summaryrefslogtreecommitdiff
path: root/lib/Analysis/PathNumbering.cpp
blob: 0e3b6e69ce34ee54d0de2ba04d5e2839267624ba (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
//===- PathNumbering.cpp --------------------------------------*- C++ -*---===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Ball-Larus path numbers uniquely identify paths through a directed acyclic
// graph (DAG) [Ball96].  For a CFG backedges are removed and replaced by phony
// edges to obtain a DAG, and thus the unique path numbers [Ball96].
//
// The purpose of this analysis is to enumerate the edges in a CFG in order
// to obtain paths from path numbers in a convenient manner.  As described in
// [Ball96] edges can be enumerated such that given a path number by following
// the CFG and updating the path number, the path is obtained.
//
// [Ball96]
//  T. Ball and J. R. Larus. "Efficient Path Profiling."
//  International Symposium on Microarchitecture, pages 46-57, 1996.
//  http://portal.acm.org/citation.cfm?id=243857
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "ball-larus-numbering"

#include "llvm/Analysis/PathNumbering.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/InstrTypes.h"
#include "llvm/Instructions.h"
#include "llvm/Module.h"
#include "llvm/Pass.h"
#include "llvm/Support/CFG.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/TypeBuilder.h"
#include "llvm/Support/raw_ostream.h"

#include <queue>
#include <stack>
#include <string>
#include <utility>
#include <sstream>

using namespace llvm;

// Are we enabling early termination
static cl::opt<bool> ProcessEarlyTermination(
  "path-profile-early-termination", cl::Hidden,
  cl::desc("In path profiling, insert extra instrumentation to account for "
           "unexpected function termination."));

// Returns the basic block for the BallLarusNode
BasicBlock* BallLarusNode::getBlock() {
  return(_basicBlock);
}

// Returns the number of paths to the exit starting at the node.
unsigned BallLarusNode::getNumberPaths() {
  return(_numberPaths);
}

// Sets the number of paths to the exit starting at the node.
void BallLarusNode::setNumberPaths(unsigned numberPaths) {
  _numberPaths = numberPaths;
}

// Gets the NodeColor used in graph algorithms.
BallLarusNode::NodeColor BallLarusNode::getColor() {
  return(_color);
}

// Sets the NodeColor used in graph algorithms.
void BallLarusNode::setColor(BallLarusNode::NodeColor color) {
  _color = color;
}

// Returns an iterator over predecessor edges. Includes phony and
// backedges.
BLEdgeIterator BallLarusNode::predBegin() {
  return(_predEdges.begin());
}

// Returns the end sentinel for the predecessor iterator.
BLEdgeIterator BallLarusNode::predEnd() {
  return(_predEdges.end());
}

// Returns the number of predecessor edges.  Includes phony and
// backedges.
unsigned BallLarusNode::getNumberPredEdges() {
  return(_predEdges.size());
}

// Returns an iterator over successor edges. Includes phony and
// backedges.
BLEdgeIterator BallLarusNode::succBegin() {
  return(_succEdges.begin());
}

// Returns the end sentinel for the successor iterator.
BLEdgeIterator BallLarusNode::succEnd() {
  return(_succEdges.end());
}

// Returns the number of successor edges.  Includes phony and
// backedges.
unsigned BallLarusNode::getNumberSuccEdges() {
  return(_succEdges.size());
}

// Add an edge to the predecessor list.
void BallLarusNode::addPredEdge(BallLarusEdge* edge) {
  _predEdges.push_back(edge);
}

// Remove an edge from the predecessor list.
void BallLarusNode::removePredEdge(BallLarusEdge* edge) {
  removeEdge(_predEdges, edge);
}

// Add an edge to the successor list.
void BallLarusNode::addSuccEdge(BallLarusEdge* edge) {
  _succEdges.push_back(edge);
}

// Remove an edge from the successor list.
void BallLarusNode::removeSuccEdge(BallLarusEdge* edge) {
  removeEdge(_succEdges, edge);
}

// Returns the name of the BasicBlock being represented.  If BasicBlock
// is null then returns "<null>".  If BasicBlock has no name, then
// "<unnamed>" is returned.  Intended for use with debug output.
std::string BallLarusNode::getName() {
  std::stringstream name;

  if(getBlock() != NULL) {
    if(getBlock()->hasName()) {
      std::string tempName(getBlock()->getName());
      name << tempName.c_str() << " (" << _uid << ")";
    } else
      name << "<unnamed> (" << _uid << ")";
  } else
    name << "<null> (" << _uid << ")";

  return name.str();
}

// Removes an edge from an edgeVector.  Used by removePredEdge and
// removeSuccEdge.
void BallLarusNode::removeEdge(BLEdgeVector& v, BallLarusEdge* e) {
  // TODO: Avoid linear scan by using a set instead
  for(BLEdgeIterator i = v.begin(),
        end = v.end();
      i != end;
      ++i) {
    if((*i) == e) {
      v.erase(i);
      break;
    }
  }
}

