definition of this
function.

In Kaleidoscope, I choose to allow redefinitions of functions in two
cases: first, we want to allow 'extern'ing a function more than once, as
long as the prototypes for the externs match (since all arguments have
the same type, we just have to check that the number of arguments
match). Second, we want to allow 'extern'ing a function and then
defining a body for it. This is useful when defining mutually recursive
functions.

In order to implement this, the code above first checks to see if there
is a collision on the name of the function. If so, it deletes the
function we just created (by calling ``eraseFromParent``) and then
calling ``getFunction`` to get the existing function with the specified
name. Note that many APIs in LLVM have "erase" forms and "remove" forms.
The "remove" form unlinks the object from its parent (e.g. a Function
from a Module) and returns it. The "erase" form unlinks the object and
then deletes it.

.. code-block:: c++

        // If F already has a body, reject this.
        if (!F->empty()) {
          ErrorF("redefinition of function");
          return 0;
        }

        // If F took a different number of args, reject.
        if (F->arg_size() != Args.size()) {
          ErrorF("redefinition of function with different # args");
          return 0;
        }
      }

In order to verify the logic above, we first check to see if the
pre-existing function is "empty". In this case, empty means that it has
no basic blocks in it, which means it has no body. If it has no body, it
is a forward declaration. Since we don't allow anything after a full
definition of the function, the code rejects this case. If the previous
reference to a function was an 'extern', we simply verify that the
number of arguments for that definition and this one match up. If not,
we emit an error.

.. code-block:: c++

      // Set names for all arguments.
      unsigned Idx = 0;
      for (Function::arg_iterator AI = F->arg_begin(); Idx != Args.size();
           ++AI, ++Idx) {
        AI->setName(Args[Idx]);

        // Add arguments to variable symbol table.
        NamedValues[Args[Idx]] = AI;
      }
      return F;
    }

The last bit of code for prototypes loops over all of the arguments in
the function, setting the name of the LLVM Argument objects to match,
and registering the arguments in the ``NamedValues`` map for future use
by the ``VariableExprAST`` AST node. Once this is set up, it returns the
Function object to the caller. Note that we don't check for conflicting
argument names here (e.g. "extern foo(a b a)"). Doing so would be very
straight-forward with the mechanics we have already used above.

.. code-block:: c++

    Function *FunctionAST::Codegen() {
      NamedValues.clear();

      Function *TheFunction = Proto->Codegen();
      if (TheFunction == 0)
        return 0;

Code generation for function definitions starts out simply enough: we
just codegen the prototype (Proto) and verify that it is ok. We then
clear out the ``NamedValues`` map to make sure that there isn't anything
in it from the last function we compiled. Code generation of the
prototype ensures that there is an LLVM Function object that is ready to
go for us.

.. code-block:: c++

      // Create a new basic block to start insertion into.
      BasicBlock *BB = BasicBlock::Create(getGlobalContext(), "entry", TheFunction);
      Builder.SetInsertPoint(BB);

      if (Value *RetVal = Body->Codegen()) {

Now we get to the point where the ``Builder`` is set up. The first line
creates a new `basic block <http://en.wikipedia.org/wiki/Basic_block>`_
(named "entry"), which is inserted into ``TheFunction``. The second line
then tells the builder that new instructions should be inserted into the
end of the new basic block. Basic blocks in LLVM are an important part
of functions that define the `Control Flow
Graph <http://en.wikipedia.org/wiki/Control_flow_graph>`_. Since we
don't have any control flow, our functions will only contain one block
at this point. We'll fix this in `Chapter 5 <LangImpl5.html>`_ :).

.. code-block:: c++

      if (Value *RetVal = Body->Codegen()) {
        // Finish off the function.
        Builder.CreateRet(RetVal);

        // Validate the generated code, checking for consistency.
        verifyFunction(*TheFunction);

        return TheFunction;
      }

Once the insertion point is set up, we call the ``CodeGen()`` method for
the root expression of the function. If no error happens, this emits
code to compute the expression into the entry block and returns the
value that was computed. Assuming no error, we then create an LLVM `ret
instruction <../LangRef.html#i_ret>`_, which completes the function.
Once the function is built, we call ``verifyFunction``, which is
provided by LLVM. This function does a variety of consistency checks on
the generated code, to determine if our compiler is doing everything
right. Using this is important: it can catch a lot of bugs. Once the
function is finished and validated, we return it.

