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path: root/include/llvm/CodeGen/MachineInstr.h
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//===-- llvm/CodeGen/MachineInstr.h - MachineInstr class --------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the declaration of the MachineInstr class, which is the
// basic representation for all target dependent machine instructions used by
// the back end.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_CODEGEN_MACHINEINSTR_H
#define LLVM_CODEGEN_MACHINEINSTR_H

#include "llvm/ADT/iterator"
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/Streams.h"
#include <vector>
#include <cassert>
#include <iosfwd>

namespace llvm {

class Value;
class Function;
class MachineBasicBlock;
class TargetInstrDescriptor;
class TargetMachine;
class GlobalValue;

template <typename T> struct ilist_traits;
template <typename T> struct ilist;

//===----------------------------------------------------------------------===//
// class MachineOperand
//
//   Representation of each machine instruction operand.
//
struct MachineOperand {
  enum MachineOperandType {
    MO_Register,                // Register operand.
    MO_Immediate,               // Immediate Operand
    MO_MachineBasicBlock,       // MachineBasicBlock reference
    MO_FrameIndex,              // Abstract Stack Frame Index
    MO_ConstantPoolIndex,       // Address of indexed Constant in Constant Pool
    MO_JumpTableIndex,          // Address of indexed Jump Table for switch
    MO_ExternalSymbol,          // Name of external global symbol
    MO_GlobalAddress            // Address of a global value
  };

private:
  union {
    GlobalValue *GV;          // For MO_GlobalAddress.
    MachineBasicBlock *MBB;   // For MO_MachineBasicBlock.
    const char *SymbolName;   // For MO_ExternalSymbol.
    unsigned RegNo;           // For MO_Register.
    int64_t immedVal;         // For MO_Immediate and MO_*Index.
  } contents;

  MachineOperandType opType:8; // Discriminate the union.
  bool IsDef : 1;              // True if this is a def, false if this is a use.
  bool IsImp : 1;              // True if this is an implicit def or use.

  bool IsKill : 1;             // True if this is a reg use and the reg is dead
                               // immediately after the read.
  bool IsDead : 1;             // True if this is a reg def and the reg is dead
                               // immediately after the write. i.e. A register
                               // that is defined but never used.
  
  /// auxInfo - auxiliary information used by the MachineOperand
  union {
    /// offset - Offset to address of global or external, only valid for
    /// MO_GlobalAddress, MO_ExternalSym and MO_ConstantPoolIndex
    int offset;

    /// subReg - SubRegister number, only valid for MO_Register.  A value of 0
    /// indicates the MO_Register has no subReg.
    unsigned subReg;
  } auxInfo;
  
  MachineOperand() {}

  void print(std::ostream &os) const;
  void print(std::ostream *os) const { if (os) print(*os); }

public:
  MachineOperand(const MachineOperand &M) {
    *this = M;
  }
  
  ~MachineOperand() {}
  
  static MachineOperand CreateImm(int64_t Val) {
    MachineOperand Op;
    Op.opType = MachineOperand::MO_Immediate;
    Op.contents.immedVal = Val;
    Op.IsDef = false;
    Op.IsImp = false;
    Op.IsKill = false;
    Op.IsDead = false;
    Op.auxInfo.offset = 0;
    return Op;
  }
  
  const MachineOperand &operator=(const MachineOperand &MO) {
    contents = MO.contents;
    IsDef    = MO.IsDef;
    IsImp    = MO.IsImp;
    IsKill   = MO.IsKill;
    IsDead   = MO.IsDead;
    opType   = MO.opType;
    auxInfo  = MO.auxInfo;
    return *this;
  }

  /// getType - Returns the MachineOperandType for this operand.
  ///
  MachineOperandType getType() const { return opType; }