// Returns the source node of this edge.
BallLarusNode* BallLarusEdge::getSource() const {
  return(_source);
}

// Returns the target node of this edge.
BallLarusNode* BallLarusEdge::getTarget() const {
  return(_target);
}

// Sets the type of the edge.
BallLarusEdge::EdgeType BallLarusEdge::getType() const {
  return _edgeType;
}

// Gets the type of the edge.
void BallLarusEdge::setType(EdgeType type) {
  _edgeType = type;
}

// Returns the weight of this edge.  Used to decode path numbers to sequences
// of basic blocks.
unsigned BallLarusEdge::getWeight() {
  return(_weight);
}

// Sets the weight of the edge.  Used during path numbering.
void BallLarusEdge::setWeight(unsigned weight) {
  _weight = weight;
}

// Gets the phony edge originating at the root.
BallLarusEdge* BallLarusEdge::getPhonyRoot() {
  return _phonyRoot;
}

// Sets the phony edge originating at the root.
void BallLarusEdge::setPhonyRoot(BallLarusEdge* phonyRoot) {
  _phonyRoot = phonyRoot;
}

// Gets the phony edge terminating at the exit.
BallLarusEdge* BallLarusEdge::getPhonyExit() {
  return _phonyExit;
}

// Sets the phony edge terminating at the exit.
void BallLarusEdge::setPhonyExit(BallLarusEdge* phonyExit) {
  _phonyExit = phonyExit;
}

// Gets the associated real edge if this is a phony edge.
BallLarusEdge* BallLarusEdge::getRealEdge() {
  return _realEdge;
}

// Sets the associated real edge if this is a phony edge.
void BallLarusEdge::setRealEdge(BallLarusEdge* realEdge) {
  _realEdge = realEdge;
}

// Returns the duplicate number of the edge.
unsigned BallLarusEdge::getDuplicateNumber() {
  return(_duplicateNumber);
}

// Initialization that requires virtual functions which are not fully
// functional in the constructor.
void BallLarusDag::init() {
  BLBlockNodeMap inDag;
  std::stack<BallLarusNode*> dfsStack;

  _root = addNode(&(_function.getEntryBlock()));
  _exit = addNode(NULL);

  // start search from root
  dfsStack.push(getRoot());

  // dfs to add each bb into the dag
  while(dfsStack.size())
    buildNode(inDag, dfsStack);

  // put in the final edge
  addEdge(getExit(),getRoot(),0);
}

// Frees all memory associated with the DAG.
BallLarusDag::~BallLarusDag() {
  for(BLEdgeIterator edge = _edges.begin(), end = _edges.end(); edge != end;
      ++edge)
    delete (*edge);

  for(BLNodeIterator node = _nodes.begin(), end = _nodes.end(); node != end;
      ++node)
    delete (*node);
}

// Calculate the path numbers by assigning edge increments as prescribed
// in Ball-Larus path profiling.
void BallLarusDag::calculatePathNumbers() {
  BallLarusNode* node;
  std::queue<BallLarusNode*> bfsQueue;
  bfsQueue.push(getExit());

  while(bfsQueue.size() > 0) {
    node = bfsQueue.front();

    DEBUG(dbgs() << "calculatePathNumbers on " << node->getName() << "\n");

    bfsQueue.pop();
    unsigned prevPathNumber = node->getNumberPaths();
    calculatePathNumbersFrom(node);

    // Check for DAG splitting
    if( node->getNumberPaths() > 100000000 && node != getRoot() ) {
      // Add new phony edge from the split-node to the DAG's exit
      BallLarusEdge* exitEdge = addEdge(node, getExit(), 0);
      exitEdge->setType(BallLarusEdge::SPLITEDGE_PHONY);

      // Counters to handle the possibility of a multi-graph
      BasicBlock* oldTarget = 0;
      unsigned duplicateNumber = 0;