.. code-block:: c++

      // Error reading body, remove function.
      TheFunction->eraseFromParent();
      return 0;
    }

The only piece left here is handling of the error case. For simplicity,
we handle this by merely deleting the function we produced with the
``eraseFromParent`` method. This allows the user to redefine a function
that they incorrectly typed in before: if we didn't delete it, it would
live in the symbol table, with a body, preventing future redefinition.

This code does have a bug, though. Since the ``PrototypeAST::Codegen``
can return a previously defined forward declaration, our code can
actually delete a forward declaration. There are a number of ways to fix
this bug, see what you can come up with! Here is a testcase:

::

    extern foo(a b);     # ok, defines foo.
    def foo(a b) c;      # error, 'c' is invalid.
    def bar() foo(1, 2); # error, unknown function "foo"

Driver Changes and Closing Thoughts
===================================

For now, code generation to LLVM doesn't really get us much, except that
we can look at the pretty IR calls. The sample code inserts calls to
Codegen into the "``HandleDefinition``", "``HandleExtern``" etc
functions, and then dumps out the LLVM IR. This gives a nice way to look
at the LLVM IR for simple functions. For example:

::

    ready> 4+5;
    Read top-level expression:
    define double @0() {
    entry:
      ret double 9.000000e+00
    }

Note how the parser turns the top-level expression into anonymous
functions for us. This will be handy when we add `JIT
support <LangImpl4.html#jit>`_ in the next chapter. Also note that the
code is very literally transcribed, no optimizations are being performed
except simple constant folding done by IRBuilder. We will `add
optimizations <LangImpl4.html#trivialconstfold>`_ explicitly in the next
chapter.

::

    ready> def foo(a b) a*a + 2*a*b + b*b;
    Read function definition:
    define double @foo(double %a, double %b) {
    entry:
      %multmp = fmul double %a, %a
      %multmp1 = fmul double 2.000000e+00, %a
      %multmp2 = fmul double %multmp1, %b
      %addtmp = fadd double %multmp, %multmp2
      %multmp3 = fmul double %b, %b
      %addtmp4 = fadd double %addtmp, %multmp3
      ret double %addtmp4
    }

This shows some simple arithmetic. Notice the striking similarity to the
LLVM builder calls that we use to create the instructions.

::

    ready> def bar(a) foo(a, 4.0) + bar(31337);
    Read function definition:
    define double @bar(double %a) {
    entry:
      %calltmp = call double @foo(double %a, double 4.000000e+00)
      %calltmp1 = call double @bar(double 3.133700e+04)
      %addtmp = fadd double %calltmp, %calltmp1
      ret double %addtmp
    }

This shows some function calls. Note that this function will take a long
time to execute if you call it. In the future we'll add conditional
control flow to actually make recursion useful :).

::

    ready> extern cos(x);
    Read extern:
    declare double @cos(double)

    ready> cos(1.234);
    Read top-level expression:
    define double @1() {
    entry:
      %calltmp = call double @cos(double 1.234000e+00)
      ret double %calltmp
    }

This shows an extern for the libm "cos" function, and a call to it.

.. TODO:: Abandon Pygments' horrible `llvm` lexer. It just totally gives up
   on highlighting this due to the first line.

::

    ready> ^D
    ; ModuleID = 'my cool jit'

    define double @0() {
    entry:
      %addtmp = fadd double 4.000000e+00, 5.000000e+00
      ret double %addtmp
    }

    define double @foo(double %a, double %b) {
    entry:
      %multmp = fmul double %a, %a
      %multmp1 = fmul double 2.000000e+00, %a
      %multmp2 = fmul double %multmp1, %b
      %addtmp = fadd double %multmp, %multmp2
      %multmp3 = fmul double %b, %b
      %addtmp4 = fadd double %addtmp, %multmp3
      ret double %addtmp4
    }

    define double @bar(double %a) {
    entry:
      %calltmp = call double @foo(double %a, double 4.000000e+00)
      %calltmp1 = call double @bar(double 3.133700e+04)
      %addtmp = fadd double %calltmp, %calltmp1
      ret double %addtmp
    }

    declare double @cos(double)

    define double @1() {
    entry:
      %calltmp = call double @cos(double 1.234000e+00)
      ret double %calltmp
    }

When you quit the current demo, it dumps out the IR for the entire
module generated. Here you can see the big picture with all the
functions referencing each other.