  /// Accessors that tell you what kind of MachineOperand you're looking at.
  ///
  bool isReg() const { return opType == MO_Register; }
  bool isImm() const { return opType == MO_Immediate; }
  bool isMBB() const { return opType == MO_MachineBasicBlock; }
  
  bool isRegister() const { return opType == MO_Register; }
  bool isImmediate() const { return opType == MO_Immediate; }
  bool isMachineBasicBlock() const { return opType == MO_MachineBasicBlock; }
  bool isFrameIndex() const { return opType == MO_FrameIndex; }
  bool isConstantPoolIndex() const { return opType == MO_ConstantPoolIndex; }
  bool isJumpTableIndex() const { return opType == MO_JumpTableIndex; }
  bool isGlobalAddress() const { return opType == MO_GlobalAddress; }
  bool isExternalSymbol() const { return opType == MO_ExternalSymbol; }

  int64_t getImm() const {
    assert(isImm() && "Wrong MachineOperand accessor");
    return contents.immedVal;
  }
  
  int64_t getImmedValue() const {
    assert(isImm() && "Wrong MachineOperand accessor");
    return contents.immedVal;
  }
  MachineBasicBlock *getMBB() const {
    assert(isMachineBasicBlock() && "Wrong MachineOperand accessor");
    return contents.MBB;
  }
  MachineBasicBlock *getMachineBasicBlock() const {
    assert(isMachineBasicBlock() && "Wrong MachineOperand accessor");
    return contents.MBB;
  }
  void setMachineBasicBlock(MachineBasicBlock *MBB) {
    assert(isMachineBasicBlock() && "Wrong MachineOperand accessor");
    contents.MBB = MBB;
  }
  int getFrameIndex() const {
    assert(isFrameIndex() && "Wrong MachineOperand accessor");
    return (int)contents.immedVal;
  }
  unsigned getConstantPoolIndex() const {
    assert(isConstantPoolIndex() && "Wrong MachineOperand accessor");
    return (unsigned)contents.immedVal;
  }
  unsigned getJumpTableIndex() const {
    assert(isJumpTableIndex() && "Wrong MachineOperand accessor");
    return (unsigned)contents.immedVal;
  }
  GlobalValue *getGlobal() const {
    assert(isGlobalAddress() && "Wrong MachineOperand accessor");
    return contents.GV;
  }
  int getOffset() const {
    assert((isGlobalAddress() || isExternalSymbol() || isConstantPoolIndex()) &&
        "Wrong MachineOperand accessor");
    return auxInfo.offset;
  }
  unsigned getSubReg() const {
    assert(isRegister() && "Wrong MachineOperand accessor");
    return auxInfo.subReg;
  }
  const char *getSymbolName() const {
    assert(isExternalSymbol() && "Wrong MachineOperand accessor");
    return contents.SymbolName;
  }

  bool isUse() const { 
    assert(isRegister() && "Wrong MachineOperand accessor");
    return !IsDef;
  }
  bool isDef() const {
    assert(isRegister() && "Wrong MachineOperand accessor");
    return IsDef;
  }
  void setIsUse() {
    assert(isRegister() && "Wrong MachineOperand accessor");
    IsDef = false;
  }
  void setIsDef() {
    assert(isRegister() && "Wrong MachineOperand accessor");
    IsDef = true;
  }

  bool isImplicit() const { 
    assert(isRegister() && "Wrong MachineOperand accessor");
    return IsImp;
  }
  void setImplicit() { 
    assert(isRegister() && "Wrong MachineOperand accessor");
    IsImp = true;
  }

  bool isKill() const {
    assert(isRegister() && "Wrong MachineOperand accessor");
    return IsKill;
  }
  bool isDead() const {
    assert(isRegister() && "Wrong MachineOperand accessor");
    return IsDead;
  }
  void setIsKill() {
    assert(isRegister() && !IsDef && "Wrong MachineOperand accessor");
    IsKill = true;
  }
  void setIsDead() {
    assert(isRegister() && IsDef && "Wrong MachineOperand accessor");
    IsDead = true;
  }
  void unsetIsKill() {
    assert(isRegister() && !IsDef && "Wrong MachineOperand accessor");
    IsKill = false;
  }
  void unsetIsDead() {
    assert(isRegister() && IsDef && "Wrong MachineOperand accessor");
    IsDead = false;
  }