      // Iterate through each successor edge, adding phony edges
      for( BLEdgeIterator succ = node->succBegin(), end = node->succEnd();
           succ != end; oldTarget = (*succ)->getTarget()->getBlock(), succ++ ) {

        if( (*succ)->getType() == BallLarusEdge::NORMAL ) {
          // is this edge a duplicate?
          if( oldTarget != (*succ)->getTarget()->getBlock() )
            duplicateNumber = 0;

          // create the new phony edge: root -> succ
          BallLarusEdge* rootEdge =
            addEdge(getRoot(), (*succ)->getTarget(), duplicateNumber++);
          rootEdge->setType(BallLarusEdge::SPLITEDGE_PHONY);
          rootEdge->setRealEdge(*succ);

          // split on this edge and reference it's exit/root phony edges
          (*succ)->setType(BallLarusEdge::SPLITEDGE);
          (*succ)->setPhonyRoot(rootEdge);
          (*succ)->setPhonyExit(exitEdge);
          (*succ)->setWeight(0);
        }
      }

      calculatePathNumbersFrom(node);
    }

    DEBUG(dbgs() << "prev, new number paths " << prevPathNumber << ", "
          << node->getNumberPaths() << ".\n");

    if(prevPathNumber == 0 && node->getNumberPaths() != 0) {
      DEBUG(dbgs() << "node ready : " << node->getName() << "\n");
      for(BLEdgeIterator pred = node->predBegin(), end = node->predEnd();
          pred != end; pred++) {
        if( (*pred)->getType() == BallLarusEdge::BACKEDGE ||
            (*pred)->getType() == BallLarusEdge::SPLITEDGE )
          continue;

        BallLarusNode* nextNode = (*pred)->getSource();
        // not yet visited?
        if(nextNode->getNumberPaths() == 0)
          bfsQueue.push(nextNode);
      }
    }
  }

  DEBUG(dbgs() << "\tNumber of paths: " << getRoot()->getNumberPaths() << "\n");
}

// Returns the number of paths for the Dag.
unsigned BallLarusDag::getNumberOfPaths() {
  return(getRoot()->getNumberPaths());
}

// Returns the root (i.e. entry) node for the DAG.
BallLarusNode* BallLarusDag::getRoot() {
  return _root;
}

// Returns the exit node for the DAG.
BallLarusNode* BallLarusDag::getExit() {
  return _exit;
}

// Returns the function for the DAG.
Function& BallLarusDag::getFunction() {
  return(_function);
}

// Clears the node colors.
void BallLarusDag::clearColors(BallLarusNode::NodeColor color) {
  for (BLNodeIterator nodeIt = _nodes.begin(); nodeIt != _nodes.end(); nodeIt++)
    (*nodeIt)->setColor(color);
}

// Processes one node and its imediate edges for building the DAG.
void BallLarusDag::buildNode(BLBlockNodeMap& inDag, BLNodeStack& dfsStack) {
  BallLarusNode* currentNode = dfsStack.top();
  BasicBlock* currentBlock = currentNode->getBlock();

  if(currentNode->getColor() != BallLarusNode::WHITE) {
    // we have already visited this node
    dfsStack.pop();
    currentNode->setColor(BallLarusNode::BLACK);
  } else {
    // are there any external procedure calls?
    if( ProcessEarlyTermination ) {
      for( BasicBlock::iterator bbCurrent = currentNode->getBlock()->begin(),
             bbEnd = currentNode->getBlock()->end(); bbCurrent != bbEnd;
           bbCurrent++ ) {
        Instruction& instr = *bbCurrent;
        if( instr.getOpcode() == Instruction::Call ) {
          BallLarusEdge* callEdge = addEdge(currentNode, getExit(), 0);
          callEdge->setType(BallLarusEdge::CALLEDGE_PHONY);
          break;
        }
      }
    }

    TerminatorInst* terminator = currentNode->getBlock()->getTerminator();
    if(isa<ReturnInst>(terminator) || isa<UnreachableInst>(terminator)
       || isa<ResumeInst>(terminator) || isa<UnwindInst>(terminator))
      addEdge(currentNode, getExit(),0);

    currentNode->setColor(BallLarusNode::GRAY);
    inDag[currentBlock] = currentNode;

    BasicBlock* oldSuccessor = 0;
    unsigned duplicateNumber = 0;

    // iterate through this node's successors
    for(succ_iterator successor = succ_begin(currentBlock),
          succEnd = succ_end(currentBlock); successor != succEnd;
        oldSuccessor = *successor, ++successor ) {
      BasicBlock* succBB = *successor;