This wraps up the third chapter of the Kaleidoscope tutorial. Up next,
we'll describe how to `add JIT codegen and optimizer
support <LangImpl4.html>`_ to this so we can actually start running
code!

Full Code Listing
=================

Here is the complete code listing for our running example, enhanced with
the LLVM code generator. Because this uses the LLVM libraries, we need
to link them in. To do this, we use the
`llvm-config <http://llvm.org/cmds/llvm-config.html>`_ tool to inform
our makefile/command line about which options to use:

.. code-block:: bash

    # Compile
    clang++ -g -O3 toy.cpp `llvm-config --cppflags --ldflags --libs core` -o toy
    # Run
    ./toy

Here is the code:

.. code-block:: c++

    // To build this:
    // See example below.

    #include "llvm/DerivedTypes.h"
    #include "llvm/IRBuilder.h"
    #include "llvm/LLVMContext.h"
    #include "llvm/Module.h"
    #include "llvm/Analysis/Verifier.h"
    #include <cstdio>
    #include <string>
    #include <map>
    #include <vector>
    using namespace llvm;

    //===----------------------------------------------------------------------===//
    // Lexer
    //===----------------------------------------------------------------------===//

    // The lexer returns tokens [0-255] if it is an unknown character, otherwise one
    // of these for known things.
    enum Token {
      tok_eof = -1,

      // commands
      tok_def = -2, tok_extern = -3,

      // primary
      tok_identifier = -4, tok_number = -5
    };

    static std::string IdentifierStr;  // Filled in if tok_identifier
    static double NumVal;              // Filled in if tok_number

    /// gettok - Return the next token from standard input.
    static int gettok() {
      static int LastChar = ' ';

      // Skip any whitespace.
      while (isspace(LastChar))
        LastChar = getchar();

      if (isalpha(LastChar)) { // identifier: [a-zA-Z][a-zA-Z0-9]*
        IdentifierStr = LastChar;
        while (isalnum((LastChar = getchar())))
          IdentifierStr += LastChar;

        if (IdentifierStr == "def") return tok_def;
        if (IdentifierStr == "extern") return tok_extern;
        return tok_identifier;
      }

      if (isdigit(LastChar) || LastChar == '.') {   // Number: [0-9.]+
        std::string NumStr;
        do {
          NumStr += LastChar;
          LastChar = getchar();
        } while (isdigit(LastChar) || LastChar == '.');

        NumVal = strtod(NumStr.c_str(), 0);
        return tok_number;
      }

      if (LastChar == '#') {
        // Comment until end of line.
        do LastChar = getchar();
        while (LastChar != EOF && LastChar != '\n' && LastChar != '\r');

        if (LastChar != EOF)
          return gettok();
      }

      // Check for end of file.  Don't eat the EOF.
      if (LastChar == EOF)
        return tok_eof;

      // Otherwise, just return the character as its ascii value.
      int ThisChar = LastChar;
      LastChar = getchar();
      return ThisChar;
    }

    //===----------------------------------------------------------------------===//
    // Abstract Syntax Tree (aka Parse Tree)
    //===----------------------------------------------------------------------===//

    /// ExprAST - Base class for all expression nodes.
    class ExprAST {
    public:
      virtual ~ExprAST() {}
      virtual Value *Codegen() = 0;
    };

    /// NumberExprAST - Expression class for numeric literals like "1.0".
    class NumberExprAST : public ExprAST {
      double Val;
    public:
      NumberExprAST(double val) : Val(val) {}
      virtual Value *Codegen();
    };

    /// VariableExprAST - Expression class for referencing a variable, like "a".
    class VariableExprAST : public ExprAST {
      std::string Name;
    public:
      VariableExprAST(const std::string &name) : Name(name) {}
      virtual Value *Codegen();
    };

    /// BinaryExprAST - Expression class for a binary operator.
    class BinaryExprAST : public ExprAST {
      char Op;
      ExprAST *LHS, *RHS;
    public:
      BinaryExprAST(char op, ExprAST *lhs, ExprAST *rhs)
        : Op(op), LHS(lhs), RHS(rhs) {}
      virtual Value *Codegen();
    };

    /// CallExprAST - Expression class for function calls.
    class CallExprAST : public ExprAST {
      std::string Callee;
      std::vector<ExprAST*> Args;
    public:
      CallExprAST(const std::string &callee, std::vector<ExprAST*> &args)
        : Callee(callee), Args(args) {}
      virtual Value *Codegen();
    };