  /// getReg - Returns the register number.
  ///
  unsigned getReg() const {
    assert(isRegister() && "This is not a register operand!");
    return contents.RegNo;
  }

  /// MachineOperand mutators.
  ///
  void setReg(unsigned Reg) {
    assert(isRegister() && "This is not a register operand!");
    contents.RegNo = Reg;
  }

  void setImmedValue(int64_t immVal) {
    assert(isImm() && "Wrong MachineOperand mutator");
    contents.immedVal = immVal;
  }
  void setImm(int64_t immVal) {
    assert(isImm() && "Wrong MachineOperand mutator");
    contents.immedVal = immVal;
  }

  void setOffset(int Offset) {
    assert((isGlobalAddress() || isExternalSymbol() || isConstantPoolIndex() ||
            isJumpTableIndex()) &&
        "Wrong MachineOperand accessor");
    auxInfo.offset = Offset;
  }
  void setSubReg(unsigned subReg) {
    assert(isRegister() && "Wrong MachineOperand accessor");
    auxInfo.subReg = subReg;
  }
  void setConstantPoolIndex(unsigned Idx) {
    assert(isConstantPoolIndex() && "Wrong MachineOperand accessor");
    contents.immedVal = Idx;
  }
  void setJumpTableIndex(unsigned Idx) {
    assert(isJumpTableIndex() && "Wrong MachineOperand accessor");
    contents.immedVal = Idx;
  }
  
  /// isIdenticalTo - Return true if this operand is identical to the specified
  /// operand. Note: This method ignores isKill and isDead properties.
  bool isIdenticalTo(const MachineOperand &Other) const;
  
  /// ChangeToImmediate - Replace this operand with a new immediate operand of
  /// the specified value.  If an operand is known to be an immediate already,
  /// the setImmedValue method should be used.
  void ChangeToImmediate(int64_t ImmVal) {
    opType = MO_Immediate;
    contents.immedVal = ImmVal;
  }

  /// ChangeToRegister - Replace this operand with a new register operand of
  /// the specified value.  If an operand is known to be an register already,
  /// the setReg method should be used.
  void ChangeToRegister(unsigned Reg, bool isDef, bool isImp = false,
                        bool isKill = false, bool isDead = false) {
    opType = MO_Register;
    contents.RegNo = Reg;
    IsDef = isDef;
    IsImp = isImp;
    IsKill = isKill;
    IsDead = isDead;
  }

  friend std::ostream& operator<<(std::ostream& os, const MachineOperand& mop) {
    mop.print(os);
    return os;
  }

  friend class MachineInstr;
};


//===----------------------------------------------------------------------===//
/// MachineInstr - Representation of each machine instruction.
///
class MachineInstr {
  const TargetInstrDescriptor *TID;     // Instruction descriptor.
  unsigned short NumImplicitOps;        // Number of implicit operands (which
                                        // are determined at construction time).

  std::vector<MachineOperand> Operands; // the operands
  MachineInstr* prev, *next;            // links for our intrusive list
  MachineBasicBlock* parent;            // pointer to the owning basic block

  // OperandComplete - Return true if it's illegal to add a new operand
  bool OperandsComplete() const;

  MachineInstr(const MachineInstr&);
  void operator=(const MachineInstr&); // DO NOT IMPLEMENT

  // Intrusive list support
  //
  friend struct ilist_traits<MachineInstr>;

public:
  /// MachineInstr ctor - This constructor creates a dummy MachineInstr with
  /// TID NULL and no operands.
  MachineInstr();

  /// MachineInstr ctor - This constructor create a MachineInstr and add the
  /// implicit operands. It reserves space for number of operands specified by
  /// TargetInstrDescriptor.
  MachineInstr(const TargetInstrDescriptor &TID);