      // is this edge a duplicate?
      if (oldSuccessor == succBB)
        duplicateNumber++;
      else
        duplicateNumber = 0;

      buildEdge(inDag, dfsStack, currentNode, succBB, duplicateNumber);
    }
  }
}

// Process an edge in the CFG for DAG building.
void BallLarusDag::buildEdge(BLBlockNodeMap& inDag, std::stack<BallLarusNode*>&
                             dfsStack, BallLarusNode* currentNode,
                             BasicBlock* succBB, unsigned duplicateCount) {
  BallLarusNode* succNode = inDag[succBB];

  if(succNode && succNode->getColor() == BallLarusNode::BLACK) {
    // visited node and forward edge
    addEdge(currentNode, succNode, duplicateCount);
  } else if(succNode && succNode->getColor() == BallLarusNode::GRAY) {
    // visited node and back edge
    DEBUG(dbgs() << "Backedge detected.\n");
    addBackedge(currentNode, succNode, duplicateCount);
  } else {
    BallLarusNode* childNode;
    // not visited node and forward edge
    if(succNode) // an unvisited node that is child of a gray node
      childNode = succNode;
    else { // an unvisited node that is a child of a an unvisted node
      childNode = addNode(succBB);
      inDag[succBB] = childNode;
    }
    addEdge(currentNode, childNode, duplicateCount);
    dfsStack.push(childNode);
  }
}

// The weight on each edge is the increment required along any path that
// contains that edge.
void BallLarusDag::calculatePathNumbersFrom(BallLarusNode* node) {
  if(node == getExit())
    // The Exit node must be base case
    node->setNumberPaths(1);
  else {
    unsigned sumPaths = 0;
    BallLarusNode* succNode;

    for(BLEdgeIterator succ = node->succBegin(), end = node->succEnd();
        succ != end; succ++) {
      if( (*succ)->getType() == BallLarusEdge::BACKEDGE ||
          (*succ)->getType() == BallLarusEdge::SPLITEDGE )
        continue;

      (*succ)->setWeight(sumPaths);
      succNode = (*succ)->getTarget();

      if( !succNode->getNumberPaths() )
        return;
      sumPaths += succNode->getNumberPaths();
    }

    node->setNumberPaths(sumPaths);
  }
}

// Allows subclasses to determine which type of Node is created.
// Override this method to produce subclasses of BallLarusNode if
// necessary. The destructor of BallLarusDag will call free on each
// pointer created.
BallLarusNode* BallLarusDag::createNode(BasicBlock* BB) {
  return( new BallLarusNode(BB) );
}

// Allows subclasses to determine which type of Edge is created.
// Override this method to produce subclasses of BallLarusEdge if
// necessary. The destructor of BallLarusDag will call free on each
// pointer created.
BallLarusEdge* BallLarusDag::createEdge(BallLarusNode* source,
                                        BallLarusNode* target,
                                        unsigned duplicateCount) {
  return( new BallLarusEdge(source, target, duplicateCount) );
}

// Proxy to node's constructor.  Updates the DAG state.
BallLarusNode* BallLarusDag::addNode(BasicBlock* BB) {
  BallLarusNode* newNode = createNode(BB);
  _nodes.push_back(newNode);
  return( newNode );
}

// Proxy to edge's constructor. Updates the DAG state.
BallLarusEdge* BallLarusDag::addEdge(BallLarusNode* source,
                                     BallLarusNode* target,
                                     unsigned duplicateCount) {
  BallLarusEdge* newEdge = createEdge(source, target, duplicateCount);
  _edges.push_back(newEdge);
  source->addSuccEdge(newEdge);
  target->addPredEdge(newEdge);
  return(newEdge);
}

// Adds a backedge with its phony edges. Updates the DAG state.
void BallLarusDag::addBackedge(BallLarusNode* source, BallLarusNode* target,
                               unsigned duplicateCount) {
  BallLarusEdge* childEdge = addEdge(source, target, duplicateCount);
  childEdge->setType(BallLarusEdge::BACKEDGE);

  childEdge->setPhonyRoot(addEdge(getRoot(), target,0));
  childEdge->setPhonyExit(addEdge(source, getExit(),0));

  childEdge->getPhonyRoot()->setRealEdge(childEdge);
  childEdge->getPhonyRoot()->setType(BallLarusEdge::BACKEDGE_PHONY);

  childEdge->getPhonyExit()->setRealEdge(childEdge);
  childEdge->getPhonyExit()->setType(BallLarusEdge::BACKEDGE_PHONY);
  _backEdges.push_back(childEdge);
}