    /// PrototypeAST - This class represents the "prototype" for a function,
    /// which captures its name, and its argument names (thus implicitly the number
    /// of arguments the function takes).
    class PrototypeAST {
      std::string Name;
      std::vector<std::string> Args;
    public:
      PrototypeAST(const std::string &name, const std::vector<std::string> &args)
        : Name(name), Args(args) {}

      Function *Codegen();
    };

    /// FunctionAST - This class represents a function definition itself.
    class FunctionAST {
      PrototypeAST *Proto;
      ExprAST *Body;
    public:
      FunctionAST(PrototypeAST *proto, ExprAST *body)
        : Proto(proto), Body(body) {}

      Function *Codegen();
    };

    //===----------------------------------------------------------------------===//
    // Parser
    //===----------------------------------------------------------------------===//

    /// CurTok/getNextToken - Provide a simple token buffer.  CurTok is the current
    /// token the parser is looking at.  getNextToken reads another token from the
    /// lexer and updates CurTok with its results.
    static int CurTok;
    static int getNextToken() {
      return CurTok = gettok();
    }

    /// BinopPrecedence - This holds the precedence for each binary operator that is
    /// defined.
    static std::map<char, int> BinopPrecedence;

    /// GetTokPrecedence - Get the precedence of the pending binary operator token.
    static int GetTokPrecedence() {
      if (!isascii(CurTok))
        return -1;

      // Make sure it's a declared binop.
      int TokPrec = BinopPrecedence[CurTok];
      if (TokPrec <= 0) return -1;
      return TokPrec;
    }

    /// Error* - These are little helper functions for error handling.
    ExprAST *Error(const char *Str) { fprintf(stderr, "Error: %s\n", Str);return 0;}
    PrototypeAST *ErrorP(const char *Str) { Error(Str); return 0; }
    FunctionAST *ErrorF(const char *Str) { Error(Str); return 0; }

    static ExprAST *ParseExpression();

    /// identifierexpr
    ///   ::= identifier
    ///   ::= identifier '(' expression* ')'
    static ExprAST *ParseIdentifierExpr() {
      std::string IdName = IdentifierStr;

      getNextToken();  // eat identifier.

      if (CurTok != '(') // Simple variable ref.
        return new VariableExprAST(IdName);

      // Call.
      getNextToken();  // eat (
      std::vector<ExprAST*> Args;
      if (CurTok != ')') {
        while (1) {
          ExprAST *Arg = ParseExpression();
          if (!Arg) return 0;
          Args.push_back(Arg);

          if (CurTok == ')') break;

          if (CurTok != ',')
            return Error("Expected ')' or ',' in argument list");
          getNextToken();
        }
      }

      // Eat the ')'.
      getNextToken();

      return new CallExprAST(IdName, Args);
    }

    /// numberexpr ::= number
    static ExprAST *ParseNumberExpr() {
      ExprAST *Result = new NumberExprAST(NumVal);
      getNextToken(); // consume the number
      return Result;
    }

    /// parenexpr ::= '(' expression ')'
    static ExprAST *ParseParenExpr() {
      getNextToken();  // eat (.
      ExprAST *V = ParseExpression();
      if (!V) return 0;

      if (CurTok != ')')
        return Error("expected ')'");
      getNextToken();  // eat ).
      return V;
    }

    /// primary
    ///   ::= identifierexpr
    ///   ::= numberexpr
    ///   ::= parenexpr
    static ExprAST *ParsePrimary() {
      switch (CurTok) {
      default: return Error("unknown token when expecting an expression");
      case tok_identifier: return ParseIdentifierExpr();
      case tok_number:     return ParseNumberExpr();
      case '(':            return ParseParenExpr();
      }
    }

    /// binoprhs
    ///   ::= ('+' primary)*
    static ExprAST *ParseBinOpRHS(int ExprPrec, ExprAST *LHS) {
      // If this is a binop, find its precedence.
      while (1) {
        int TokPrec = GetTokPrecedence();

        // If this is a binop that binds at least as tightly as the current binop,
        // consume it, otherwise we are done.
        if (TokPrec < ExprPrec)
          return LHS;

        // Okay, we know this is a binop.
        int BinOp = CurTok;
        getNextToken();  // eat binop

        // Parse the primary expression after the binary operator.
        ExprAST *RHS = ParsePrimary();
        if (!RHS) return 0;