  /// MachineInstr ctor - Work exactly the same as the ctor above, except that
  /// the MachineInstr is created and added to the end of the specified basic
  /// block.
  ///
  MachineInstr(MachineBasicBlock *MBB, const TargetInstrDescriptor &TID);

  ~MachineInstr();

  const MachineBasicBlock* getParent() const { return parent; }
  MachineBasicBlock* getParent() { return parent; }
  
  /// getInstrDescriptor - Returns the target instruction descriptor of this
  /// MachineInstr.
  const TargetInstrDescriptor *getInstrDescriptor() const { return TID; }

  /// getOpcode - Returns the opcode of this MachineInstr.
  ///
  const int getOpcode() const;

  /// Access to explicit operands of the instruction.
  ///
  unsigned getNumOperands() const { return Operands.size(); }

  const MachineOperand& getOperand(unsigned i) const {
    assert(i < getNumOperands() && "getOperand() out of range!");
    return Operands[i];
  }
  MachineOperand& getOperand(unsigned i) {
    assert(i < getNumOperands() && "getOperand() out of range!");
    return Operands[i];
  }

  
  /// isIdenticalTo - Return true if this instruction is identical to (same
  /// opcode and same operands as) the specified instruction.
  bool isIdenticalTo(const MachineInstr *Other) const {
    if (Other->getOpcode() != getOpcode() ||
        Other->getNumOperands() != getNumOperands())
      return false;
    for (unsigned i = 0, e = getNumOperands(); i != e; ++i)
      if (!getOperand(i).isIdenticalTo(Other->getOperand(i)))
        return false;
    return true;
  }

  /// clone - Create a copy of 'this' instruction that is identical in
  /// all ways except the the instruction has no parent, prev, or next.
  MachineInstr* clone() const { return new MachineInstr(*this); }
  
  /// removeFromParent - This method unlinks 'this' from the containing basic
  /// block, and returns it, but does not delete it.
  MachineInstr *removeFromParent();
  
  /// eraseFromParent - This method unlinks 'this' from the containing basic
  /// block and deletes it.
  void eraseFromParent() {
    delete removeFromParent();
  }

  /// findRegisterUseOperandIdx() - Returns the operand index that is a use of
  /// the specific register or -1 if it is not found. It further tightening
  /// the search criteria to a use that kills the register if isKill is true.
  int findRegisterUseOperandIdx(unsigned Reg, bool isKill = false);
  
  /// findRegisterDefOperand() - Returns the MachineOperand that is a def of
  /// the specific register or NULL if it is not found.
  MachineOperand *findRegisterDefOperand(unsigned Reg);
  
  /// copyKillDeadInfo - Copies kill / dead operand properties from MI.
  ///
  void copyKillDeadInfo(const MachineInstr *MI);

  //
  // Debugging support
  //
  void print(std::ostream *OS, const TargetMachine *TM) const {
    if (OS) print(*OS, TM);
  }
  void print(std::ostream &OS, const TargetMachine *TM) const;
  void print(std::ostream &OS) const;
  void print(std::ostream *OS) const { if (OS) print(*OS); }
  void dump() const;
  friend std::ostream& operator<<(std::ostream& os, const MachineInstr& minstr){
    minstr.print(os);
    return os;
  }

  //===--------------------------------------------------------------------===//
  // Accessors to add operands when building up machine instructions.
  //

  /// addRegOperand - Add a register operand.
  ///
  void addRegOperand(unsigned Reg, bool IsDef, bool IsImp = false,
                     bool IsKill = false, bool IsDead = false) {
    MachineOperand &Op = AddNewOperand(IsImp);
    Op.opType = MachineOperand::MO_Register;
    Op.IsDef = IsDef;
    Op.IsImp = IsImp;
    Op.IsKill = IsKill;
    Op.IsDead = IsDead;
    Op.contents.RegNo = Reg;
    Op.auxInfo.subReg = 0;
  }

