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//===-- llvm/User.h - User class definition ----------------------*- C++ -*--=//
//
// This class defines the interface that one who 'use's a Value must implement.
// Each instance of the Value class keeps track of what User's have handles
// to it.
//
// * Instructions are the largest class of User's.
// * Constants may be users of other constants (think arrays and stuff)
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_USER_H
#define LLVM_USER_H
#include "llvm/Value.h"
class User : public Value {
User(const User &); // Do not implement
public:
User(const Type *Ty, ValueTy vty, const string &name = "");
virtual ~User() {}
// if i > the number of operands, then getOperand() returns 0, and setOperand
// returns false. setOperand() may also return false if the operand is of
// the wrong type.
//
virtual Value *getOperand(unsigned i) = 0;
virtual const Value *getOperand(unsigned i) const = 0;
virtual bool setOperand(unsigned i, Value *Val) = 0;
// dropAllReferences() - This virtual function should be overridden to "let
// go" of all references that this user is maintaining. This allows one to
// 'delete' a whole class at a time, even though there may be circular
// references... first all references are dropped, and all use counts go to
// zero. Then everything is delete'd for real. Note that no operations are
// valid on an object that has "dropped all references", except operator
// delete.
//
virtual void dropAllReferences() = 0;
// replaceUsesOfWith - Replaces all references to the "From" definition with
// references to the "To" definition. (defined in Value.cpp)
//
void replaceUsesOfWith(Value *From, Value *To);
};
#endif
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