        // If BinOp binds less tightly with RHS than the operator after RHS, let
        // the pending operator take RHS as its LHS.
        int NextPrec = GetTokPrecedence();
        if (TokPrec < NextPrec) {
          RHS = ParseBinOpRHS(TokPrec+1, RHS);
          if (RHS == 0) return 0;
        }

        // Merge LHS/RHS.
        LHS = new BinaryExprAST(BinOp, LHS, RHS);
      }
    }

    /// expression
    ///   ::= primary binoprhs
    ///
    static ExprAST *ParseExpression() {
      ExprAST *LHS = ParsePrimary();
      if (!LHS) return 0;

      return ParseBinOpRHS(0, LHS);
    }

    /// prototype
    ///   ::= id '(' id* ')'
    static PrototypeAST *ParsePrototype() {
      if (CurTok != tok_identifier)
        return ErrorP("Expected function name in prototype");

      std::string FnName = IdentifierStr;
      getNextToken();

      if (CurTok != '(')
        return ErrorP("Expected '(' in prototype");

      std::vector<std::string> ArgNames;
      while (getNextToken() == tok_identifier)
        ArgNames.push_back(IdentifierStr);
      if (CurTok != ')')
        return ErrorP("Expected ')' in prototype");

      // success.
      getNextToken();  // eat ')'.

      return new PrototypeAST(FnName, ArgNames);
    }

    /// definition ::= 'def' prototype expression
    static FunctionAST *ParseDefinition() {
      getNextToken();  // eat def.
      PrototypeAST *Proto = ParsePrototype();
      if (Proto == 0) return 0;

      if (ExprAST *E = ParseExpression())
        return new FunctionAST(Proto, E);
      return 0;
    }

    /// toplevelexpr ::= expression
    static FunctionAST *ParseTopLevelExpr() {
      if (ExprAST *E = ParseExpression()) {
        // Make an anonymous proto.
        PrototypeAST *Proto = new PrototypeAST("", std::vector<std::string>());
        return new FunctionAST(Proto, E);
      }
      return 0;
    }

    /// external ::= 'extern' prototype
    static PrototypeAST *ParseExtern() {
      getNextToken();  // eat extern.
      return ParsePrototype();
    }

    //===----------------------------------------------------------------------===//
    // Code Generation
    //===----------------------------------------------------------------------===//

    static Module *TheModule;
    static IRBuilder<> Builder(getGlobalContext());
    static std::map<std::string, Value*> NamedValues;

    Value *ErrorV(const char *Str) { Error(Str); return 0; }

    Value *NumberExprAST::Codegen() {
      return ConstantFP::get(getGlobalContext(), APFloat(Val));
    }

    Value *VariableExprAST::Codegen() {
      // Look this variable up in the function.
      Value *V = NamedValues[Name];
      return V ? V : ErrorV("Unknown variable name");
    }

    Value *BinaryExprAST::Codegen() {
      Value *L = LHS->Codegen();
      Value *R = RHS->Codegen();
      if (L == 0 || R == 0) return 0;

      switch (Op) {
      case '+': return Builder.CreateFAdd(L, R, "addtmp");
      case '-': return Builder.CreateFSub(L, R, "subtmp");
      case '*': return Builder.CreateFMul(L, R, "multmp");
      case '<':
        L = Builder.CreateFCmpULT(L, R, "cmptmp");
        // Convert bool 0/1 to double 0.0 or 1.0
        return Builder.CreateUIToFP(L, Type::getDoubleTy(getGlobalContext()),
                                    "booltmp");
      default: return ErrorV("invalid binary operator");
      }
    }

    Value *CallExprAST::Codegen() {
      // Look up the name in the global module table.
      Function *CalleeF = TheModule->getFunction(Callee);
      if (CalleeF == 0)
        return ErrorV("Unknown function referenced");

      // If argument mismatch error.
      if (CalleeF->arg_size() != Args.size())
        return ErrorV("Incorrect # arguments passed");

      std::vector<Value*> ArgsV;
      for (unsigned i = 0, e = Args.size(); i != e; ++i) {
        ArgsV.push_back(Args[i]->Codegen());
        if (ArgsV.back() == 0) return 0;
      }

      return Builder.CreateCall(CalleeF, ArgsV, "calltmp");
    }

    Function *PrototypeAST::Codegen() {
      // Make the function type:  double(double,double) etc.
      std::vector<Type*> Doubles(Args.size(),
                                 Type::getDoubleTy(getGlobalContext()));
      FunctionType *FT = FunctionType::get(Type::getDoubleTy(getGlobalContext()),
                                           Doubles, false);