  /// addImmOperand - Add a zero extended constant argument to the
  /// machine instruction.
  ///
  void addImmOperand(int64_t Val) {
    MachineOperand &Op = AddNewOperand();
    Op.opType = MachineOperand::MO_Immediate;
    Op.contents.immedVal = Val;
    Op.auxInfo.offset = 0;
  }

  void addMachineBasicBlockOperand(MachineBasicBlock *MBB) {
    MachineOperand &Op = AddNewOperand();
    Op.opType = MachineOperand::MO_MachineBasicBlock;
    Op.contents.MBB = MBB;
    Op.auxInfo.offset = 0;
  }

  /// addFrameIndexOperand - Add an abstract frame index to the instruction
  ///
  void addFrameIndexOperand(unsigned Idx) {
    MachineOperand &Op = AddNewOperand();
    Op.opType = MachineOperand::MO_FrameIndex;
    Op.contents.immedVal = Idx;
    Op.auxInfo.offset = 0;
  }

  /// addConstantPoolndexOperand - Add a constant pool object index to the
  /// instruction.
  ///
  void addConstantPoolIndexOperand(unsigned Idx, int Offset) {
    MachineOperand &Op = AddNewOperand();
    Op.opType = MachineOperand::MO_ConstantPoolIndex;
    Op.contents.immedVal = Idx;
    Op.auxInfo.offset = Offset;
  }

  /// addJumpTableIndexOperand - Add a jump table object index to the
  /// instruction.
  ///
  void addJumpTableIndexOperand(unsigned Idx) {
    MachineOperand &Op = AddNewOperand();
    Op.opType = MachineOperand::MO_JumpTableIndex;
    Op.contents.immedVal = Idx;
    Op.auxInfo.offset = 0;
  }
  
  void addGlobalAddressOperand(GlobalValue *GV, int Offset) {
    MachineOperand &Op = AddNewOperand();
    Op.opType = MachineOperand::MO_GlobalAddress;
    Op.contents.GV = GV;
    Op.auxInfo.offset = Offset;
  }

  /// addExternalSymbolOperand - Add an external symbol operand to this instr
  ///
  void addExternalSymbolOperand(const char *SymName) {
    MachineOperand &Op = AddNewOperand();
    Op.opType = MachineOperand::MO_ExternalSymbol;
    Op.contents.SymbolName = SymName;
    Op.auxInfo.offset = 0;
  }

  //===--------------------------------------------------------------------===//
  // Accessors used to modify instructions in place.
  //

  /// setInstrDescriptor - Replace the instruction descriptor (thus opcode) of
  /// the current instruction with a new one.
  ///
  void setInstrDescriptor(const TargetInstrDescriptor &tid) { TID = &tid; }

  /// RemoveOperand - Erase an operand  from an instruction, leaving it with one
  /// fewer operand than it started with.
  ///
  void RemoveOperand(unsigned i) {
    Operands.erase(Operands.begin()+i);
  }
private:
  MachineOperand &AddNewOperand(bool IsImp = false) {
    assert((IsImp || !OperandsComplete()) &&
           "Trying to add an operand to a machine instr that is already done!");
    if (IsImp || NumImplicitOps == 0) { // This is true most of the time.
      Operands.push_back(MachineOperand());
      return Operands.back();
    }
    return *Operands.insert(Operands.begin()+Operands.size()-NumImplicitOps,
                            MachineOperand());
  }

  /// addImplicitDefUseOperands - Add all implicit def and use operands to
  /// this instruction.
  void addImplicitDefUseOperands();
};

//===----------------------------------------------------------------------===//
// Debugging Support

std::ostream& operator<<(std::ostream &OS, const MachineInstr &MI);
std::ostream& operator<<(std::ostream &OS, const MachineOperand &MO);

} // End llvm namespace

#endif