      Function *F = Function::Create(FT, Function::ExternalLinkage, Name, TheModule);

      // If F conflicted, there was already something named 'Name'.  If it has a
      // body, don't allow redefinition or reextern.
      if (F->getName() != Name) {
        // Delete the one we just made and get the existing one.
        F->eraseFromParent();
        F = TheModule->getFunction(Name);

        // If F already has a body, reject this.
        if (!F->empty()) {
          ErrorF("redefinition of function");
          return 0;
        }

        // If F took a different number of args, reject.
        if (F->arg_size() != Args.size()) {
          ErrorF("redefinition of function with different # args");
          return 0;
        }
      }

      // Set names for all arguments.
      unsigned Idx = 0;
      for (Function::arg_iterator AI = F->arg_begin(); Idx != Args.size();
           ++AI, ++Idx) {
        AI->setName(Args[Idx]);

        // Add arguments to variable symbol table.
        NamedValues[Args[Idx]] = AI;
      }

      return F;
    }

    Function *FunctionAST::Codegen() {
      NamedValues.clear();

      Function *TheFunction = Proto->Codegen();
      if (TheFunction == 0)
        return 0;

      // Create a new basic block to start insertion into.
      BasicBlock *BB = BasicBlock::Create(getGlobalContext(), "entry", TheFunction);
      Builder.SetInsertPoint(BB);

      if (Value *RetVal = Body->Codegen()) {
        // Finish off the function.
        Builder.CreateRet(RetVal);

        // Validate the generated code, checking for consistency.
        verifyFunction(*TheFunction);

        return TheFunction;
      }

      // Error reading body, remove function.
      TheFunction->eraseFromParent();
      return 0;
    }

    //===----------------------------------------------------------------------===//
    // Top-Level parsing and JIT Driver
    //===----------------------------------------------------------------------===//

    static void HandleDefinition() {
      if (FunctionAST *F = ParseDefinition()) {
        if (Function *LF = F->Codegen()) {
          fprintf(stderr, "Read function definition:");
          LF->dump();
        }
      } else {
        // Skip token for error recovery.
        getNextToken();
      }
    }

    static void HandleExtern() {
      if (PrototypeAST *P = ParseExtern()) {
        if (Function *F = P->Codegen()) {
          fprintf(stderr, "Read extern: ");
          F->dump();
        }
      } else {
        // Skip token for error recovery.
        getNextToken();
      }
    }

    static void HandleTopLevelExpression() {
      // Evaluate a top-level expression into an anonymous function.
      if (FunctionAST *F = ParseTopLevelExpr()) {
        if (Function *LF = F->Codegen()) {
          fprintf(stderr, "Read top-level expression:");
          LF->dump();
        }
      } else {
        // Skip token for error recovery.
        getNextToken();
      }
    }

    /// top ::= definition | external | expression | ';'
    static void MainLoop() {
      while (1) {
        fprintf(stderr, "ready> ");
        switch (CurTok) {
        case tok_eof:    return;
        case ';':        getNextToken(); break;  // ignore top-level semicolons.
        case tok_def:    HandleDefinition(); break;
        case tok_extern: HandleExtern(); break;
        default:         HandleTopLevelExpression(); break;
        }
      }
    }

    //===----------------------------------------------------------------------===//
    // "Library" functions that can be "extern'd" from user code.
    //===----------------------------------------------------------------------===//

    /// putchard - putchar that takes a double and returns 0.
    extern "C"
    double putchard(double X) {
      putchar((char)X);
      return 0;
    }

    //===----------------------------------------------------------------------===//
    // Main driver code.
    //===----------------------------------------------------------------------===//

    int main() {
      LLVMContext &Context = getGlobalContext();

      // Install standard binary operators.
      // 1 is lowest precedence.
      BinopPrecedence['<'] = 10;
      BinopPrecedence['+'] = 20;
      BinopPrecedence['-'] = 20;
      BinopPrecedence['*'] = 40;  // highest.

      // Prime the first token.
      fprintf(stderr, "ready> ");
      getNextToken();

      // Make the module, which holds all the code.
      TheModule = new Module("my cool jit", Context);

      // Run the main "interpreter loop" now.
      MainLoop();

      // Print out all of the generated code.
      TheModule->dump();

      return 0;
    }

`Next: Adding JIT and Optimizer Support <LangImpl4.html>`_